/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.component.entity.inventory;
import org.spout.api.component.entity.EntityComponent;
import org.spout.api.entity.Player;
import org.spout.vanilla.inventory.window.DefaultWindow;
import org.spout.vanilla.inventory.window.Window;
public class WindowHolder extends EntityComponent {
private DefaultWindow defaultWindow;
private Window activeWindow;
public Window getActiveWindow() {
return activeWindow;
}
public DefaultWindow getDefaultWindow() {
return defaultWindow;
}
public void openWindow(Window window) {
debug("Opening " + window.getClass().getCanonicalName());
window.open();
this.activeWindow = window;
}
public void closeWindow() {
debug("Closing " + activeWindow.getClass().getCanonicalName());
activeWindow.close();
debug("Closed " + activeWindow.getClass().getCanonicalName());
activeWindow = defaultWindow;
}
private void debug(String msg) {
if (getOwner().getEngine().debugMode()) {
getOwner().getEngine().getLogger().info(msg);
}
}
@Override
public void onAttached() {
if (!(getOwner() instanceof Player)) {
throw new IllegalStateException("A Window may only be attached to a player.");
}
defaultWindow = new DefaultWindow((Player) getOwner());
this.activeWindow = defaultWindow;
}
@Override
public void onDetached() {
activeWindow.close();
}
}