Package mage.sets.avacynrestored

Source Code of mage.sets.avacynrestored.SlayersStronghold

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.avacynrestored;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author Loki
*/
public class SlayersStronghold extends CardImpl {

    public SlayersStronghold(UUID ownerId) {
        super(ownerId, 229, "Slayers' Stronghold", Rarity.RARE, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "AVR";

        // {tap}: Add {1} to your mana pool.
        this.addAbility(new ColorlessManaAbility());
        // {R}{W}, {tap}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}{W}"));
        ability.addEffect(new GainAbilityTargetEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn));
        ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
        ability.addCost(new TapSourceCost());
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }

    public SlayersStronghold(final SlayersStronghold card) {
        super(card);
    }

    @Override
    public SlayersStronghold copy() {
        return new SlayersStronghold(this);
    }
}
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