Package appeng.client.render.blocks

Source Code of appeng.client.render.blocks.RenderBlockAssembler

package appeng.client.render.blocks;

import java.util.EnumSet;

import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.networking.IGridHost;
import appeng.api.parts.IBoxProvider;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseBlock;
import appeng.block.crafting.BlockMolecularAssembler;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BusRenderHelper;
import appeng.client.render.BusRenderer;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.TaughtIcon;
import appeng.parts.networking.PartCable;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;

public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvider
{

  IIcon getConnectedCable(IBlockAccess world, int x, int y, int z, ForgeDirection d, boolean covered)
  {
    TileEntity ne = world.getTileEntity( x + d.offsetX, y + d.offsetY, z + d.offsetZ );
    if ( ne instanceof IGridHost && ne instanceof IPartHost )
    {
      IPartHost ph = (IPartHost) ne;
      IPart pcx = ph.getPart( ForgeDirection.UNKNOWN );
      if ( pcx instanceof PartCable )
      {
        PartCable pc = (PartCable) pcx;
        if ( pc.isConnected( d.getOpposite() ) )
        {
          if ( covered )
            return pc.getCoveredTexture( pc.getCableColor() );
          return pc.getGlassTexture( pc.getCableColor() );
        }
      }
    }

    return null;
  }

  public void renderCableAt(double Thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, double pull, boolean covered)
  {
    IIcon texture = null;

    block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) );
    if ( texture != null )
    {
      renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness );
      renderer.renderStandardBlock( block, x, y, z );
    }

    block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) );
    if ( texture != null )
    {
      renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness );
      renderer.renderStandardBlock( block, x, y, z );
    }

    block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) );
    if ( texture != null )
    {
      renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull );
      renderer.renderStandardBlock( block, x, y, z );
    }

    block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) );
    if ( texture != null )
    {
      renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D );
      renderer.renderStandardBlock( block, x, y, z );
    }

    block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) );
    if ( texture != null )
    {
      renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness );
      renderer.renderStandardBlock( block, x, y, z );
    }

    block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) );
    if ( texture != null )
    {
      renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness );
      renderer.renderStandardBlock( block, x, y, z );
    }

    block.getRendererInstance().setTemporaryRenderIcon( null );
  }

  public RenderBlockAssembler() {
    super( false, 20 );
  }

  @Override
  public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
  {
    renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) );

    setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
    renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );

    renderer.setOverrideBlockTexture( null );
  }

  @Override
  public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
  {
    BlockMolecularAssembler blk = (BlockMolecularAssembler) block;
    TileMolecularAssembler tma = blk.getTileEntity( world, x, y, z );

    if ( BlockMolecularAssembler.booleanAlphaPass )
    {
      if ( tma.isPowered() )
      {
        renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH );
        TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
        Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f );
        Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
        renderer.renderFaceXNeg( blk, x, y, z, lights );
        renderer.renderFaceXPos( blk, x, y, z, lights );
        renderer.renderFaceYNeg( blk, x, y, z, lights );
        renderer.renderFaceYPos( blk, x, y, z, lights );
        renderer.renderFaceZNeg( blk, x, y, z, lights );
        renderer.renderFaceZPos( blk, x, y, z, lights );
        return true;
      }
      return false;
    }

    BusRenderer.instance.renderer.blockAccess = renderer.blockAccess;
    renderer = BusRenderer.instance.renderer;

    preRenderInWorld( block, world, x, y, z, renderer );

    tma.lightCache = BusRenderHelper.instance.useSimplifiedRendering( x, y, z, this, tma.lightCache );

    BusRenderer.instance.renderer.isFacade = true;
    IOrientable te = getOrientable( block, world, x, y, z );

    ForgeDirection fdy = te.getUp();
    ForgeDirection fdz = te.getForward();
    ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();

    renderer.renderAllFaces = true;

    renderCableAt( 0.11D, world, x, y, z, block, renderer, 0.141D, false );
    renderCableAt( 0.188D, world, x, y, z, block, renderer, 0.1875D, true );

    blk.getRendererInstance().setTemporaryRenderIcon( blk.getIcon( 0, 0 ) );

    renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    // sides...
    renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
    renderer.renderStandardBlock( blk, x, y, z );

    BusRenderHelper.instance.normalRendering();

    blk.getRendererInstance().setTemporaryRenderIcon( null );

    renderer.renderAllFaces = false;
    BusRenderer.instance.renderer.isFacade = false;

    postRenderInWorld( renderer );

    return true;
  }
  @Override
  public void getBoxes(IPartCollisionHelper bch)
  {
    bch.addBox( 0, 0, 0, 16, 16, 16 );
  }
}
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