Package com.threerings.stage.tools.editor

Source Code of com.threerings.stage.tools.editor.EditorTileManager

//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.stage.tools.editor;

import com.samskivert.util.HashIntMap;

import com.threerings.resource.ResourceManager;

import com.threerings.media.image.ImageManager;
import com.threerings.media.tile.NoSuchTileSetException;
import com.threerings.media.tile.TileSet;

import com.threerings.miso.tile.BaseTileSet;
import com.threerings.miso.tile.FringeConfiguration;
import com.threerings.miso.tile.MisoTileManager;

/**
* Extends the normal Miso Tile Manager to allow the use of a set of test tiles that can be used in
*  the editor.  These are loaded through the TestTileLoader.
*/
public class EditorTileManager extends MisoTileManager
{
    public EditorTileManager (ResourceManager rmgr, ImageManager imgr)
    {
        super(rmgr, imgr);
    }

    @Override
    public TileSet getTileSet (int tileSetId)
        throws NoSuchTileSetException
    {
        TileSet testSet = _testSets.get(tileSetId);
        if (testSet != null) {
            return testSet;
        } else {
            return super.getTileSet(tileSetId);
        }
    }

    /**
     * Add a test tile set to search before normal tilesets.
     */
    public void addTestTileSet (int id, TileSet set)
    {
        _testSets.put(id, set);

        // Some minor insanity - we don't know whether we want to fringe test tiles or not, but
        //  it seems safest to not fringe test base tiles, so set their priority to highest.
        if (set instanceof BaseTileSet) {
            FringeConfiguration.FringeRecord fringeRec = new FringeConfiguration.FringeRecord();
            fringeRec.base_tsid = id;
            fringeRec.priority = 1000;
            getAutoFringer().getFringeConf().addFringeRecord(fringeRec);
        }
    }

    /**
     * Clear all of our existing test tile sets.
     */
    public void clearTestTileSets ()
    {
        _testSets.clear();
    }

    /**
     * All the test tile sets we have available.
     */
    protected HashIntMap<TileSet> _testSets = new HashIntMap<TileSet>();
}
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