Package tconstruct.tools.logic

Source Code of tconstruct.tools.logic.PartBuilderLogic

package tconstruct.tools.logic;

import mantle.blocks.abstracts.InventoryLogic;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.*;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import tconstruct.library.crafting.PatternBuilder;
import tconstruct.library.util.IPattern;
import tconstruct.tools.inventory.*;

public class PartBuilderLogic extends InventoryLogic implements ISidedInventory
{
    boolean craftedTop;
    boolean craftedBottom;

    public PartBuilderLogic()
    {
        super(10);
        craftedTop = false;
        craftedBottom = false;
    }

    @Override
    public String getDefaultName ()
    {
        return "toolstation.parts";
    }

    @Override
    public Container getGuiContainer (InventoryPlayer inventoryplayer, World world, int x, int y, int z)
    {
        for (int xPos = x - 1; xPos <= x + 1; xPos++)
        {
            for (int zPos = z - 1; zPos <= z + 1; zPos++)
            {
                for (int yPos = y - 1; yPos <= y + 1; yPos++)
                {
                    TileEntity tile = world.getTileEntity(xPos, yPos, zPos);
                    if (tile != null && tile instanceof PatternChestLogic && (x == xPos || z == zPos))
                        return new PartCrafterChestContainer(inventoryplayer, this, (PatternChestLogic) tile);
                }
            }
        }
        return new PartCrafterContainer(inventoryplayer, this);
    }

    @Override
    public boolean canDropInventorySlot (int slot)
    {
        return slot <= 3; // 0-3 = only drop input slots
    }

    //Called when emptying a slot, not when another item is placed in it
    @Override
    public ItemStack decrStackSize (int slotID, int quantity)
    {
        ItemStack returnStack = super.decrStackSize(slotID, quantity);
        tryBuildPart(slotID);
        return returnStack;
    }

    public void tryBuildPart (int slotID)
    {
        if (slotID == 4 || slotID == 5)
        {
            if (!craftedTop && inventory[0] != null)
            {
                int value = PatternBuilder.instance.getPartValue(inventory[2]);
                IPattern item = (IPattern) inventory[0].getItem();
                int cost = item != null ? item.getPatternCost(inventory[0]) : 0;
                if (value > 0 && cost > 0)
                {
                    int decrease = cost / value;
                    if (cost % value != 0)
                        decrease++;
                    super.decrStackSize(2, decrease); //Call super to avoid crafting again
                }
            }

            if (inventory[4] != null || inventory[5] != null)
                craftedTop = true;
            else
                craftedTop = false;
        }

        if (!craftedTop)
            buildTopPart();

        if (slotID == 6 || slotID == 7)
        {
            if (!craftedBottom && inventory[1] != null)
            {
                int value = PatternBuilder.instance.getPartValue(inventory[3]);
                IPattern item = (IPattern) inventory[1].getItem();
                int cost = item != null ? item.getPatternCost(inventory[1]) : 0;
                if (value > 0 && cost > 0)
                {
                    int decrease = cost / value;
                    if (cost % value != 0)
                        decrease++;
                    super.decrStackSize(3, decrease); //Call super to avoid crafting again
                }
            }

            if (inventory[6] != null || inventory[7] != null)
                craftedBottom = true;
            else
                craftedBottom = false;
        }

        if (!craftedBottom)
            buildBottomPart();
    }

    //Called when a slot has something placed into it.
    @Override
    public void setInventorySlotContents (int slot, ItemStack itemstack)
    {
        super.setInventorySlotContents(slot, itemstack);
        if ((slot == 0 || slot == 2) && !craftedTop)
            buildTopPart();
        if ((slot == 1 || slot == 3) && !craftedBottom)
            buildBottomPart();
    }

    void buildTopPart ()
    {
        ItemStack[] parts = PatternBuilder.instance.getToolPart(inventory[2], inventory[0], inventory[1]);
        if (parts != null)
        {
            inventory[4] = parts[0];
            inventory[5] = parts[1];
        }
        else
        {
            inventory[4] = inventory[5] = null;
        }
    }

    void buildBottomPart ()
    {
        ItemStack[] parts = PatternBuilder.instance.getToolPart(inventory[3], inventory[1], inventory[0]);
        if (parts != null)
        {
            inventory[6] = parts[0];
            inventory[7] = parts[1];
        }
        else
        {
            inventory[6] = inventory[7] = null;
        }
    }

    /* NBT */
    @Override
    public void readFromNBT (NBTTagCompound tags)
    {
        super.readFromNBT(tags);
        craftedTop = tags.getBoolean("CraftedTop");
        craftedBottom = tags.getBoolean("CraftedBottom");
    }

    @Override
    public void writeToNBT (NBTTagCompound tags)
    {
        super.writeToNBT(tags);
        tags.setBoolean("CraftedTop", craftedTop);
        tags.setBoolean("CraftedBottom", craftedBottom);
    }

    @Override
    public int[] getAccessibleSlotsFromSide (int side)
    {
        return new int[0];
    }

    @Override
    public boolean canInsertItem (int i, ItemStack itemstack, int j)
    {
        return false;
    }

    @Override
    public boolean canExtractItem (int i, ItemStack itemstack, int j)
    {
        return false;
    }

    @Override
    public String getInventoryName ()
    {
        return getDefaultName();
    }

    @Override
    public boolean hasCustomInventoryName ()
    {
        return false;
    }

    @Override
    public void openInventory ()
    {
    }

    @Override
    public void closeInventory ()
    {
    }

    @Override
    public boolean canUpdate ()
    {
        return false;
    }
}
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