/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.component.entity.living.hostile;
import org.spout.api.inventory.ItemStack;
import org.spout.vanilla.component.entity.living.Hostile;
import org.spout.vanilla.component.entity.living.Living;
import org.spout.vanilla.component.entity.misc.Damage;
import org.spout.vanilla.component.entity.misc.DeathDrops;
import org.spout.vanilla.component.entity.misc.Health;
import org.spout.vanilla.component.entity.misc.MetadataComponent;
import org.spout.vanilla.data.Difficulty;
import org.spout.vanilla.data.Metadata;
import org.spout.vanilla.data.effect.EntityEffect;
import org.spout.vanilla.data.effect.EntityEffectType;
import org.spout.vanilla.event.cause.HealthChangeCause;
import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.protocol.entity.creature.CreatureProtocol;
import org.spout.vanilla.protocol.entity.creature.CreatureType;
/**
* A component that identifies the entity as a Wither.
*/
public class Wither extends Living implements Hostile {
@Override
public void onAttached() {
super.onAttached();
setEntityProtocol(new CreatureProtocol(CreatureType.WITHER));
getOwner().add(DeathDrops.class).addDrop(new ItemStack(VanillaMaterials.NETHER_STAR, 1)).addXpDrop((short) 50);
if (getAttachedCount() == 1) {
getOwner().add(Health.class).setSpawnHealth(300);
}
Damage damage = getOwner().add(Damage.class);
damage.getDamageLevel(Difficulty.EASY).setAmount(3);
//TODO: Check the values
damage.getDamageLevel(Difficulty.NORMAL).setEffect(new EntityEffect(EntityEffectType.WITHER, 5));
damage.getDamageLevel(Difficulty.HARD).setEffect(new EntityEffect(EntityEffectType.WITHER, 7));
damage.getDamageLevel(Difficulty.HARDCORE).setEffect(damage.getDamageLevel(Difficulty.HARD).getEffect());
// Add metadata for Wither health
getOwner().add(MetadataComponent.class).addMeta(new Metadata<Float>(Metadata.TYPE_FLOAT, 16) {
@Override
public Float getValue() {
return getOwner().add(Health.class).getHealth();
}
@Override
public void setValue(Float value) {
getOwner().add(Health.class).setHealth(value, HealthChangeCause.UNKNOWN);
}
});
}
}