Package mage.sets.dragonsmaze

Source Code of mage.sets.dragonsmaze.TeysaEnvoyOfGhostsToken

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.dragonsmaze;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.ProtectionAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author LevelX2
*/
public class TeysaEnvoyOfGhosts extends CardImpl {

    public TeysaEnvoyOfGhosts(UUID ownerId) {
        super(ownerId, 108, "Teysa, Envoy of Ghosts", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{W}{B}");
        this.expansionSetCode = "DGM";
        this.supertype.add("Legendary");
        this.subtype.add("Human");
        this.subtype.add("Advisor");

        this.color.setBlack(true);
        this.color.setWhite(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // Vigilance
        this.addAbility(VigilanceAbility.getInstance());
        // protection from creatures
        this.addAbility(new ProtectionAbility(new FilterCreaturePermanent("creatures")));
        // Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
       this.addAbility(new TeysaEnvoyOfGhostsTriggeredAbility());

    }

    public TeysaEnvoyOfGhosts(final TeysaEnvoyOfGhosts card) {
        super(card);
    }

    @Override
    public TeysaEnvoyOfGhosts copy() {
        return new TeysaEnvoyOfGhosts(this);
    }
}

class TeysaEnvoyOfGhostsTriggeredAbility extends TriggeredAbilityImpl {

    public TeysaEnvoyOfGhostsTriggeredAbility() {
        super(Zone.BATTLEFIELD, new DestroyTargetEffect());
        this.addEffect(new CreateTokenEffect(new TeysaEnvoyOfGhostsToken(), 1));

     }

    public TeysaEnvoyOfGhostsTriggeredAbility(final TeysaEnvoyOfGhostsTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public TeysaEnvoyOfGhostsTriggeredAbility copy() {
        return new TeysaEnvoyOfGhostsTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event instanceof DamagedPlayerEvent) {
            DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
            Permanent p = game.getPermanent(event.getSourceId());
            if (damageEvent.getPlayerId().equals(controllerId) && damageEvent.isCombatDamage() && p != null && p.getCardType().contains(CardType.CREATURE)) {
                game.getState().setValue(sourceId.toString(), p.getControllerId());
                getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
                return true;
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.";
    }

}

class TeysaEnvoyOfGhostsToken extends Token {
    TeysaEnvoyOfGhostsToken() {
        super("Spirit", "1/1 white and black Spirit creature token with flying");
        cardType.add(CardType.CREATURE);
        color.setWhite(true);
        color.setBlack(true);
        subtype.add("Spirit");
        power = new MageInt(1);
        toughness = new MageInt(1);
        this.addAbility(FlyingAbility.getInstance());
    }
}
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