Package org.spout.vanilla.material.block.misc

Source Code of org.spout.vanilla.material.block.misc.TntBlock

/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.material.block.misc;

import org.spout.api.event.Cause;
import org.spout.api.geo.World;
import org.spout.api.geo.cuboid.Block;
import org.spout.api.geo.discrete.Point;
import org.spout.api.material.BlockMaterial;
import org.spout.api.material.block.BlockFace;

import org.spout.vanilla.component.entity.substance.Tnt;
import org.spout.vanilla.data.resources.VanillaMaterialModels;
import org.spout.vanilla.material.Burnable;
import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.material.block.Solid;
import org.spout.vanilla.material.block.redstone.RedstoneTarget;
import org.spout.vanilla.util.RedstoneUtil;

public class TntBlock extends Solid implements RedstoneTarget, Burnable {
  public TntBlock(String name, int id) {
    super(name, id, VanillaMaterialModels.TNT_BLOCK);
    this.setHardness(0.0F).setResistance(0.0F).setOpacity((byte) 1);
  }

  @Override
  public boolean hasPhysics() {
    return true;
  }

  @Override
  public int getBurnPower() {
    return 15;
  }

  @Override
  public int getCombustChance() {
    return 100;
  }

  @Override
  public boolean canSupport(BlockMaterial mat, BlockFace face) {
    return mat.equals(VanillaMaterials.FIRE);
  }

  @Override
  public void onIgnite(Block block, Cause<?> cause) {
    // spawn a primed TntBlock
    Point pos = block.getPosition();
    World world = pos.getWorld();
    Tnt tnt = world.createEntity(pos, Tnt.class).add(Tnt.class);
    world.spawnEntity(tnt.getOwner());
    block.setMaterial(VanillaMaterials.AIR, cause);
  }

  @Override
  public void onUpdate(BlockMaterial oldMaterial, Block block) {
    super.onUpdate(oldMaterial, block);
    Block powerSource = RedstoneUtil.getReceivingPowerLocation(block);
    if (powerSource != null) {
      this.onIgnite(block, toCause(powerSource));
    }
  }

  @Override
  public boolean isReceivingPower(Block block) {
    return RedstoneUtil.isReceivingPower(block);
  }
}
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