Package mekanism.common.block

Source Code of mekanism.common.block.BlockEnergyCube

package mekanism.common.block;

import java.util.List;
import java.util.Random;

import mekanism.api.energy.IEnergizedItem;
import mekanism.common.IEnergyCube;
import mekanism.common.ISustainedInventory;
import mekanism.common.ItemAttacher;
import mekanism.common.Mekanism;
import mekanism.common.Tier.EnergyCubeTier;
import mekanism.common.item.ItemBlockEnergyCube;
import mekanism.common.tile.TileEntityBasicBlock;
import mekanism.common.tile.TileEntityEnergyCube;
import mekanism.common.util.MekanismUtils;

import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.ModAPIManager;
import cpw.mods.fml.common.Optional.Interface;
import cpw.mods.fml.common.Optional.Method;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import buildcraft.api.tools.IToolWrench;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;

/**
* Block class for handling multiple energy cube block IDs.
* 0: Basic Energy Cube
* 1: Advanced Energy Cube
* 2: Elite Energy Cube
* @author AidanBrady
*
*/
@Interface(iface = "dan200.computercraft.api.peripheral.IPeripheralProvider", modid = "ComputerCraft")
public class BlockEnergyCube extends BlockContainer implements IPeripheralProvider
{
  public IIcon[][] icons = new IIcon[256][256];

  public BlockEnergyCube()
  {
    super(Material.iron);
    setHardness(2F);
    setResistance(4F);
    setCreativeTab(Mekanism.tabMekanism);
  }

  @Override
  @SideOnly(Side.CLIENT)
  public void registerBlockIcons(IIconRegister register) {}

  @Override
  public void onNeighborBlockChange(World world, int x, int y, int z, Block block)
  {
    if(!world.isRemote)
    {
      TileEntity tileEntity = world.getTileEntity(x, y, z);

      if(tileEntity instanceof TileEntityBasicBlock)
      {
        ((TileEntityBasicBlock)tileEntity).onNeighborChange(block);
      }
    }
  }

  @Override
  public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityliving, ItemStack itemstack)
  {
    TileEntityBasicBlock tileEntity = (TileEntityBasicBlock)world.getTileEntity(x, y, z);
    int side = MathHelper.floor_double((double)(entityliving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
    int height = Math.round(entityliving.rotationPitch);
    int change = 3;

    if(height >= 65)
    {
      change = 1;
    }
    else if(height <= -65)
    {
      change = 0;
    }
    else {
      switch(side)
      {
        case 0: change = 2; break;
        case 1: change = 5; break;
        case 2: change = 3; break;
        case 3: change = 4; break;
      }
    }

    tileEntity.setFacing((short)change);
    tileEntity.redstone = world.isBlockIndirectlyGettingPowered(x, y, z);
  }

  @Override
  public int quantityDropped(Random random)
  {
    return 0;
  }

  @Override
  public Item getItemDropped(int i, Random random, int j)
  {
    return null;
  }

  @Override
  @SideOnly(Side.CLIENT)
  public void getSubBlocks(Item item, CreativeTabs creativetabs, List list)
  {
    for(EnergyCubeTier tier : EnergyCubeTier.values())
    {
      ItemStack discharged = new ItemStack(this);
      discharged.setItemDamage(100);
      ((ItemBlockEnergyCube)discharged.getItem()).setEnergyCubeTier(discharged, tier);
      list.add(discharged);
      ItemStack charged = new ItemStack(this);
      ((ItemBlockEnergyCube)charged.getItem()).setEnergyCubeTier(charged, tier);
      ((ItemBlockEnergyCube)charged.getItem()).setEnergy(charged, tier.MAX_ELECTRICITY);
      list.add(charged);
    };
  }

  @Override
  public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityplayer, int side, float f1, float f2, float f3)
  {
    if(ItemAttacher.canAttach(entityplayer.getCurrentEquippedItem()))
    {
      return false;
    }

    if(world.isRemote)
    {
      return true;
    }

    TileEntityEnergyCube tileEntity = (TileEntityEnergyCube)world.getTileEntity(x, y, z);

    if(entityplayer.getCurrentEquippedItem() != null)
    {
      Item tool = entityplayer.getCurrentEquippedItem().getItem();

      if(MekanismUtils.hasUsableWrench(entityplayer, x, y, z))
      {
        if(entityplayer.isSneaking())
        {
          dismantleBlock(world, x, y, z, false);
          return true;
        }

        if(ModAPIManager.INSTANCE.hasAPI("BuildCraftAPI|tools") && tool instanceof IToolWrench)
          ((IToolWrench)tool).wrenchUsed(entityplayer, x, y, z);

        int change = ForgeDirection.ROTATION_MATRIX[side][tileEntity.facing];

        tileEntity.setFacing((short)change);
        world.notifyBlocksOfNeighborChange(x, y, z, this);
        return true;
      }
    }

    if(tileEntity != null)
    {
      if(!entityplayer.isSneaking())
      {
        entityplayer.openGui(Mekanism.instance, 8, world, x, y, z);
        return true;
      }
    }

    return false;
  }

  @Override
  public boolean removedByPlayer(World world, EntityPlayer player, int x, int y, int z, boolean willHarvest)
  {
    if(!player.capabilities.isCreativeMode && !world.isRemote && canHarvestBlock(player, world.getBlockMetadata(x, y, z)))
    {
      float motion = 0.7F;
      double motionX = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D;
      double motionY = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D;
      double motionZ = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D;

      EntityItem entityItem = new EntityItem(world, x + motionX, y + motionY, z + motionZ, getPickBlock(null, world, x, y, z));

      world.spawnEntityInWorld(entityItem);
    }

    return world.setBlockToAir(x, y, z);
  }

  @Override
  public TileEntity createNewTileEntity(World world, int meta)
  {
    TileEntityEnergyCube tile = new TileEntityEnergyCube();
    return tile;
  }

  @Override
  public boolean renderAsNormalBlock()
  {
    return false;
  }

  @Override
  public boolean isOpaqueCube()
  {
    return false;
  }

  @Override
  public int getRenderType()
  {
    return -1;
  }

  @Override
  public ItemStack getPickBlock(MovingObjectPosition target, World world, int x, int y, int z)
  {
    TileEntityEnergyCube tileEntity = (TileEntityEnergyCube)world.getTileEntity(x, y, z);
    ItemStack itemStack = new ItemStack(Mekanism.EnergyCube);

    IEnergyCube energyCube = (IEnergyCube)itemStack.getItem();
    energyCube.setEnergyCubeTier(itemStack, tileEntity.tier);

    IEnergizedItem energizedItem = (IEnergizedItem)itemStack.getItem();
    energizedItem.setEnergy(itemStack, tileEntity.electricityStored);

    ISustainedInventory inventory = (ISustainedInventory)itemStack.getItem();
    inventory.setInventory(((ISustainedInventory)tileEntity).getInventory(), itemStack);

    return itemStack;
  }

  public ItemStack dismantleBlock(World world, int x, int y, int z, boolean returnBlock)
  {
    ItemStack itemStack = getPickBlock(null, world, x, y, z);

    world.setBlockToAir(x, y, z);

    if(!returnBlock)
    {
      float motion = 0.7F;
      double motionX = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D;
      double motionY = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D;
      double motionZ = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D;

      EntityItem entityItem = new EntityItem(world, x + motionX, y + motionY, z + motionZ, itemStack);

      world.spawnEntityInWorld(entityItem);
    }

    return itemStack;
  }

  @Override
  public boolean hasComparatorInputOverride()
  {
    return true;
  }

  @Override
  public int getComparatorInputOverride(World world, int x, int y, int z, int par5)
  {
    TileEntityEnergyCube tileEntity = (TileEntityEnergyCube)world.getTileEntity(x, y, z);
    return tileEntity.getRedstoneLevel();
  }

  @Override
  public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side)
  {
    return true;
  }

  @Override
  public ForgeDirection[] getValidRotations(World world, int x, int y, int z)
  {
    TileEntity tile = world.getTileEntity(x, y, z);
    ForgeDirection[] valid = new ForgeDirection[6];
    if(tile instanceof TileEntityBasicBlock)
    {
      TileEntityBasicBlock basicTile = (TileEntityBasicBlock)tile;
      for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
      {
        if(basicTile.canSetFacing(dir.ordinal()))
        {
          valid[dir.ordinal()] = dir;
        }
      }
    }
    return valid;
  }

  @Override
  public boolean rotateBlock(World world, int x, int y, int z, ForgeDirection axis)
  {
    TileEntity tile = world.getTileEntity(x, y, z);
    if(tile instanceof TileEntityBasicBlock)
    {
      TileEntityBasicBlock basicTile = (TileEntityBasicBlock)tile;
      if(basicTile.canSetFacing(axis.ordinal()))
      {
        basicTile.setFacing((short)axis.ordinal());
        return true;
      }
    }
    return false;
  }

  @Override
  @Method(modid = "ComputerCraft")
  public IPeripheral getPeripheral(World world, int x, int y, int z, int side)
  {
    TileEntity te = world.getTileEntity(x, y, z);

    if(te != null && te instanceof IPeripheral)
    {
      return (IPeripheral)te;
    }

    return null;
  }
}
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