Package mage.sets.innistrad

Source Code of mage.sets.innistrad.MulchEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.innistrad;

import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author North
*/
public class Mulch extends CardImpl {

    public Mulch(UUID ownerId) {
        super(ownerId, 196, "Mulch", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{G}");
        this.expansionSetCode = "ISD";

        this.color.setGreen(true);

        // Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
        this.getSpellAbility().addEffect(new MulchEffect());
    }

    public Mulch(final Mulch card) {
        super(card);
    }

    @Override
    public Mulch copy() {
        return new Mulch(this);
    }
}

class MulchEffect extends OneShotEffect {

    public MulchEffect() {
        super(Outcome.DrawCard);
        this.staticText = "Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard";
    }

    public MulchEffect(final MulchEffect effect) {
        super(effect);
    }

    @Override
    public MulchEffect copy() {
        return new MulchEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        MageObject sourceObject = game.getObject(source.getSourceId());
        if (controller != null && sourceObject != null) {
            Cards cards = new CardsImpl();
            int count = Math.min(controller.getLibrary().size(), 4);
            cards.addAll(controller.getLibrary().getTopCards(game, count));
            if (!cards.isEmpty()) {
                for (Card card: cards.getCards(game)) {
                    cards.add(card);
                    if (card.getCardType().contains(CardType.LAND)) {
                        controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
                    } else {
                        controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
                    }
                }
                controller.revealCards(sourceObject.getLogName(), cards, game);
            }
            return true;
        }
        return false;
    }
}
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