Package com.jme3.audio

Source Code of com.jme3.audio.Listener

/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
*   notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
*   notice, this list of conditions and the following disclaimer in the
*   documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
*   may be used to endorse or promote products derived from this software
*   without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.audio;

import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;

public class Listener {

    private Vector3f location;
    private Vector3f velocity;
    private Quaternion rotation;
    private float volume = 1;
    private AudioRenderer renderer;

    public Listener(){
        location = new Vector3f();
        velocity = new Vector3f();
        rotation = new Quaternion();
    }
   
    public Listener(Listener source){
        location = source.location.clone();
        velocity = source.velocity.clone();
        rotation = source.rotation.clone();
        volume = source.volume;
    }

    public void setRenderer(AudioRenderer renderer){
        this.renderer = renderer;
    }

    public float getVolume() {
        return volume;
    }

    public void setVolume(float volume) {
        this.volume = volume;
        if (renderer != null)
            renderer.updateListenerParam(this, ListenerParam.Volume);
    }
   
    public Vector3f getLocation() {
        return location;
    }

    public Quaternion getRotation() {
        return rotation;
    }

    public Vector3f getVelocity() {
        return velocity;
    }

    public Vector3f getLeft(){
        return rotation.getRotationColumn(0);
    }

    public Vector3f getUp(){
        return rotation.getRotationColumn(1);
    }

    public Vector3f getDirection(){
        return rotation.getRotationColumn(2);
    }
   
    public void setLocation(Vector3f location) {
        this.location.set(location);
        if (renderer != null)
            renderer.updateListenerParam(this, ListenerParam.Position);
    }

    public void setRotation(Quaternion rotation) {
        this.rotation.set(rotation);
        if (renderer != null)
            renderer.updateListenerParam(this, ListenerParam.Rotation);
    }

    public void setVelocity(Vector3f velocity) {
        this.velocity.set(velocity);
        if (renderer != null)
            renderer.updateListenerParam(this, ListenerParam.Velocity);
    }
}
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