Package mage.sets.eventide

Source Code of mage.sets.eventide.GilderBairnEffect

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package mage.sets.eventide;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.UntapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;

/**
*
* @author LevelX2
*/
public class GilderBairn extends CardImpl {

    public GilderBairn(UUID ownerId) {
        super(ownerId, 152, "Gilder Bairn", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{G/U}{G/U}");
        this.expansionSetCode = "EVE";
        this.subtype.add("Ouphe");

        this.color.setBlue(true);
        this.color.setGreen(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(3);

        // {2}{GU}, {untap}: For each counter on target permanent, put another of those counters on that permanent.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GilderBairnEffect(), new ManaCostsImpl("{2}{G/U}"));
        ability.addCost(new UntapSourceCost());
        ability.addTarget(new TargetPermanent());
        this.addAbility(ability);

    }

    public GilderBairn(final GilderBairn card) {
        super(card);
    }

    @Override
    public GilderBairn copy() {
        return new GilderBairn(this);
    }
}

class GilderBairnEffect extends OneShotEffect {

    public GilderBairnEffect() {
        super(Outcome.Benefit);
        this.staticText = "For each counter on target permanent, put another of those counters on that permanent";
    }

    public GilderBairnEffect(final GilderBairnEffect effect) {
        super(effect);
    }

    @Override
    public GilderBairnEffect copy() {
        return new GilderBairnEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent target = game.getPermanent(source.getFirstTarget());
        if (target == null) {
            return false;
        }
        for (Counter counter : target.getCounters().values()) {
            Counter newCounter = new Counter(counter.getName(), counter.getCount());
            target.addCounters(newCounter, game);
        }
        return false;
    }
}
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