Package mage.sets.magic2015

Source Code of mage.sets.magic2015.ScrapyardMongrel

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
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*        conditions and the following disclaimer.
*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.magic2015;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledArtifactPermanent;

/**
*
* @author Quercitron
*/
public class ScrapyardMongrel extends CardImpl {

    private static final FilterPermanent filter = new FilterControlledArtifactPermanent();
   
    private static final String rule = "As long as you control an artifact, {this} gets +2/+0 and has trample";
   
    public ScrapyardMongrel(UUID ownerId) {
        super(ownerId, 160, "Scrapyard Mongrel", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{R}");
        this.expansionSetCode = "M15";
        this.subtype.add("Hound");

        this.color.setRed(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample.
        Effect boostEffect = new ConditionalContinousEffect(
                new BoostSourceEffect(2, 0, Duration.WhileOnBattlefield),
                new PermanentsOnTheBattlefieldCondition(filter),
                "As long as you control an artifact, {this} gets +2/+0");
        Effect gainAbilityEffect = new ConditionalContinousEffect(
                new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield),
                new PermanentsOnTheBattlefieldCondition(filter),
                "and has trample");
        Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, boostEffect);
        ability.addEffect(gainAbilityEffect);
        this.addAbility(ability);
    }

    public ScrapyardMongrel(final ScrapyardMongrel card) {
        super(card);
    }

    @Override
    public ScrapyardMongrel copy() {
        return new ScrapyardMongrel(this);
    }
}
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