Package it.marteEngine.actor

Source Code of it.marteEngine.actor.StaticActor

package it.marteEngine.actor;

import it.marteEngine.entity.Entity;

import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.SpriteSheet;

public class StaticActor extends Entity {

  public static final String NAME = "STATIC_ACTOR";

  public StaticActor(float x, float y, int width, int height, String image) {
    super(x, y);

    // set id
    name = NAME;

    // define collision box and type
    this.width = width;
    this.height = height;
    setHitBox(0, 0, width, height);
    addType(NAME, SOLID);

    // set image
    setupGraphic(image);
  }

  public StaticActor(float x, float y, int width, int height, String ref,
      int row, int frame) {
    this(x, y, width, height, "");

    setupAnimations(ref, row, frame);
  }

  public StaticActor(float x, float y, int width, int height, Image image) {
    this(x, y, width, height, "");

    setGraphic(image);
  }

  private void setupGraphic(String ref) {
    if (ref == null || ref.length() == 0)
      return;
    try {
      setGraphic(new Image(ref));
    } catch (Exception e) {
      e.printStackTrace();
    }
  }

  private void setupAnimations(String ref, int row, int frame) {
    try {
      setGraphic(new SpriteSheet(ref, width, height));
      addAnimation(NAME, false, row, frame);
    } catch (SlickException e) {
      e.printStackTrace();
    }
  }

}
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