Package mage.sets.magic2012

Source Code of mage.sets.magic2012.CemeteryReaper

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.magic2012;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.permanent.token.ZombieToken;
import mage.target.common.TargetCardInGraveyard;

/**
* @author Loki
*/
public class CemeteryReaper extends CardImpl {

    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Zombie creatures");
    static {
        filter.add(new SubtypePredicate("Zombie"));
    }

    public CemeteryReaper(UUID ownerId) {
        super(ownerId, 86, "Cemetery Reaper", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
        this.expansionSetCode = "M12";
        this.subtype.add("Zombie");
        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(), new ManaCostsImpl("{2}{B}"));
        ability.addCost(new TapSourceCost());
        ability.addEffect(new CreateTokenEffect(new ZombieToken("M12")));
        ability.addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
        this.addAbility(ability);
    }

    public CemeteryReaper(final CemeteryReaper card) {
        super(card);
    }

    @Override
    public CemeteryReaper copy() {
        return new CemeteryReaper(this);
    }

}
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