Package mage.sets.lorwyn

Source Code of mage.sets.lorwyn.Vigor

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.lorwyn;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.PutIntoGraveFromAnywhereTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.ShuffleIntoLibrarySourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;

/**
*
* @author emerald000
*/
public class Vigor extends CardImpl {

    public Vigor(UUID ownerId) {
        super(ownerId, 240, "Vigor", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{G}{G}{G}");
        this.expansionSetCode = "LRW";
        this.subtype.add("Elemental");
        this.subtype.add("Incarnation");

        this.color.setGreen(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(6);

        // Trample
        this.addAbility(TrampleAbility.getInstance());
       
        // If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new VigorReplacementEffect()));
       
        // When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
        this.addAbility(new PutIntoGraveFromAnywhereTriggeredAbility(new ShuffleIntoLibrarySourceEffect()));
    }

    public Vigor(final Vigor card) {
        super(card);
    }

    @Override
    public Vigor copy() {
        return new Vigor(this);
    }
}

class VigorReplacementEffect extends ReplacementEffectImpl {

    VigorReplacementEffect() {
        super(Duration.WhileOnBattlefield, Outcome.BoostCreature);
        staticText = "If damage would be dealt to a creature you control other than {this}, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way";
    }

    VigorReplacementEffect(final VigorReplacementEffect effect) {
        super(effect);
    }

    @Override
    public boolean replaceEvent(GameEvent event, Ability source, Game game) {
        GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
        if (!game.replaceEvent(preventEvent)) {
            int preventedDamage = event.getAmount();
            event.setAmount(0);
            Permanent permanent = game.getPermanent(event.getTargetId());
            if (permanent != null) {
                permanent.addCounters(CounterType.P1P1.createInstance(preventedDamage), game);
            }
            game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), preventedDamage));
            return true;
        }
        return false;
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        return event.getType() == GameEvent.EventType.DAMAGE_CREATURE
                && event.getPlayerId().equals(source.getControllerId())
                && !event.getTargetId().equals(source.getSourceId());
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return true;
    }

    @Override
    public VigorReplacementEffect copy() {
        return new VigorReplacementEffect(this);
    }
}
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