Package mage.sets.conflux

Source Code of mage.sets.conflux.MalfegorEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.conflux;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author jeffwadsworth
*/
public class Malfegor extends CardImpl {

    public Malfegor(UUID ownerId) {
        super(ownerId, 117, "Malfegor", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{B}{B}{R}{R}");
        this.expansionSetCode = "CON";
        this.supertype.add("Legendary");
        this.subtype.add("Demon");
        this.subtype.add("Dragon");

        this.color.setRed(true);
        this.color.setBlack(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(6);

        // Flying
        this.addAbility(FlyingAbility.getInstance());

        // When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new MalfegorEffect(), false));

    }

    public Malfegor(final Malfegor card) {
        super(card);
    }

    @Override
    public Malfegor copy() {
        return new Malfegor(this);
    }
}

class MalfegorEffect extends OneShotEffect {

    public MalfegorEffect() {
        super(Outcome.Neutral);
        staticText = "discard your hand. Each opponent sacrifices a creature for each card discarded this way";
    }

    public MalfegorEffect(final MalfegorEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            int sacrificeNumber = controller.getHand().size();
            if (sacrificeNumber > 0) {
                controller.discard(sacrificeNumber, source, game);
                for (UUID opponentId : game.getOpponents(controller.getId())) {
                    Player opponent = game.getPlayer(opponentId);
                    if (opponent != null) {
                        for (int i = 0; i < sacrificeNumber; i++) {
                            Target target = new TargetControlledPermanent(new FilterControlledCreaturePermanent());
                            if (target.canChoose(opponentId, game)) {
                                if (opponent.choose(Outcome.Sacrifice, target, source.getSourceId(), game)) {
                                    Permanent permanent = game.getPermanent(target.getFirstTarget());
                                    if (permanent != null) {
                                        permanent.sacrifice(source.getSourceId(), game);
                                    }
                                }
                            }
                        }
                    }
                }
            }
            return true;
        }
        return false;

    }

    @Override
    public MalfegorEffect copy() {
        return new MalfegorEffect(this);
    }
}
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