Package mage.sets.commander2013

Source Code of mage.sets.commander2013.IncendiaryCommand

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.commander2013;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageAllEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetNonBasicLandPermanent;

/**
*
* @author LevelX2
*/
public class IncendiaryCommand extends CardImpl {

    public IncendiaryCommand(UUID ownerId) {
        super(ownerId, 113, "Incendiary Command", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{R}{R}");
        this.expansionSetCode = "C13";

        this.color.setRed(true);

        // Choose two -
        this.getSpellAbility().getModes().setMinModes(2);
        this.getSpellAbility().getModes().setMaxModes(2);
        // Incendiary Command deals 4 damage to target player;
        this.getSpellAbility().addEffect(new DamageTargetEffect(4));
        this.getSpellAbility().addTarget(new TargetPlayer());
        // or Incendiary Command deals 2 damage to each creature;
        Mode mode = new Mode();
        mode.getEffects().add(new DamageAllEffect(2, new FilterCreaturePermanent()));
        this.getSpellAbility().getModes().addMode(mode);
        // or destroy target nonbasic land;
        mode = new Mode();
        mode.getEffects().add(new DestroyTargetEffect());
        mode.getTargets().add(new TargetNonBasicLandPermanent());
        this.getSpellAbility().getModes().addMode(mode);
        // or each player discards all the cards in his or her hand, then draws that many cards.
        mode = new Mode();
        mode.getEffects().add(new IncendiaryCommandDrawEffect());
        this.getSpellAbility().getModes().addMode(mode);

    }

    public IncendiaryCommand(final IncendiaryCommand card) {
        super(card);
    }

    @Override
    public IncendiaryCommand copy() {
        return new IncendiaryCommand(this);
    }
}

class IncendiaryCommandDrawEffect extends OneShotEffect {

    public IncendiaryCommandDrawEffect() {
        super(Outcome.Detriment);
        this.staticText = "each player discards all the cards in his or her hand, then draws that many cards";
    }

    public IncendiaryCommandDrawEffect(final IncendiaryCommandDrawEffect effect) {
        super(effect);
    }

    @Override
    public IncendiaryCommandDrawEffect copy() {
        return new IncendiaryCommandDrawEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            for (UUID playerId : controller.getInRange()) {
                Player player = game.getPlayer(playerId);
                if (player != null) {
                    int cards = player.getHand().size();
                    if (cards > 0) {
                        player.discard(cards, source, game);
                        player.drawCards(cards, game);
                    }
                }
            }
            return true;
        }
        return false;
    }
}
TOP

Related Classes of mage.sets.commander2013.IncendiaryCommand

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.