Package mage.sets.morningtide

Source Code of mage.sets.morningtide.MutavaultToken

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.morningtide;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.continious.BecomesCreatureSourceEffect;
import mage.abilities.keyword.ChangelingAbility;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.game.permanent.token.Token;

/**
*
* @author jonubuu
*/
public class Mutavault extends CardImpl {

    public Mutavault(UUID ownerId) {
        super(ownerId, 148, "Mutavault", Rarity.RARE, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "MOR";

        // {tap}: Add {1} to your mana pool.
        this.addAbility(new ColorlessManaAbility());
        // {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
                new BecomesCreatureSourceEffect(new MutavaultToken(), "land", Duration.EndOfTurn),
                new ManaCostsImpl("{1}")));
    }

    public Mutavault(final Mutavault card) {
        super(card);
    }

    @Override
    public Mutavault copy() {
        return new Mutavault(this);
    }
}

class MutavaultToken extends Token {

    public MutavaultToken() {
        super("", "2/2 creature with all creature types");
        cardType.add(CardType.CREATURE);
        subtype.add(ChangelingAbility.ALL_CREATURE_TYPE);
        power = new MageInt(2);
        toughness = new MageInt(2);
    }
}
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