Package se.llbit.chunky.model

Source Code of se.llbit.chunky.model.BrewingStandModel

/* Copyright (c) 2012 Jesper Öqvist <jesper@llbit.se>
*
* This file is part of Chunky.
*
* Chunky is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chunky is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Chunky.  If not, see <http://www.gnu.org/licenses/>.
*/
package se.llbit.chunky.model;

import se.llbit.chunky.resources.Texture;
import se.llbit.math.AABB;
import se.llbit.math.DoubleSidedQuad;
import se.llbit.math.Quad;
import se.llbit.math.QuickMath;
import se.llbit.math.Ray;
import se.llbit.math.Vector3d;
import se.llbit.math.Vector4d;

@SuppressWarnings("javadoc")
public class BrewingStandModel {
  private static final AABB[] boxes = new AABB[] {
    new AABB(7/16., 9/16., 0, 14/16., 7/16., 9/16.),
    new AABB(9/16., 15/16., 0, 2/16., 5/16., 11/16.),
    new AABB(2/16., 8/16., 0, 2/16., 9/16., 15/16.),
    new AABB(2/16., 8/16., 0, 2/16., 1/16., 7/16.),
  };

  private static final Texture[] tex = {
    Texture.brewingStandSide,
    Texture.brewingStandBase,
    Texture.brewingStandBase,
    Texture.brewingStandBase,
  };

  private static final Quad[] quads = new Quad[] {
    // east
    new DoubleSidedQuad(new Vector3d(9/16., 0, .5), new Vector3d(1, 0, .5),
      new Vector3d(.5, 1, .5), new Vector4d(9/16., 1, 0, 1)),

    // southwest 210
    new DoubleSidedQuad(new Vector3d(.46, 0, 9/16.), new Vector3d(.25, 0, .933),
      new Vector3d(.46, 1, 9/16.), new Vector4d(9/16., 1, 0, 1)),

    // northwest 330
    new DoubleSidedQuad(new Vector3d(.46, 0, 7/16.), new Vector3d(.25, 0, .067),
      new Vector3d(.46, 1, 7/16.), new Vector4d(9/16., 1, 0, 1)),
  };

  public static boolean intersect(Ray ray) {
    int data = ray.getBlockData();
    boolean hit = false;
    ray.t = Double.POSITIVE_INFINITY;

    for (int i = 0; i < boxes.length; ++i) {
      if (boxes[i].intersect(ray)) {
        ray.t = ray.tNear;
        tex[i].getColor(ray);
        ray.color.w = 1;
        hit = true;
      }
    }
    for (int i = 0; i < quads.length; ++i) {
      Quad quad = quads[i];
      if (quad.intersect(ray)) {
        int bottle = (data>>i) & 1;
        float[] color = Texture.brewingStandSide.getColor(
            bottle + (1 - 2 * bottle) * ray.u, ray.v);
        if (color[3] > Ray.EPSILON) {
          ray.color.set(color);
          ray.t = ray.tNear;
          ray.n.set(quad.n);
          ray.n.scale(QuickMath.signum(-ray.d.dot(quad.n)));
          hit = true;
        }
      }
    }
    if (hit) {
      ray.distance += ray.t;
      ray.x.scaleAdd(ray.t, ray.d, ray.x);
    }
    return hit;
  }
}
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