/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.component.entity.living.passive;
import org.spout.api.geo.discrete.Point;
import org.spout.api.inventory.ItemStack;
import org.spout.math.GenericMath;
import org.spout.math.vector.Vector3f;
import org.spout.vanilla.ai.action.FollowMaterialHolderAction;
import org.spout.vanilla.ai.goal.FollowMaterialHolderGoal;
import org.spout.vanilla.ai.sensor.NearbyMaterialHolderSensor;
import org.spout.vanilla.component.entity.living.Animal;
import org.spout.vanilla.component.entity.living.Passive;
import org.spout.vanilla.component.entity.misc.DeathDrops;
import org.spout.vanilla.component.entity.misc.Health;
import org.spout.vanilla.component.entity.substance.Item;
import org.spout.vanilla.data.VanillaData;
import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.protocol.entity.creature.CreatureProtocol;
import org.spout.vanilla.protocol.entity.creature.CreatureType;
/**
* A component that identifies the entity as a Chicken.
*/
public class Chicken extends Animal implements Passive {
// Chicken lay eggs every 5-10 minutes.
public static final int MINIMUM_EGG_BREEDING_TIME = 300;
@Override
public void onAttached() {
super.onAttached();
Float nextEgg = (float) (GenericMath.getRandom().nextInt(MINIMUM_EGG_BREEDING_TIME) + MINIMUM_EGG_BREEDING_TIME);
getOwner().getData().put(VanillaData.TIME_TILL_EGG, nextEgg);
setEntityProtocol(new CreatureProtocol(CreatureType.CHICKEN));
DeathDrops dropComponent = getOwner().add(DeathDrops.class);
dropComponent.addDrop(new ItemStack(VanillaMaterials.FEATHER, getRandom().nextInt(2)));
dropComponent.addDrop(new ItemStack(VanillaMaterials.RAW_CHICKEN, 1));
dropComponent.addXpDrop((short) (getRandom().nextInt(3) + 1));
if (getAttachedCount() == 1) {
getOwner().add(Health.class).setSpawnHealth(4);
}
NearbyMaterialHolderSensor materialHolderSensor = new NearbyMaterialHolderSensor(getAI(), VanillaMaterials.SEEDS);
materialHolderSensor.setSensorRadius(16);
getAI().registerSensor(materialHolderSensor);
getAI().registerGoal(new FollowMaterialHolderGoal(getAI()));
getAI().registerAction(new FollowMaterialHolderAction(getAI()));
}
@Override
public void onTick(float dt) {
Float nextEggTime = getOwner().getData().get(VanillaData.TIME_TILL_EGG);
nextEggTime -= dt;
getOwner().getData().put(VanillaData.TIME_TILL_EGG, nextEggTime);
if (shouldLayEgg()) {
layEgg();
}
}
private void layEgg() {
Point position = getOwner().getPhysics().getPosition();
Item.drop(position, new ItemStack(VanillaMaterials.EGG, 1), Vector3f.ZERO);
Float nextEgg = (float) (GenericMath.getRandom().nextInt(MINIMUM_EGG_BREEDING_TIME) + MINIMUM_EGG_BREEDING_TIME);
getOwner().getData().put(VanillaData.TIME_TILL_EGG, nextEgg);
}
private boolean shouldLayEgg() {
Float nextEggTime = getOwner().getData().get(VanillaData.TIME_TILL_EGG);
return nextEggTime <= 0;
}
}