Package mage.sets.conflux

Source Code of mage.sets.conflux.TwiceDevouredGoblins

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.conflux;

import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DevourEffect;
import mage.abilities.effects.common.DevourEffect.DevourFactor;
import mage.abilities.keyword.DevourAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreatureOrPlayer;

import java.util.ArrayList;
import java.util.UUID;

/**
*
* @author LevelX2
*/
public class VoraciousDragon extends CardImpl {

    public VoraciousDragon(UUID ownerId) {
        super(ownerId, 75, "Voracious Dragon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
        this.expansionSetCode = "CON";
        this.subtype.add("Dragon");

        this.color.setRed(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // Flying
        this.addAbility(FlyingAbility.getInstance());

        // Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
        this.addAbility(new DevourAbility(DevourFactor.Devour1));

        // When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.
        Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(new TwiceDevouredGoblins()), false);
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
    }

    public VoraciousDragon(final VoraciousDragon card) {
        super(card);
    }

    @Override
    public VoraciousDragon copy() {
        return new VoraciousDragon(this);
    }
}

class TwiceDevouredGoblins implements DynamicValue {

    @Override
    public int calculate(Game game, Ability sourceAbility, Effect effect) {
        Permanent sourcePermanent = game.getPermanent(sourceAbility.getSourceId());
        if (sourcePermanent != null) {
            for (Ability ability : sourcePermanent.getAbilities()) {
                if (ability instanceof DevourAbility) {
                    for (Effect abilityEffect: ability.getEffects()) {
                        if (abilityEffect instanceof DevourEffect) {
                            DevourEffect devourEffect = (DevourEffect) abilityEffect;
                            int amountGoblins = 0;
                            for (ArrayList<String> subtypesItem :devourEffect.getSubtypes(game, sourcePermanent.getId())) {
                                if (subtypesItem.contains("Goblin")) {
                                    ++amountGoblins;
                                }
                            }
                            return amountGoblins *2;
                        }
                    }
                }
            }
        }
        return 0;
    }

    @Override
    public TwiceDevouredGoblins copy() {
        return new TwiceDevouredGoblins();
    }

    @Override
    public String toString() {
        return "";
    }

    @Override
    public String getMessage() {
        return "twice the number of Goblins it devoured";
    }
}
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