Package mage.sets.morningtide

Source Code of mage.sets.morningtide.EverbarkShaman

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.morningtide;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.ExileFromGraveCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetCardInYourGraveyard;

/**
*
* @author Loki
*/
public class EverbarkShaman extends CardImpl {

    private static final FilterCard filterForest = new FilterCard("Forest");
    private static final FilterCard filterTreefolk = new FilterCard("Treefolk from your graveyard");

    static {
        filterForest.add(new SubtypePredicate("Forest"));
        filterTreefolk.add(new SubtypePredicate("Treefolk"));
    }

    public EverbarkShaman(UUID ownerId) {
        super(ownerId, 121, "Everbark Shaman", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{G}");
        this.expansionSetCode = "MOR";
        this.subtype.add("Treefolk");
        this.subtype.add("Shaman");
        this.color.setGreen(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(5);

        // {T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(2, filterForest), true, Outcome.PutLandInPlay), new TapSourceCost());
        ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(filterTreefolk)));
        this.addAbility(ability);
    }

    public EverbarkShaman(final EverbarkShaman card) {
        super(card);
    }

    @Override
    public EverbarkShaman copy() {
        return new EverbarkShaman(this);
    }
}
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