Package org.fest.swing.core

Source Code of org.fest.swing.core.ComponentDragAndDrop

/*
* Created on Feb 1, 2008
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* Copyright @2008-2013 the original author or authors.
*/
package org.fest.swing.core;

import static org.fest.swing.core.MouseButton.LEFT_BUTTON;
import static org.fest.swing.exception.ActionFailedException.actionFailure;
import static org.fest.swing.timing.Pause.pause;
import static org.fest.swing.util.Platform.isMacintosh;
import static org.fest.swing.util.Platform.isWindows;
import static org.fest.swing.util.TimeoutWatch.startWatchWithTimeoutOf;
import static org.fest.util.Preconditions.checkNotNull;

import java.awt.Component;
import java.awt.Dimension;
import java.awt.Point;

import javax.annotation.Nonnull;

import org.fest.swing.annotation.RunsInEDT;
import org.fest.swing.exception.ActionFailedException;
import org.fest.swing.util.TimeoutWatch;

/**
* Simulates a user performing drag-and-drop.
*
* @since 1.1
* @author Alex Ruiz
*/
public class ComponentDragAndDrop {
  private final Robot robot;

  /**
   * Creates a new {@link ComponentDragAndDrop}.
   *
   * @param robot the robot to use to simulate user input.
   */
  public ComponentDragAndDrop(@Nonnull Robot robot) {
    this.robot = robot;
  }

  /** Number of pixels traversed before a drag starts. */
  public static final int DRAG_THRESHOLD = isWindows() || isMacintosh() ? 10 : 16;

  /**
   * Performs a drag action at the given location.
   *
   * @param target the target AWT or Swing {@code Component}.
   * @param where the point where to start the drag action.
   */
  @RunsInEDT
  public void drag(@Nonnull Component target, @Nonnull Point where) {
    robot.pressMouse(target, where, LEFT_BUTTON);
    int dragDelay = settings().dragDelay();
    if (dragDelay > delayBetweenEvents()) {
      pause(dragDelay);
    }
    mouseMove(target, where.x, where.y);
    robot.waitForIdle();
  }

  private void mouseMove(@Nonnull Component target, int x, int y) {
    if (isWindows() || isMacintosh()) {
      mouseMoveOnWindowsAndMacintosh(target, x, y);
      return;
    }
    mouseMove(target, point(x + DRAG_THRESHOLD / 2, y + DRAG_THRESHOLD / 2),
        point(x + DRAG_THRESHOLD, y + DRAG_THRESHOLD), point(x + DRAG_THRESHOLD / 2, y + DRAG_THRESHOLD / 2),
        point(x, y));
  }

  @RunsInEDT
  private void mouseMoveOnWindowsAndMacintosh(@Nonnull Component target, int x, int y) {
    Dimension size = target.getSize();
    int dx = distance(x, size.width);
    int dy = distance(y, size.height);
    if (dx == 0 && dy == 0) {
      dx = DRAG_THRESHOLD;
    }
    mouseMove(target, point(x + dx / 4, y + dy / 4), point(x + dx / 2, y + dy / 2), point(x + dx, y + dy),
        point(x + dx + 1, y + dy));
  }

  private int distance(int coordinate, int dimension) {
    return coordinate + DRAG_THRESHOLD < dimension ? DRAG_THRESHOLD : 0;
  }

  private @Nonnull Point point(int x, int y) {
    return new Point(x, y);
  }

  /**
   * <p>
   * Ends a drag operation, releasing the mouse button over the given target location.
   * </p>
   *
   * <p>
   * This method is tuned for native drag/drop operations, so if you get odd behavior, you might try using a simple
   * {@link Robot#moveMouse(Component, int, int)} and {@link Robot#releaseMouseButtons()}.
   *
   * @param target the target AWT or Swing {@code Component}.
   * @param where the point where the drag operation ends.
   * @throws ActionFailedException if there is no drag action in effect.
   */
  @RunsInEDT
  public void drop(@Nonnull Component target, @Nonnull Point where) {
    dragOver(target, where);
    TimeoutWatch watch = startWatchWithTimeoutOf(settings().eventPostingDelay() * 4);
    while (!robot.isDragging()) {
      if (watch.isTimeOut()) {
        throw actionFailure("There is no drag in effect");
      }
      pause();
    }
    int dropDelay = settings().dropDelay();
    int delayBetweenEvents = delayBetweenEvents();
    if (dropDelay > delayBetweenEvents) {
      pause(dropDelay - delayBetweenEvents);
    }
    robot.releaseMouseButtons();
    robot.waitForIdle();
  }

  private int delayBetweenEvents() {
    return settings().delayBetweenEvents();
  }

  private @Nonnull Settings settings() {
    return robot.settings();
  }

  /**
   * Move the mouse appropriately to get from the source to the destination. Enter/exit events will be generated where
   * appropriate.
   *
   * @param target the target AWT or Swing {@code Component}.
   * @param where the point to drag over.
   */
  public void dragOver(@Nonnull Component target, @Nonnull Point where) {
    dragOver(target, where.x, where.y);
  }

  private void dragOver(@Nonnull Component target, int x, int y) {
    robot.moveMouse(target, x - 4, y);
    robot.moveMouse(target, x, y);
  }

  private void mouseMove(@Nonnull Component target, @Nonnull Point... points) {
    for (Point p : points) {
      checkNotNull(p);
      robot.moveMouse(target, p.x, p.y);
    }
  }
}
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