Package mage.sets.mercadianmasques

Source Code of mage.sets.mercadianmasques.NoblePurposeTriggeredAbility

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.mercadianmasques;

import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.GainLifeEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;

/**
*
* @author Quercitron
*/
public class NoblePurpose extends CardImpl {

    public NoblePurpose(UUID ownerId) {
        super(ownerId, 32, "Noble Purpose", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}");
        this.expansionSetCode = "MMQ";

        this.color.setWhite(true);

        // Whenever a creature you control deals combat damage, you gain that much life.
        this.addAbility(new NoblePurposeTriggeredAbility());
    }

    public NoblePurpose(final NoblePurpose card) {
        super(card);
    }

    @Override
    public NoblePurpose copy() {
        return new NoblePurpose(this);
    }
}

class NoblePurposeTriggeredAbility extends TriggeredAbilityImpl {

    public NoblePurposeTriggeredAbility() {
        super(Zone.BATTLEFIELD, null);
    }
   
    public NoblePurposeTriggeredAbility(final NoblePurposeTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public NoblePurposeTriggeredAbility copy() {
        return new NoblePurposeTriggeredAbility(this);
    }
   
    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event instanceof DamagedEvent) {
            DamagedEvent damageEvent = (DamagedEvent) event;
            if (damageEvent.isCombatDamage()) {
                Permanent permanent = game.getPermanent(event.getSourceId());
                if (permanent != null && permanent.getCardType().contains(CardType.CREATURE)
                        && permanent.getControllerId().equals(this.getControllerId())) {
                    this.getEffects().clear();
                    this.getEffects().add(new GainLifeEffect(damageEvent.getAmount()));
                    return true;
                }
            }
        }
        return false;
    }
   
    @Override
    public String getRule() {
        return "Whenever a creature you control deals combat damage, you gain that much life.";
    }
   
}
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