package tconstruct.util.network;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import mantle.common.network.*;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidStack;
import tconstruct.TConstruct;
import tconstruct.smeltery.logic.SmelteryLogic;
public class SmelteryPacket extends AbstractPacket
{
int dimension, x, y, z, fluidID;
boolean isShiftPressed;
public SmelteryPacket()
{
}
public SmelteryPacket(int dimension, int x, int y, int z, boolean isShiftPressed, int fluidID)
{
this.dimension = dimension;
this.x = x;
this.y = y;
this.z = z;
this.isShiftPressed = isShiftPressed;
this.fluidID = fluidID;
}
@Override
public void encodeInto (ChannelHandlerContext ctx, ByteBuf buffer)
{
buffer.writeInt(dimension);
buffer.writeInt(x);
buffer.writeInt(y);
buffer.writeInt(z);
buffer.writeBoolean(isShiftPressed);
buffer.writeInt(fluidID);
}
@Override
public void decodeInto (ChannelHandlerContext ctx, ByteBuf buffer)
{
dimension = buffer.readInt();
x = buffer.readInt();
y = buffer.readInt();
z = buffer.readInt();
isShiftPressed = buffer.readBoolean();
fluidID = buffer.readInt();
}
@Override
public void handleClientSide (EntityPlayer player)
{
}
@Override
public void handleServerSide (EntityPlayer player)
{
World world = player.worldObj;
TileEntity te = world.getTileEntity(x, y, z);
if (te instanceof SmelteryLogic)
{
FluidStack temp = null;
for (FluidStack liquid : ((SmelteryLogic) te).moltenMetal)
{
if (liquid.fluidID == fluidID)
{
temp = liquid;
}
}
if (temp != null)
{
((SmelteryLogic) te).moltenMetal.remove(temp);
if (isShiftPressed)
((SmelteryLogic) te).moltenMetal.add(temp);
else
((SmelteryLogic) te).moltenMetal.add(0, temp);
}
NBTTagCompound data = new NBTTagCompound();
te.writeToNBT(data);
TConstruct.packetPipeline.sendToDimension(new PacketUpdateTE(x, y, z, data), dimension);
}
}
}