Package mage.sets.dragonsmaze

Source Code of mage.sets.dragonsmaze.MorgueBurstEffect

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package mage.sets.dragonsmaze;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author jeffwadsworth
*/
public class MorgueBurst extends CardImpl {

    public MorgueBurst(UUID ownerId) {
        super(ownerId, 86, "Morgue Burst", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{4}{B}{R}");
        this.expansionSetCode = "DGM";

        this.color.setRed(true);
        this.color.setBlack(true);

        // Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.
        this.getSpellAbility().addEffect(new MorgueBurstEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
        this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
    }

    public MorgueBurst(final MorgueBurst card) {
        super(card);
    }

    @Override
    public MorgueBurst copy() {
        return new MorgueBurst(this);
    }
}

class MorgueBurstEffect extends OneShotEffect {

    public MorgueBurstEffect() {
        super(Outcome.ReturnToHand);
    }

    public MorgueBurstEffect(final MorgueBurstEffect effect) {
        super(effect);
    }

    @Override
    public MorgueBurstEffect copy() {
        return new MorgueBurstEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Card card = game.getCard(source.getFirstTarget());
        if (card != null) {
            Player player = game.getPlayer(card.getOwnerId());
            if (player != null) {
                player.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.HAND);
                int damage = card.getPower().getValue();
                Permanent creature = game.getPermanent(source.getTargets().get(1).getTargets().get(0));
                if (creature != null) {
                    creature.damage(damage, source.getSourceId(), game, false, true);
                    return true;
                }
                Player targetPlayer = game.getPlayer(source.getTargets().get(1).getTargets().get(0));
                if (targetPlayer != null) {
                    targetPlayer.damage(damage, source.getSourceId(), game, true, false);
                    return true;
                }
            }
        }
        return false;
    }

    @Override
    public String getText(Mode mode) {
        StringBuilder sb = new StringBuilder();
        sb.append("Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way");
        return sb.toString();
    }
}
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