Package org.matheusdev.util.collision

Source Code of org.matheusdev.util.collision.Collision

/*
* Copyright (c) 2012 matheusdev
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.matheusdev.util.collision;

import org.matheusdev.util.vecmath.Vec2;


/**
* @author matheusdev
*
*/
public final class Collision {

  protected static final Vec2 normal = new Vec2();
  protected static final Vec2 proj0 = new Vec2();
  protected static final Vec2 proj1 = new Vec2();

  public static long axesTested = 0;
  public static long objectsTested = 0;

  private Collision() {
  }

  public static boolean rectVsRect(Rect r1, Rect r2) {
    // Sperating axis theorem simplified for AABBes.
    if ((r1.x >= (r2.x + r2.w)) || ((r1.x + r1.w) <= r2.x)) {
      return false;
    }
    if ((r1.y >= (r2.y + r2.h)) || ((r1.y + r1.h) <= r2.y)) {
      return false;
    }
    return true;
  }

  public static boolean circleVsCircle(Circle c1, Circle c2) {
    float dx = c2.getCenter().x - c1.getCenter().x;
    float dy = c2.getCenter().y - c1.getCenter().y;
    float radii = c1.getRadius() + c2.getRadius();
    //      Squared Distance   squared "projections" of the circles
    return (dx * dx + dy * dy) < (radii * radii);
  }

  public static boolean rectContainsVec(Rect r, Vec2 vec) {
    return (vec.x >= r.x && vec.y >= r.y && vec.x < r.right() && vec.y < r.bottom());
  }

  public static boolean lineVsPoly(Vec2 start, Vec2 end, SATObject obj) {
    normal.set(end.x-start.x, end.y-start.y);
    obj.project(normal, proj0);

    proj1.set(Vec2.dot(start, normal), Vec2.dot(end, normal));

    return !noProjOverlap(proj0, proj1);
  }

  @Deprecated
  public static Vec2 polyVsPolyMTV(SATObject obj0, SATObject obj1) {
    if (circleVsCircle(obj0.getBounds(), obj1.getBounds())) {
      objectsTested++;
      float overlap = Float.MAX_VALUE;
      Vec2 smallest = null;

      Vec2[] axes0 = obj0.getAxes();
      Vec2[] axes1 = obj1.getAxes();

      for (Vec2 axis : axes0) {
        axesTested++;
        obj0.project(axis, proj0);
        obj1.project(axis, proj1);

        if (noProjOverlap(proj0, proj1)) {
          return null;
        } else {
          float o = projOverlap(proj0, proj1);

          if (o < overlap) {
            overlap = o;
            smallest = axis;
          }
        }
      }

      for (Vec2 axis : axes1) {
        axesTested++;
        obj0.project(axis, proj0);
        obj1.project(axis, proj1);

        if (noProjOverlap(proj0, proj1)) {
          return null;
        } else {
          float o = projOverlap(proj0, proj1);

          if (o < overlap) {
            overlap = o;
            smallest = axis;
          }
        }
      }
      Vec2 mtv = new Vec2(smallest.x * overlap, smallest.y * overlap);
      return mtv;
    } else {
      return null;
    }
  }

  protected static final Vec2[] axes = new Vec2[128];

  public static boolean polyVsCircle(SATObject obj, Circle circ) {
    if (circleVsCircle(obj.getBounds(), circ)) {
      objectsTested++;
      Vec2[] vertices = obj.getTransformedVertices();

      for (int i = 0; i < vertices.length; i++) {
        if (axes[i] == null) axes[i] = new Vec2();

        axes[i].set(circ.getCenter().x - vertices[i].x, circ.getCenter().y - vertices[i].y).normalize();
      }
      return seperatingAxesTest(axes, obj, circ);
    } else {
      return false;
    }
  }

  public static boolean polyVsPoly(SATObject obj0, SATObject obj1) {
    if (circleVsCircle(obj0.getBounds(), obj1.getBounds())) {
      objectsTested++;
      Vec2[] axes0 = obj0.getAxes();
      Vec2[] axes1 = obj1.getAxes();

      return seperatingAxesTest(axes0, axes1, obj0, obj1);
    } else {
      return false;
    }
  }

  public static boolean seperatingAxesTest(Vec2[] axes0, Vec2[] axes1, Projectable p0, Projectable p1) {
    if (!seperatingAxesTest(axes0, p0, p1)) {
      return false;
    }
    if (!seperatingAxesTest(axes1, p0, p1)) {
      return false;
    }
    return true;
  }

  public static boolean seperatingAxesTest(Vec2[] axes, Projectable p0, Projectable p1) {
    for (int i = 0; i < axes.length && axes[i] != null; i++) {
      Vec2 axis = axes[i];
      axesTested++;
      p0.project(axis, proj0);
      p1.project(axis, proj1);

      if (noProjOverlap(proj0, proj1)) {
        return false;
      }
    }
    return true;
  }

  private static boolean noProjOverlap(Vec2 proj0, Vec2 proj1) {
    return (proj0.x > proj1.y) || (proj1.x > proj0.y);
  }

  private static float projOverlap(Vec2 proj0, Vec2 proj1) {
    float d0 = proj1.y - proj0.x;
    float d1 = proj1.x - proj0.y;
    return Math.abs((d0 < -d1) ? d0 : d1);
  }

}
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