Package mage.sets.betrayersofkamigawa

Source Code of mage.sets.betrayersofkamigawa.GoryosVengeance

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.betrayersofkamigawa;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.SpliceOntoArcaneAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.SupertypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author LevelX2
*/
public class GoryosVengeance extends CardImpl {

    private static final FilterCard filter = new FilterCard("legendary creature card");

    static {
        filter.add(new SupertypePredicate("Legendary"));
    }

    public GoryosVengeance(UUID ownerId) {
        super(ownerId, 67, "Goryo's Vengeance", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{B}");
        this.expansionSetCode = "BOK";
        this.subtype.add("Arcane");

        this.color.setBlack(true);

        // Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
        this.getSpellAbility().addEffect(new GoryosVengeanceEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(filter));

        // Splice onto Arcane {2}{B}
        this.addAbility(new SpliceOntoArcaneAbility("{2}{B}"));
    }

    public GoryosVengeance(final GoryosVengeance card) {
        super(card);
    }

    @Override
    public GoryosVengeance copy() {
        return new GoryosVengeance(this);
    }
}

class GoryosVengeanceEffect extends OneShotEffect {

    public GoryosVengeanceEffect() {
        super(Outcome.PutCardInPlay);
        this.staticText = "Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step";
    }

    public GoryosVengeanceEffect(final GoryosVengeanceEffect effect) {
        super(effect);
    }

    @Override
    public GoryosVengeanceEffect copy() {
        return new GoryosVengeanceEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            Card card = game.getCard(targetPointer.getFirst(game, source));
            if (card != null) {
                if (controller.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId())) {
                    Permanent permanent = game.getPermanent(card.getId());
                    if (permanent != null) {
                        // Haste
                        ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
                        effect.setTargetPointer(new FixedTarget(permanent.getId()));
                        game.addEffect(effect, source);
                        // Exile it at end of turn
                        Effect exileEffect = new ExileTargetEffect(new StringBuilder("Exile ").append(permanent.getName()).append(" at the beginning of the next end step").toString());
                        exileEffect.setTargetPointer(new FixedTarget(card.getId()));
                        DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
                        delayedAbility.setSourceId(source.getSourceId());
                        delayedAbility.setControllerId(source.getControllerId());
                        game.addDelayedTriggeredAbility(delayedAbility);
                        return true;

                    }
                }
            }
        }
        return false;
    }
}
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