Package org.spout.vanilla.world.generator.nether.object

Source Code of org.spout.vanilla.world.generator.nether.object.GlowstonePatchObject$Growth

/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.world.generator.nether.object;

import java.util.ArrayList;
import java.util.List;
import java.util.Random;

import org.spout.api.geo.World;
import org.spout.api.geo.cuboid.Block;
import org.spout.api.geo.discrete.Point;
import org.spout.api.material.BlockMaterial;
import org.spout.api.material.block.BlockFace;
import org.spout.api.material.block.BlockFaces;

import org.spout.math.vector.Vector3f;
import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.world.generator.object.RandomObject;
import org.spout.vanilla.world.generator.object.RandomizableObject;

public class GlowstonePatchObject extends RandomObject implements RandomizableObject {
  private byte baseSize = 20;
  private byte randSize = 21;
  private byte totalSize;
  private byte maxXRadius = 8;
  private byte maxYDepth = 12;
  private byte maxZRadius = 8;
  private BlockMaterial attachTo = VanillaMaterials.NETHERRACK;
  private BlockMaterial main = VanillaMaterials.GLOWSTONE_BLOCK;

  public GlowstonePatchObject(Random random) {
    super(random);
    randomize();
  }

  public GlowstonePatchObject() {
    this(null);
  }

  @Override
  public boolean canPlaceObject(World w, int x, int y, int z) {
    final Block block = w.getBlock(x, y, z);
    return block.isMaterial(VanillaMaterials.AIR)
        && block.translate(BlockFace.TOP).isMaterial(attachTo);
  }

  @Override
  public void placeObject(World w, int x, int y, int z) {
    final Vector3f seed = new Vector3f(x, y, z);
    final List<Growth> growths = new ArrayList<Growth>();
    growths.add(new Growth(w.getBlock(seed)));
    byte count = 0;
    while (!growths.isEmpty() && count < totalSize) {
      final Growth current = growths.get(0);
      if (count == 0 || (isInBounds(seed, current.getPosition()) && current.canGrow())) {
        current.grow();
        count++;
        growths.addAll(current.getNextGrowths(current));
      }
      growths.remove(current);
    }
  }

  private boolean isInBounds(Vector3f seed, Vector3f target) {
    final Vector3f diff = target.sub(seed);
    return Math.abs(diff.getFloorX()) < maxXRadius && Math.abs(diff.getFloorZ()) < maxZRadius
        && diff.getFloorY() > -maxYDepth;
  }

  @Override
  public final void randomize() {
    totalSize = (byte) (random.nextInt(randSize) + baseSize);
  }

  private class Growth {
    private final Block block;

    public Growth(Block block) {
      this.block = block;
    }

    public boolean canGrow() {
      if (!block.isMaterial(VanillaMaterials.AIR)) {
        return false;
      }
      byte adjacentGlowstoneCount = 0;
      for (BlockFace face : BlockFaces.ALL) {
        if (block.translate(face).isMaterial(main)) {
          if (++adjacentGlowstoneCount > 1) {
            return false;
          }
        }
      }
      return true;
    }

    public void grow() {
      block.setMaterial(main);
    }

    public List<Growth> getNextGrowths(Growth last) {
      final List<Growth> nextGrowths = new ArrayList<Growth>();
      for (BlockFace face : BlockFaces.ALL) {
        final Block next = block.translate(face);
        if (!next.equals(last) && random.nextBoolean()) {
          nextGrowths.add(new Growth(next));
        }
      }
      return nextGrowths;
    }

    public Point getPosition() {
      return block.getPosition();
    }
  }

  public void setAttachTo(BlockMaterial attachTo) {
    this.attachTo = attachTo;
  }

  public void setBaseSize(byte baseSize) {
    this.baseSize = baseSize;
  }

  public void setMain(BlockMaterial main) {
    this.main = main;
  }

  public void setRandSize(byte randSize) {
    this.randSize = randSize;
  }

  public void setTotalSize(byte totalSize) {
    this.totalSize = totalSize;
  }

  public void setMaxXRadius(byte maxXRadius) {
    this.maxXRadius = maxXRadius;
  }

  public void setMaxZRadius(byte maxZRadius) {
    this.maxZRadius = maxZRadius;
  }

  public void setMaxYDepth(byte maxYDepth) {
    this.maxYDepth = maxYDepth;
  }
}
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