Package mage.sets.gatecrash

Source Code of mage.sets.gatecrash.VizkopaConfessor

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*        provided with the distribution.
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package mage.sets.gatecrash;

import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.ExtortAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetOpponent;

/**
*
* @author LevelX2
*/
public class VizkopaConfessor extends CardImpl {

    public VizkopaConfessor(UUID ownerId) {
        super(ownerId, 205, "Vizkopa Confessor", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{W}{B}");
        this.expansionSetCode = "GTC";
        this.subtype.add("Human");
        this.subtype.add("Cleric");
        this.color.setWhite(true);
        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(3);

        // Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)
        this.addAbility(new ExtortAbility());

        // When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.
        Ability ability = new EntersBattlefieldTriggeredAbility(new VizkopaConfessorEffect());
        ability.addTarget(new TargetOpponent());
        this.addAbility(ability);
    }

    public VizkopaConfessor(final VizkopaConfessor card) {
        super(card);
    }

    @Override
    public VizkopaConfessor copy() {
        return new VizkopaConfessor(this);
    }
}

class VizkopaConfessorEffect extends OneShotEffect {

    public VizkopaConfessorEffect() {
        super(Outcome.Benefit);
        this.staticText = "pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it";
    }

    public VizkopaConfessorEffect(final VizkopaConfessorEffect effect) {
        super(effect);
    }

    @Override
    public VizkopaConfessorEffect copy() {
        return new VizkopaConfessorEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        Player targetPlayer = game.getPlayer(source.getFirstTarget());
        Card sourceCard = game.getCard(source.getSourceId());
        if (controller != null && targetPlayer != null && sourceCard != null) {
            int payLife = controller.getAmount(0, controller.getLife(),"Pay how many life?", game);
            if (payLife > 0) {
                controller.loseLife(payLife, game);
                game.informPlayers(new StringBuilder(sourceCard.getName()).append(": ").append(controller.getName()).append(" pays ").append(payLife).append(" life").toString());

                Cards cardsInHand = new CardsImpl();
                cardsInHand.addAll(targetPlayer.getHand());

                int count = Math.min(cardsInHand.size(), payLife);

                TargetCard target = new TargetCard(count, Zone.HAND, new FilterCard());
                Cards revealedCards = new CardsImpl();

                if (targetPlayer.chooseTarget(Outcome.Discard, cardsInHand, target, source, game)) {
                    List<UUID> targets = target.getTargets();
                    for (UUID targetId : targets) {
                        Card card = game.getCard(targetId);
                        if (card != null) {
                            revealedCards.add(card);
                        }
                    }
                }

                TargetCard targetInHand = new TargetCard(Zone.HAND, new FilterCard("card to exile"));

                if (!revealedCards.isEmpty()) {
                    targetPlayer.revealCards(sourceCard.getName(), revealedCards, game);
                    controller.chooseTarget(Outcome.Exile, revealedCards, targetInHand, source, game);
                    Card card = revealedCards.get(targetInHand.getFirstTarget(), game);
                    if (card != null) {
                        controller.moveCardToExileWithInfo(card, null, null, source.getSourceId(), game, Zone.HAND);
                    }
                }
                return true;
            }
        }
        return false;
    }
}
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