Package mage.sets.magic2014

Source Code of mage.sets.magic2014.YouGainedLifeCondition

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.magic2014;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.IntCompareCondition;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.token.AngelToken;
import mage.watchers.common.PlayerGainedLifeWatcher;

/**
*
* @author jeffwadsworth
*/
public class AngelicAccord extends CardImpl {

    public AngelicAccord(UUID ownerId) {
        super(ownerId, 3, "Angelic Accord", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}");
        this.expansionSetCode = "M14";

        this.color.setWhite(true);

        // At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.
        this.addAbility(new BeginningOfEndStepTriggeredAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new AngelToken()), TargetController.ANY, new YouGainedLifeCondition(Condition.ComparisonType.GreaterThan, 3), false));
        this.addWatcher(new PlayerGainedLifeWatcher());
    }

    public AngelicAccord(final AngelicAccord card) {
        super(card);
    }

    @Override
    public AngelicAccord copy() {
        return new AngelicAccord(this);
    }
}

class YouGainedLifeCondition extends IntCompareCondition {

    public YouGainedLifeCondition(Condition.ComparisonType type, int value) {
        super(type, value);
    }

    @Override
    protected int getInputValue(Game game, Ability source) {
        int gainedLife = 0;
        PlayerGainedLifeWatcher watcher = (PlayerGainedLifeWatcher) game.getState().getWatchers().get("PlayerGainedLifeWatcher");
        if (watcher != null) {
            gainedLife = watcher.getLiveGained(source.getControllerId());
        }
        return gainedLife;
    }
   
    @Override
    public String toString() {
        return "if you gained 4 or more life this turn ";
    }
}
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