Package mage.sets.lorwyn

Source Code of mage.sets.lorwyn.CaterwaulingBoggart

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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package mage.sets.lorwyn;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.combat.CantBeBlockedByOneEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;

/**
*
* @author LevelX2
*/
public class CaterwaulingBoggart extends CardImpl {

    private static final FilterPermanent filterGoblin = new FilterControlledCreaturePermanent("Goblin");
    private static final FilterPermanent filterElemental = new FilterControlledCreaturePermanent("Elemental");

    static {
        filterGoblin.add(new SubtypePredicate("Goblin"));
        filterElemental.add(new SubtypePredicate("Elemental"));
    }

    public CaterwaulingBoggart(UUID ownerId) {
        super(ownerId, 157, "Caterwauling Boggart", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{R}");
        this.expansionSetCode = "LRW";
        this.subtype.add("Goblin");
        this.subtype.add("Shaman");
        this.color.setRed(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Each Goblin you control can't be blocked except by two or more creatures.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
                new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeBlockedByOneEffect(2)),
                Duration.WhileOnBattlefield, filterGoblin,
                "Each Goblin you control can't be blocked except by two or more creatures")));

        // Each Elemental you control can't be blocked except by two or more creatures.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
                new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeBlockedByOneEffect(2)),
                Duration.WhileOnBattlefield, filterGoblin,
                "Each Elemental you control can't be blocked except by two or more creatures")));
    }

    public CaterwaulingBoggart(final CaterwaulingBoggart card) {
        super(card);
    }

    @Override
    public CaterwaulingBoggart copy() {
        return new CaterwaulingBoggart(this);
    }
}
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