Package com.jme3.terrain.geomipmap.lodcalc

Source Code of com.jme3.terrain.geomipmap.lodcalc.SimpleLodThreshold

/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
*   notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
*   notice, this list of conditions and the following disclaimer in the
*   documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
*   may be used to endorse or promote products derived from this software
*   without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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*/
package com.jme3.terrain.geomipmap.lodcalc;

import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.terrain.Terrain;
import com.jme3.terrain.geomipmap.TerrainQuad;
import java.io.IOException;


/**
* Just multiplies the terrain patch size by 2. So every two
* patches away the camera is, the LOD changes.
*
* Set it higher to have the LOD change less frequently.
*
* @author bowens
*/
public class SimpleLodThreshold implements LodThreshold {
 
    private int size; // size of a terrain patch
    private float lodMultiplier = 2;

   
    public SimpleLodThreshold() {
    }
   
    public SimpleLodThreshold(Terrain terrain) {
        if (terrain instanceof TerrainQuad)
            this.size = ((TerrainQuad)terrain).getPatchSize();
    }

    public SimpleLodThreshold(int patchSize, float lodMultiplier) {
        this.size = patchSize;
    }

    public float getLodMultiplier() {
        return lodMultiplier;
    }

    public void setLodMultiplier(float lodMultiplier) {
        this.lodMultiplier = lodMultiplier;
    }

    public int getSize() {
        return size;
    }

    public void setSize(int size) {
        this.size = size;
    }
 

    public float getLodDistanceThreshold() {
        return size*lodMultiplier;
    }

    public void write(JmeExporter ex) throws IOException {
        OutputCapsule oc = ex.getCapsule(this);
        oc.write(size, "size", 16);
        oc.write(lodMultiplier, "lodMultiplier", 2);
    }

    public void read(JmeImporter im) throws IOException {
        InputCapsule ic = im.getCapsule(this);
        size = ic.readInt("size", 16);
        lodMultiplier = ic.readInt("lodMultiplier", 2);
    }

    @Override
    public LodThreshold clone() {
        SimpleLodThreshold clone = new SimpleLodThreshold();
        clone.size = size;
        clone.lodMultiplier = lodMultiplier;
       
        return clone;
    }

    @Override
    public String toString() {
        return "SimpleLodThreshold "+size+", "+lodMultiplier;
    }
}
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