Package mage.sets.avacynrestored

Source Code of mage.sets.avacynrestored.DeadeyeNavigator

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.avacynrestored;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.ExileSourceEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityPairedEffect;
import mage.abilities.keyword.SoulbondAbility;
import mage.cards.CardImpl;
import mage.constants.Zone;

import java.util.UUID;

/**
* @author noxx
*/
public class DeadeyeNavigator extends CardImpl {

    private static final String ruleText = "As long as {this} is paired with another creature, each of those creatures has \"{1}{U}: Exile this creature, then return it to the battlefield under your control.\"";

    public DeadeyeNavigator(UUID ownerId) {
        super(ownerId, 47, "Deadeye Navigator", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{U}{U}");
        this.expansionSetCode = "AVR";
        this.subtype.add("Spirit");

        this.color.setBlue(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(5);

        // Soulbond
        this.addAbility(SoulbondAbility.getInstance());

        // As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileSourceEffect(Zone.BATTLEFIELD), new ManaCostsImpl("{1}{U}"));
        ability.addEffect(new ReturnToBattlefieldUnderYourControlSourceEffect());
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityPairedEffect(ability, ruleText)));
    }

    public DeadeyeNavigator(final DeadeyeNavigator card) {
        super(card);
    }

    @Override
    public DeadeyeNavigator copy() {
        return new DeadeyeNavigator(this);
    }
}
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