Package org.spoutcraft.client.packet

Source Code of org.spoutcraft.client.packet.PacketManager

/*
* This file is part of Spoutcraft.
*
* Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/>
* Spoutcraft is licensed under the GNU Lesser General Public License.
*
* Spoutcraft is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Spoutcraft is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package org.spoutcraft.client.packet;

import net.minecraft.src.Minecraft;
import net.minecraft.src.EntityClientPlayerMP;
import net.minecraft.src.Packet;
import net.minecraft.src.Packet250CustomPayload;

import org.spoutcraft.client.SpoutClient;

public class PacketManager {
  private static Minecraft mc;

  public PacketManager() {
    PacketManager.mc = SpoutClient.getHandle();
  }

  /**
   * Sends the packet to the plugin when it is enabled on the server
   * @param packet the Packet to send
   * @returns if the sending was successful
   */
  public boolean sendSpoutPacket(SpoutPacket packet) {
    if (mc.thePlayer instanceof EntityClientPlayerMP && SpoutClient.getInstance().isSpoutEnabled()) {
      EntityClientPlayerMP player = (EntityClientPlayerMP)mc.thePlayer;
      player.sendQueue.addToSendQueue(new CustomPacket(packet));
      return true;
    }
    return false;
  }

  /**
   * Sends a minecraft custom packet to the server
   *
   * @param channel the channel name
   * @param data the data array
   */
  public void sendCustomPacket(String channel, byte[] data) {
    sendPacket(new Packet250CustomPayload(channel, data));
  }

  private void sendPacket(Packet packet) {
    EntityClientPlayerMP player = (EntityClientPlayerMP)mc.thePlayer;
    if (player != null) {
      player.sendQueue.addToSendQueue(packet);
    }
  }

  /**
   * Sends the packet to the plugin when it is enabled on the server and has version >= pluginVersion
   * @param packet the Packet to send
   * @param pluginVersion the minimum version of the plugin
   * @returns if the sending was successful
   */
  public boolean sendSpoutPacket(SpoutPacket packet, int pluginVersion) {
    if (SpoutClient.getInstance().getServerVersion() >= pluginVersion) {
      return sendSpoutPacket(packet);
    }
    return false;
  }
}
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