Package org.terasology.engine.subsystem.headless

Source Code of org.terasology.engine.subsystem.headless.HeadlessAudio

/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*  http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.engine.subsystem.headless;

import org.terasology.asset.AssetManager;
import org.terasology.asset.AssetType;
import org.terasology.audio.AudioManager;
import org.terasology.audio.nullAudio.NullAudioManager;
import org.terasology.config.Config;
import org.terasology.engine.ComponentSystemManager;
import org.terasology.engine.modes.GameState;
import org.terasology.engine.subsystem.EngineSubsystem;
import org.terasology.registry.CoreRegistry;

public class HeadlessAudio implements EngineSubsystem {

    private AudioManager audioManager;

    @Override
    public void preInitialise() {
    }

    @Override
    public void postInitialise(Config config) {
        initNoSound();
    }

    @Override
    public void preUpdate(GameState currentState, float delta) {
    }

    @Override
    public void postUpdate(GameState currentState, float delta) {
        audioManager.update(delta);
    }

    @Override
    public void shutdown(Config config) {
    }

    @Override
    public void dispose() {
        audioManager.dispose();
    }

    private void initNoSound() {
        audioManager = new NullAudioManager();
        CoreRegistry.putPermanently(AudioManager.class, audioManager);
        AssetManager assetManager = CoreRegistry.get(AssetManager.class);
        assetManager.setAssetFactory(AssetType.SOUND, audioManager.getStaticSoundFactory());
        assetManager.setAssetFactory(AssetType.MUSIC, audioManager.getStreamingSoundFactory());
    }

    @Override
    public void registerSystems(ComponentSystemManager componentSystemManager) {
    }

}
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