Package appeng.parts.networking

Source Code of appeng.parts.networking.PartCableSmart

package appeng.parts.networking;

import java.util.EnumSet;

import appeng.client.texture.FlippableIcon;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;

import org.lwjgl.opengl.GL11;

import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.texture.OffsetIcon;
import appeng.client.texture.TaughtIcon;
import appeng.util.Platform;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class PartCableSmart extends PartCable
{

  @MENetworkEventSubscribe
  public void channelUpdated(MENetworkChannelsChanged c)
  {
    getHost().markForUpdate();
  }

  @MENetworkEventSubscribe
  public void powerRender(MENetworkPowerStatusChange c)
  {
    getHost().markForUpdate();
  }

  public PartCableSmart(Class c, ItemStack is) {
    super( c, is );
  }

  public PartCableSmart(ItemStack is) {
    this( PartCableSmart.class, is );
  }

  @Override
  public AECableType getCableConnectionType()
  {
    return AECableType.SMART;
  }

  @Override
  public IIcon getTexture(AEColor c)
  {
    return getSmartTexture( c );
  }

  @Override
  @SideOnly(Side.CLIENT)
  public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer)
  {
    GL11.glTranslated( -0.0, -0.0, 0.3 );

    float offU = 0;
    float offV = 9;

    OffsetIcon main = new OffsetIcon( getTexture( getCableColor() ), offU, offV );
    OffsetIcon ch1 = new OffsetIcon( getChannelTex( 4, false ).getIcon(), offU, offV );
    OffsetIcon ch2 = new OffsetIcon( getChannelTex( 4, true ).getIcon(), offU, offV );

    for (ForgeDirection side : EnumSet.of( ForgeDirection.UP, ForgeDirection.DOWN ))
    {
      rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
      rh.renderInventoryFace( main, side, renderer );
      rh.renderInventoryFace( ch1, side, renderer );
      rh.renderInventoryFace( ch2, side, renderer );
    }

    offU = 9;
    offV = 0;
    main = new OffsetIcon( getTexture( getCableColor() ), offU, offV );
    ch1 = new OffsetIcon( getChannelTex( 4, false ).getIcon(), offU, offV );
    ch2 = new OffsetIcon( getChannelTex( 4, true ).getIcon(), offU, offV );

    for (ForgeDirection side : EnumSet.of( ForgeDirection.EAST, ForgeDirection.WEST ))
    {
      rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
      rh.renderInventoryFace( main, side, renderer );
      rh.renderInventoryFace( ch1, side, renderer );
      rh.renderInventoryFace( ch2, side, renderer );
    }

    main = new OffsetIcon( getTexture( getCableColor() ), 0, 0 );
    ch1 = new OffsetIcon( getChannelTex( 4, false ).getIcon(), 0, 0 );
    ch2 = new OffsetIcon( getChannelTex( 4, true ).getIcon(), 0, 0 );

    for (ForgeDirection side : EnumSet.of( ForgeDirection.SOUTH, ForgeDirection.NORTH ))
    {
      rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
      rh.renderInventoryFace( main, side, renderer );
      rh.renderInventoryFace( ch1, side, renderer );
      rh.renderInventoryFace( ch2, side, renderer );
    }

    rh.setTexture( null );
  }

  @Override
  public void getBoxes(IPartCollisionHelper bch)
  {
    bch.addBox( 5.0, 5.0, 5.0, 11.0, 11.0, 11.0 );

    if ( Platform.isServer() )
    {
      IGridNode n = getGridNode();
      if ( n != null )
        connections = n.getConnectedSides();
      else
        connections.clear();
    }

    for (ForgeDirection of : connections)
    {
      switch (of)
      {
      case DOWN:
        bch.addBox( 5.0, 0.0, 5.0, 11.0, 5.0, 11.0 );
        break;
      case EAST:
        bch.addBox( 11.0, 5.0, 5.0, 16.0, 11.0, 11.0 );
        break;
      case NORTH:
        bch.addBox( 5.0, 5.0, 0.0, 11.0, 11.0, 5.0 );
        break;
      case SOUTH:
        bch.addBox( 5.0, 5.0, 11.0, 11.0, 11.0, 16.0 );
        break;
      case UP:
        bch.addBox( 5.0, 11.0, 5.0, 11.0, 16.0, 11.0 );
        break;
      case WEST:
        bch.addBox( 0.0, 5.0, 5.0, 5.0, 11.0, 11.0 );
        break;
      default:
      }
    }
  }

  @Override
  @SideOnly(Side.CLIENT)
  public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
  {
    renderCache = rh.useSimplifiedRendering( x, y, z, this, renderCache );
    rh.setTexture( getTexture( getCableColor() ) );

    EnumSet<ForgeDirection> sides = connections.clone();

    boolean hasBuses = false;
    IPartHost ph = getHost();
    for (ForgeDirection of : EnumSet.complementOf( connections ))
    {
      IPart bp = ph.getPart( of );
      if ( bp instanceof IGridHost )
      {
        if ( of != ForgeDirection.UNKNOWN )
        {
          sides.add( of );
          hasBuses = true;
        }

        int len = bp.cableConnectionRenderTo();
        if ( len < 8 )
        {
          switch (of)
          {
          case DOWN:
            rh.setBounds( 6, len, 6, 10, 5, 10 );
            break;
          case EAST:
            rh.setBounds( 11, 6, 6, 16 - len, 10, 10 );
            break;
          case NORTH:
            rh.setBounds( 6, 6, len, 10, 10, 5 );
            break;
          case SOUTH:
            rh.setBounds( 6, 6, 11, 10, 10, 16 - len );
            break;
          case UP:
            rh.setBounds( 6, 11, 6, 10, 16 - len, 10 );
            break;
          case WEST:
            rh.setBounds( len, 6, 6, 5, 10, 10 );
            break;
          default:
            continue;
          }
          rh.renderBlock( x, y, z, renderer );

          setSmartConnectionRotations( of, renderer );
          IIcon firstIcon = new TaughtIcon( getChannelTex( channelsOnSide[of.ordinal()], false ).getIcon(), -0.2f );
          IIcon secondIcon = new TaughtIcon( getChannelTex( channelsOnSide[of.ordinal()], true ).getIcon(), -0.2f );

          if ( of == ForgeDirection.EAST || of == ForgeDirection.WEST )
          {
            AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
            FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST );
            ico.setFlip( false, true );
          }

          Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
          Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
          rh.setTexture( firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon );
          renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );

          Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
          rh.setTexture( secondIcon, secondIcon, secondIcon, secondIcon, secondIcon, secondIcon );
          renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );

          renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;

          rh.setTexture( getTexture( getCableColor() ) );
        }
      }
    }

    if ( sides.size() != 2 || !nonLinear( sides ) || hasBuses )
    {
      for (ForgeDirection of : connections)
      {
        renderSmartConnection( x, y, z, rh, renderer, channelsOnSide[of.ordinal()], of );
      }

      rh.setTexture( getCoveredTexture( getCableColor() ) );
      rh.setBounds( 5, 5, 5, 11, 11, 11 );
      rh.renderBlock( x, y, z, renderer );
    }
    else
    {
      ForgeDirection selectedSide = ForgeDirection.UNKNOWN;

      for (ForgeDirection of : connections)
      {
        selectedSide = of;
        break;
      }

      int channels = channelsOnSide[selectedSide.ordinal()];
      IIcon def = getTexture( getCableColor() );
      IIcon off = new OffsetIcon( def, 0, -12 );

      IIcon firstTaughtIcon = new TaughtIcon( getChannelTex( channels, false ).getIcon(), -0.2f );
      IIcon firstOffsetIcon = new OffsetIcon( firstTaughtIcon, 0, -12 );

      IIcon secondTaughtIcon = new TaughtIcon( getChannelTex( channels, true ).getIcon(), -0.2f );
      IIcon secondOffsetIcon = new OffsetIcon( secondTaughtIcon, 0, -12 );

      switch (selectedSide)
      {
      case DOWN:
      case UP:
        renderer.setRenderBounds( 5 / 16.0, 0, 5 / 16.0, 11 / 16.0, 16 / 16.0, 11 / 16.0 );
        rh.setTexture( def, def, off, off, off, off );
        rh.renderBlockCurrentBounds( x, y, z, renderer );

        renderer.uvRotateTop = 0;
        renderer.uvRotateBottom = 0;
        renderer.uvRotateSouth = 3;
        renderer.uvRotateEast = 3;

        Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );

        Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
        rh.setTexture( firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon );
        renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );

        Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
        rh.setTexture( secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon );
        renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
        break;
      case EAST:
      case WEST:
        rh.setTexture( off, off, off, off, def, def );
        renderer.uvRotateEast = 2;
        renderer.uvRotateWest = 1;
        renderer.uvRotateBottom = 2;
        renderer.uvRotateTop = 1;
        renderer.uvRotateSouth = 0;
        renderer.uvRotateNorth = 0;

        AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
        FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST );
        ico.setFlip( false, true );

        renderer.setRenderBounds( 0, 5 / 16.0, 5 / 16.0, 16 / 16.0, 11 / 16.0, 11 / 16.0 );
        rh.renderBlockCurrentBounds( x, y, z, renderer );

        Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );

        FlippableIcon fpA = new FlippableIcon( firstTaughtIcon );
        FlippableIcon fpB = new FlippableIcon( secondTaughtIcon );

        fpA = new FlippableIcon( firstTaughtIcon );
        fpB = new FlippableIcon( secondTaughtIcon );

        fpA.setFlip( true, false );
        fpB.setFlip( true, false );

        Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
        rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, fpA );
        renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );

        Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
        rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, fpB );
        renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
        break;
      case NORTH:
      case SOUTH:
        rh.setTexture( off, off, def, def, off, off );
        renderer.uvRotateTop = 3;
        renderer.uvRotateBottom = 3;
        renderer.uvRotateNorth = 1;
        renderer.uvRotateSouth = 2;
        renderer.uvRotateWest = 1;
        renderer.setRenderBounds( 5 / 16.0, 5 / 16.0, 0, 11 / 16.0, 11 / 16.0, 16 / 16.0 );
        rh.renderBlockCurrentBounds( x, y, z, renderer );

        Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );

        Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
        rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon );
        renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );

        Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
        rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon );
        renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
        break;
      default:
        break;
      }
    }

    renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
    rh.setTexture( null );
  }
}
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