Package mage.sets.magic2011

Source Code of mage.sets.magic2011.FrostTitanAbility2

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*        provided with the distribution.
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package mage.sets.magic2011;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.CounterUnlessPaysEffect;
import mage.abilities.effects.common.SkipNextUntapTargetEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.TargetPermanent;
import mage.target.TargetStackObject;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class FrostTitan extends CardImpl {

    public FrostTitan(UUID ownerId) {
        super(ownerId, 55, "Frost Titan", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{U}{U}");
        this.expansionSetCode = "M11";
        this.subtype.add("Giant");
        this.color.setBlue(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(6);
       
        // Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.       
        this.addAbility(new FrostTitanAbility1());

        // Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
        this.addAbility(new FrostTitanAbility2());
    }

    public FrostTitan(final FrostTitan card) {
        super(card);
    }

    @Override
    public FrostTitan copy() {
        return new FrostTitan(this);
    }

}

class FrostTitanAbility1 extends TriggeredAbilityImpl {

    public FrostTitanAbility1() {
        super(Zone.BATTLEFIELD, new CounterUnlessPaysEffect(new GenericManaCost(2)), false);
    }

    public FrostTitanAbility1(final FrostTitanAbility1 ability) {
        super(ability);
    }

    @Override
    public FrostTitanAbility1 copy() {
        return new FrostTitanAbility1(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == EventType.TARGETED && event.getTargetId().equals(this.getSourceId()) && game.getOpponents(this.controllerId).contains(event.getPlayerId())) {
            this.getTargets().clear();
            TargetStackObject target = new TargetStackObject();
            target.add(event.getSourceId(), game);
            this.addTarget(target);
            return true;
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever {this} becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}";
    }

}

class FrostTitanAbility2 extends TriggeredAbilityImpl {

    public FrostTitanAbility2() {
        super(Zone.BATTLEFIELD, new TapTargetEffect(), false);
        this.addEffect(new SkipNextUntapTargetEffect());
        this.addTarget(new TargetPermanent());
    }

    public FrostTitanAbility2(final FrostTitanAbility2 ability) {
        super(ability);
    }

    @Override
    public FrostTitanAbility2 copy() {
        return new FrostTitanAbility2(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
            return true;
        }
        if (event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId()) ) {
            return true;
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever {this} enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step";
    }

}
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