package net.minecraft.src;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.net.Proxy;
import java.nio.ByteBuffer;
import java.text.DecimalFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Date;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import javax.imageio.ImageIO;
import com.google.common.collect.Lists;
import org.lwjgl.LWJGLException;
import org.lwjgl.Sys;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.ContextCapabilities;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GLContext;
import org.lwjgl.opengl.PixelFormat;
import com.prupe.mcpatcher.MCPatcherUtils;
import com.prupe.mcpatcher.TexturePackChangeHandler;
import com.prupe.mcpatcher.hd.AAHelper;
import net.minecraft.client.ClientBrandRetriever;
import net.minecraft.server.MinecraftServer;
import net.minecraft.src.Session;
import org.bukkit.ChatColor;
import org.spoutcraft.api.gui.PopupScreen;
import org.spoutcraft.api.gui.Screen;
import org.spoutcraft.api.gui.ScreenType;
import org.spoutcraft.client.SpoutClient;
import org.spoutcraft.client.chunkcache.HeightMap;
import org.spoutcraft.client.config.Configuration;
import org.spoutcraft.client.controls.SimpleKeyBindingManager;
import org.spoutcraft.client.gui.ScreenUtil;
import org.spoutcraft.client.gui.minimap.MinimapConfig;
import org.spoutcraft.client.gui.minimap.MinimapUtils;
import org.spoutcraft.client.gui.minimap.Waypoint;
import org.spoutcraft.client.io.FileUtil;
import org.spoutcraft.client.packet.PacketScreenAction;
import org.spoutcraft.client.packet.ScreenAction;
import org.spoutcraft.client.packet.SpoutPacket;
import org.spoutcraft.client.spoutworth.SpoutWorth;
public class Minecraft implements IPlayerUsage {
private static final ResourceLocation locationMojangPng = new ResourceLocation("textures/gui/title/mojang.png");
public static final boolean isRunningOnMac = Util.getOSType() == EnumOS.MACOS;
/** A 10MiB preallocation to ensure the heap is reasonably sized. */
public static byte[] memoryReserve = new byte[10485760];
private static final List macDisplayModes = Lists.newArrayList(new DisplayMode[] {new DisplayMode(2560, 1600), new DisplayMode(2880, 1800)});
private final ILogAgent mcLogAgent;
private final File fileResourcepacks;
private ServerData currentServerData;
/** The RenderEngine instance used by Minecraft */
// Spout Start
public TextureManager renderEngine;
// Spout End
/**
* Set to 'this' in Minecraft constructor; used by some settings get methods
*/
// Spout Start - private to public
public static Minecraft theMinecraft;
// Spout End
public PlayerControllerMP playerController;
private boolean fullscreen;
private boolean hasCrashed;
/** Instance of CrashReport. */
private CrashReport crashReporter;
public int displayWidth;
public int displayHeight;
private Timer timer;
/** Instance of PlayerUsageSnooper. */
private PlayerUsageSnooper usageSnooper;
public WorldClient theWorld;
public RenderGlobal renderGlobal;
public EntityClientPlayerMP thePlayer;
/**
* The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft class's
* 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will modify the
* camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for changing the
* viewpoint mid-render.
*/
public EntityLivingBase renderViewEntity;
public EntityLivingBase pointedEntityLiving;
public EffectRenderer effectRenderer;
public Session session;
public boolean isGamePaused;
/** The font renderer used for displaying and measuring text. */
public FontRenderer fontRenderer;
public FontRenderer standardGalacticFontRenderer;
/** The GuiScreen that's being displayed at the moment. */
public GuiScreen currentScreen;
public LoadingScreenRenderer loadingScreen;
public EntityRenderer entityRenderer;
/** Mouse left click counter */
private int leftClickCounter;
/** Display width */
private int tempDisplayWidth;
/** Display height */
private int tempDisplayHeight;
/** Instance of IntegratedServer. */
private IntegratedServer theIntegratedServer;
/** Gui achievement */
public GuiAchievement guiAchievement;
public GuiIngame ingameGUI;
/** Skip render world */
public boolean skipRenderWorld;
/** The ray trace hit that the mouse is over. */
public MovingObjectPosition objectMouseOver;
/** The game settings that currently hold effect. */
public GameSettings gameSettings;
public SoundManager sndManager;
/** Mouse helper instance. */
public MouseHelper mouseHelper;
public final File mcDataDir;
private final File fileAssets;
private final String launchedVersion;
private final Proxy proxy;
private ISaveFormat saveLoader;
/**
* This is set to fpsCounter every debug screen update, and is shown on the debug screen. It's also sent as part of the
* usage snooping.
*/
private static int debugFPS;
/**
* When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block.
*/
private int rightClickDelayTimer;
/**
* Checked in Minecraft's while(running) loop, if true it's set to false and the textures refreshed.
*/
private boolean refreshTexturePacksScheduled;
/** Stat file writer */
public StatFileWriter statFileWriter;
private String serverName;
private int serverPort;
/**
* Makes sure it doesn't keep taking screenshots when both buttons are down.
*/
boolean isTakingScreenshot;
/**
* Does the actual gameplay have focus. If so then mouse and keys will effect the player instead of menus.
*/
public boolean inGameHasFocus;
long systemTime;
/** Join player counter */
private int joinPlayerCounter;
private final boolean isDemo;
private INetworkManager myNetworkManager;
private boolean integratedServerIsRunning;
/** The profiler instance */
public final Profiler mcProfiler;
private long field_83002_am;
private ReloadableResourceManager mcResourceManager;
private final MetadataSerializer metadataSerializer_;
private List defaultResourcePacks;
private DefaultResourcePack mcDefaultResourcePack;
private ResourcePackRepository mcResourcePackRepository;
private LanguageManager mcLanguageManager;
/**
* Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.
*/
volatile boolean running;
/** String that shows the debug information */
public String debug;
/** Approximate time (in ms) of last update to debug string */
long debugUpdateTime;
/** holds the current fps */
int fpsCounter;
long prevFrameTime;
/** Profiler currently displayed in the debug screen pie chart */
private String debugProfilerName;
// Spout Start
public static Thread mainThread;
private boolean shutdown = false;
public static boolean spoutcraftLauncher = true;
public static boolean portable = false;
public static int framesPerSecond = 0;
// Spout End
public Minecraft(Session par1Session, int par2, int par3, boolean par4, boolean par5, File par6File, File par7File, File par8File, Proxy par9Proxy, String par10Str) {
MCPatcherUtils.setMinecraft(par6File, par7File, "1.6.4", "4.2.2");
this.timer = new Timer(20.0F);
this.usageSnooper = new PlayerUsageSnooper("client", this, MinecraftServer.getSystemTimeMillis());
this.systemTime = getSystemTime();
this.mcProfiler = new Profiler();
this.field_83002_am = -1L;
this.metadataSerializer_ = new MetadataSerializer();
this.defaultResourcePacks = Lists.newArrayList();
this.running = true;
this.debug = "";
this.debugUpdateTime = getSystemTime();
this.prevFrameTime = -1L;
this.debugProfilerName = "root";
theMinecraft = this;
this.mcLogAgent = new LogAgent("Minecraft-Client", " [CLIENT]", (new File(par6File, "output-client.log")).getAbsolutePath());
this.mcDataDir = par6File;
this.fileAssets = par7File;
this.fileResourcepacks = par8File;
this.launchedVersion = par10Str;
this.mcDefaultResourcePack = new DefaultResourcePack(this.fileAssets);
this.addDefaultResourcePack();
this.proxy = par9Proxy;
this.startTimerHackThread();
this.session = par1Session;
//this.mcLogAgent.logInfo("Setting user: " + par1Session.getUsername());
//this.mcLogAgent.logInfo("(Session ID is " + par1Session.getSessionID() + ")");
this.isDemo = par5;
this.displayWidth = par2;
this.displayHeight = par3;
this.tempDisplayWidth = par2;
this.tempDisplayHeight = par3;
this.fullscreen = par4;
ImageIO.setUseCache(false);
StatList.nopInit();
// Spout Start
Runtime.getRuntime().addShutdownHook(new Thread(new Runnable() {
public void run() {
shutdownMinecraftApplet();
}
}));
// Spout End
}
private void startTimerHackThread() {
ThreadClientSleep var1 = new ThreadClientSleep(this, "Timer hack thread");
var1.setDaemon(true);
var1.start();
}
public void crashed(CrashReport par1CrashReport) {
this.hasCrashed = true;
this.crashReporter = par1CrashReport;
}
/**
* Wrapper around displayCrashReportInternal
*/
public void displayCrashReport(CrashReport par1CrashReport) {
File var2 = new File(getMinecraft().mcDataDir, "crash-reports");
File var3 = new File(var2, "crash-" + (new SimpleDateFormat("yyyy-MM-dd_HH.mm.ss")).format(new Date()) + "-client.txt");
System.out.println(par1CrashReport.getCompleteReport());
if (par1CrashReport.getFile() != null) {
System.out.println("#@!@# Game crashed! Crash report saved to: #@!@# " + par1CrashReport.getFile());
System.exit(-1);
} else if (par1CrashReport.saveToFile(var3, this.getLogAgent())) {
System.out.println("#@!@# Game crashed! Crash report saved to: #@!@# " + var3.getAbsolutePath());
System.exit(-1);
} else {
System.out.println("#@?@# Game crashed! Crash report could not be saved. #@?@#");
System.exit(-2);
}
}
public void setServer(String par1Str, int par2) {
this.serverName = par1Str;
this.serverPort = par2;
}
/**
* Starts the game: initializes the canvas, the title, the settings, etcetera.
*/
public void startGame() throws LWJGLException {
this.gameSettings = new GameSettings(this, this.mcDataDir);
if (this.gameSettings.overrideHeight > 0 && this.gameSettings.overrideWidth > 0) {
this.displayWidth = this.gameSettings.overrideWidth;
this.displayHeight = this.gameSettings.overrideHeight;
}
if (this.fullscreen) {
Display.setFullscreen(true);
this.displayWidth = Display.getDisplayMode().getWidth();
this.displayHeight = Display.getDisplayMode().getHeight();
if (this.displayWidth <= 0) {
this.displayWidth = 1;
}
if (this.displayHeight <= 0) {
this.displayHeight = 1;
}
// Spout Start
Display.setDisplayMode(new DisplayMode(this.displayWidth, this.displayHeight));
Display.setFullscreen(this.fullscreen);
Display.setVSyncEnabled(this.gameSettings.enableVsync);
Display.update();
// Spout End
} else {
Display.setDisplayMode(new DisplayMode(this.displayWidth, this.displayHeight));
}
Display.setResizable(true);
Display.setTitle("Spoutcraft 1.6.4");
//this.getLogAgent().logInfo("LWJGL Version: " + Sys.getVersion());
if (Util.getOSType() != EnumOS.MACOS) {
try {
Display.setIcon(new ByteBuffer[] {this.readImage(new File(FileUtil.getAssetsDir(), "/icon/icon_16x16.png")), this.readImage(new File(FileUtil.getAssetsDir(), "/icon/icon_32x32.png"))});
} catch (IOException var5) {
var5.printStackTrace();
}
}
try {
Display.create(AAHelper.setupPixelFormat((new PixelFormat()).withDepthBits(24)));
} catch (LWJGLException var4) {
var4.printStackTrace();
try {
Thread.sleep(1000L);
} catch (InterruptedException var3) {
;
}
if (this.fullscreen) {
this.updateDisplayMode();
}
Display.create();
}
// Spout Start
System.out.println("\nSpoutcraft Version: " + SpoutClient.getSpoutcraftVersion() + SpoutClient.getSpoutcraftBuild());
System.out.println("\nStarting texture pack initialization...");
// Spout End
OpenGlHelper.initializeTextures();
this.guiAchievement = new GuiAchievement(this);
this.metadataSerializer_.registerMetadataSectionType(new TextureMetadataSectionSerializer(), TextureMetadataSection.class);
this.metadataSerializer_.registerMetadataSectionType(new FontMetadataSectionSerializer(), FontMetadataSection.class);
this.metadataSerializer_.registerMetadataSectionType(new AnimationMetadataSectionSerializer(), AnimationMetadataSection.class);
this.metadataSerializer_.registerMetadataSectionType(new PackMetadataSectionSerializer(), PackMetadataSection.class);
this.metadataSerializer_.registerMetadataSectionType(new LanguageMetadataSectionSerializer(), LanguageMetadataSection.class);
this.saveLoader = new AnvilSaveConverter(new File(this.mcDataDir, "saves"));
this.mcResourcePackRepository = new ResourcePackRepository(this.fileResourcepacks, this.mcDefaultResourcePack, this.metadataSerializer_, this.gameSettings);
TexturePackChangeHandler.earlyInitialize("com.prupe.mcpatcher.TileLoader", "init");
TexturePackChangeHandler.earlyInitialize("com.prupe.mcpatcher.ctm.CTMUtils", "reset");
TexturePackChangeHandler.earlyInitialize("com.prupe.mcpatcher.cit.CITUtils", "init");
TexturePackChangeHandler.earlyInitialize("com.prupe.mcpatcher.hd.FontUtils", "init");
TexturePackChangeHandler.earlyInitialize("com.prupe.mcpatcher.mob.MobRandomizer", "init");
TexturePackChangeHandler.earlyInitialize("com.prupe.mcpatcher.cc.Colorizer", "init");
TexturePackChangeHandler.beforeChange1(true);
this.mcResourceManager = new SimpleReloadableResourceManager(this.metadataSerializer_);
this.mcLanguageManager = new LanguageManager(this.metadataSerializer_, this.gameSettings.language);
this.mcResourceManager.registerReloadListener(this.mcLanguageManager);
this.refreshResources();
this.renderEngine = new TextureManager(this.mcResourceManager);
this.mcResourceManager.registerReloadListener(this.renderEngine);
this.sndManager = new SoundManager(this.mcResourceManager, this.gameSettings, this.fileAssets);
this.mcResourceManager.registerReloadListener(this.sndManager);
this.loadScreen();
this.fontRenderer = new FontRenderer(this.gameSettings, new ResourceLocation("textures/font/ascii.png"), this.renderEngine, false);
if (this.gameSettings.language != null) {
this.fontRenderer.setUnicodeFlag(this.mcLanguageManager.isCurrentLocaleUnicode());
this.fontRenderer.setBidiFlag(this.mcLanguageManager.isCurrentLanguageBidirectional());
}
this.standardGalacticFontRenderer = new FontRenderer(this.gameSettings, new ResourceLocation("textures/font/ascii_sga.png"), this.renderEngine, false);
this.mcResourceManager.registerReloadListener(this.fontRenderer);
this.mcResourceManager.registerReloadListener(this.standardGalacticFontRenderer);
this.mcResourceManager.registerReloadListener(new GrassColorReloadListener());
this.mcResourceManager.registerReloadListener(new FoliageColorReloadListener());
RenderManager.instance.itemRenderer = new ItemRenderer(this);
this.entityRenderer = new EntityRenderer(this);
this.statFileWriter = new StatFileWriter(this.session, this.mcDataDir);
AchievementList.openInventory.setStatStringFormatter(new StatStringFormatKeyInv(this));
this.mouseHelper = new MouseHelper();
// Spout Start
Keyboard.create();
// Spout End
this.checkGLError("Pre startup");
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glShadeModel(GL11.GL_SMOOTH);
GL11.glClearDepth(1.0D);
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glDepthFunc(GL11.GL_LEQUAL);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glCullFace(GL11.GL_BACK);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glLoadIdentity();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
this.renderGlobal = new RenderGlobal(this);
this.renderEngine.loadTextureMap(TextureMap.locationBlocksTexture, new TextureMap(0, "textures/blocks"));
this.renderEngine.loadTextureMap(TextureMap.locationItemsTexture, new TextureMap(1, "textures/items"));
GL11.glViewport(0, 0, this.displayWidth, this.displayHeight);
TexturePackChangeHandler.afterChange1(true);
this.effectRenderer = new EffectRenderer(this.theWorld, this.renderEngine);
this.checkGLError("Post startup");
this.ingameGUI = new GuiIngame(this);
if (this.serverName != null) {
this.displayGuiScreen(new GuiConnecting(new GuiMainMenu(), this, this.serverName, this.serverPort));
} else {
// Spout Start
this.displayGuiScreen(new org.spoutcraft.client.gui.mainmenu.MainMenu());
// Spout End
}
this.loadingScreen = new LoadingScreenRenderer(this);
if (this.gameSettings.fullScreen && !this.fullscreen) {
this.toggleFullscreen();
}
}
public void refreshResources() {
ArrayList var1 = Lists.newArrayList(this.defaultResourcePacks);
Iterator var2 = this.mcResourcePackRepository.getRepositoryEntries().iterator();
while (var2.hasNext()) {
ResourcePackRepositoryEntry var3 = (ResourcePackRepositoryEntry)var2.next();
var1.add(var3.getResourcePack());
}
this.mcLanguageManager.parseLanguageMetadata(var1);
this.mcResourceManager.reloadResources(var1);
if (this.renderGlobal != null) {
this.renderGlobal.loadRenderers();
}
}
private void addDefaultResourcePack() {
this.defaultResourcePacks.add(this.mcDefaultResourcePack);
}
private ByteBuffer readImage(File par1File) throws IOException {
BufferedImage var2 = ImageIO.read(par1File);
int[] var3 = var2.getRGB(0, 0, var2.getWidth(), var2.getHeight(), (int[])null, 0, var2.getWidth());
ByteBuffer var4 = ByteBuffer.allocate(4 * var3.length);
int[] var5 = var3;
int var6 = var3.length;
for (int var7 = 0; var7 < var6; ++var7) {
int var8 = var5[var7];
var4.putInt(var8 << 8 | var8 >> 24 & 255);
}
var4.flip();
return var4;
}
private void updateDisplayMode() throws LWJGLException {
HashSet var1 = new HashSet();
Collections.addAll(var1, Display.getAvailableDisplayModes());
DisplayMode var2 = Display.getDesktopDisplayMode();
if (!var1.contains(var2) && Util.getOSType() == EnumOS.MACOS) {
Iterator var3 = macDisplayModes.iterator();
while (var3.hasNext()) {
DisplayMode var4 = (DisplayMode)var3.next();
boolean var5 = true;
Iterator var6 = var1.iterator();
DisplayMode var7;
while (var6.hasNext()) {
var7 = (DisplayMode)var6.next();
if (var7.getBitsPerPixel() == 32 && var7.getWidth() == var4.getWidth() && var7.getHeight() == var4.getHeight()) {
var5 = false;
break;
}
}
if (!var5) {
var6 = var1.iterator();
while (var6.hasNext()) {
var7 = (DisplayMode)var6.next();
if (var7.getBitsPerPixel() == 32 && var7.getWidth() == var4.getWidth() / 2 && var7.getHeight() == var4.getHeight() / 2) {
var2 = var7;
break;
}
}
}
}
}
Display.setDisplayMode(var2);
this.displayWidth = var2.getWidth();
this.displayHeight = var2.getHeight();
}
/**
* Displays a new screen.
*/
private void loadScreen() throws LWJGLException {
ScaledResolution var1 = new ScaledResolution(this.gameSettings, this.displayWidth, this.displayHeight);
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glLoadIdentity();
GL11.glOrtho(0.0D, var1.getScaledWidth_double(), var1.getScaledHeight_double(), 0.0D, 1000.0D, 3000.0D);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F, 0.0F, -2000.0F);
GL11.glViewport(0, 0, this.displayWidth, this.displayHeight);
GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glDisable(GL11.GL_FOG);
Tessellator var2 = Tessellator.instance;
this.renderEngine.bindTexture(locationMojangPng);
var2.startDrawingQuads();
var2.setColorOpaque_I(16777215);
var2.addVertexWithUV(0.0D, (double)this.displayHeight, 0.0D, 0.0D, 0.0D);
var2.addVertexWithUV((double)this.displayWidth, (double)this.displayHeight, 0.0D, 0.0D, 0.0D);
var2.addVertexWithUV((double)this.displayWidth, 0.0D, 0.0D, 0.0D, 0.0D);
var2.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
var2.draw();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
var2.setColorOpaque_I(16777215);
short var3 = 256;
short var4 = 256;
this.scaledTessellator((var1.getScaledWidth() - var3) / 2, (var1.getScaledHeight() - var4) / 2, 0, 0, var3, var4);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_FOG);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
Display.update();
}
/**
* Loads Tessellator with a scaled resolution
*/
public void scaledTessellator(int par1, int par2, int par3, int par4, int par5, int par6) {
float var7 = 0.00390625F;
float var8 = 0.00390625F;
Tessellator var9 = Tessellator.instance;
var9.startDrawingQuads();
var9.addVertexWithUV((double)(par1 + 0), (double)(par2 + par6), 0.0D, (double)((float)(par3 + 0) * var7), (double)((float)(par4 + par6) * var8));
var9.addVertexWithUV((double)(par1 + par5), (double)(par2 + par6), 0.0D, (double)((float)(par3 + par5) * var7), (double)((float)(par4 + par6) * var8));
var9.addVertexWithUV((double)(par1 + par5), (double)(par2 + 0), 0.0D, (double)((float)(par3 + par5) * var7), (double)((float)(par4 + 0) * var8));
var9.addVertexWithUV((double)(par1 + 0), (double)(par2 + 0), 0.0D, (double)((float)(par3 + 0) * var7), (double)((float)(par4 + 0) * var8));
var9.draw();
}
/**
* Returns the save loader that is currently being used
*/
public ISaveFormat getSaveLoader() {
return this.saveLoader;
}
// Spout Start
private GuiScreen previousScreen = null;
// Spout End
/**
* Sets the argument GuiScreen as the main (topmost visible) screen.
*/
// Spout Start
public void displayGuiScreen(GuiScreen screen) {
displayGuiScreen(screen, true);
}
public void displayGuiScreen(GuiScreen screen, boolean notify) {
// Part of original function
if (screen == null && this.theWorld == null) {
screen = new org.spoutcraft.client.gui.mainmenu.MainMenu();
} else if (screen == null && this.thePlayer.getHealth() <= 0.0F) {
screen = new GuiGameOver();
}
ScreenType display = ScreenUtil.getType(screen);
if (notify && thePlayer != null && theWorld != null) {
// Screen closed
SpoutPacket packet = null;
Screen widget = null;
if (this.currentScreen != null && screen == null) {
packet = new PacketScreenAction(ScreenAction.Close, ScreenUtil.getType(this.currentScreen));
widget = currentScreen.getScreen();
}
// Screen opened
if (screen != null && this.currentScreen == null) {
packet = new PacketScreenAction(ScreenAction.Open, display);
widget = screen.getScreen();
}
// Screen swapped
if (screen != null && this.currentScreen != null) { // Hopefully just a submenu
packet = new PacketScreenAction(ScreenAction.Open, display);
widget = screen.getScreen();
}
boolean cancel = false;
if (!cancel && packet != null) {
SpoutClient.getInstance().getPacketManager().sendSpoutPacket(packet);
if (widget instanceof PopupScreen) {
((PopupScreen) widget).close();
}
}
if (cancel) {
return;
}
}
// Spout End
if (this.currentScreen != null) {
this.currentScreen.onGuiClosed();
}
this.statFileWriter.syncStats();
// Spout Start
if (theWorld == null && thePlayer == null && this.ingameGUI != null) {
// Spout End
this.ingameGUI.getChatGUI().clearChatMessages();
}
// Spout Start
if (previousScreen != null || screen != null) {
previousScreen = this.currentScreen;
}
this.currentScreen = screen;
if (screen != null) {
// Spout End
this.setIngameNotInFocus();
ScaledResolution var2 = new ScaledResolution(this.gameSettings, this.displayWidth, this.displayHeight);
int var3 = var2.getScaledWidth();
int var4 = var2.getScaledHeight();
// Spout Start
screen.setWorldAndResolution(this, var3, var4);
// Spout End
this.skipRenderWorld = false;
} else {
this.setIngameFocus();
}
}
// Spout Start
public void displayPreviousScreen() {
displayGuiScreen(previousScreen, false);
previousScreen = null;
}
public void clearPreviousScreen() {
previousScreen = null;
}
// Spout End
/**
* Checks for an OpenGL error. If there is one, prints the error ID and error string.
*/
private void checkGLError(String par1Str) {
int var2 = GL11.glGetError();
if (var2 != 0) {
// Spout Start
if (!org.spoutcraft.client.gui.mainmenu.MainMenu.hasLoaded) {
return;
}
}
}
/**
* Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the
* application (or web page) is exited.
*/
public void shutdownMinecraftApplet() {
// Spout Start
if (shutdown) {
return;
}
shutdown = true;
// Spout End
try {
this.statFileWriter.syncStats();
this.getLogAgent().logInfo("Stopping!");
try {
this.loadWorld((WorldClient)null);
} catch (Throwable var7) {
;
}
try {
GLAllocation.deleteTexturesAndDisplayLists();
} catch (Throwable var6) {
;
}
this.sndManager.cleanup();
} finally {
Display.destroy();
if (!this.hasCrashed) {
System.exit(0);
}
}
System.gc();
}
public void run() {
this.running = true;
CrashReport var2;
try {
this.startGame();
} catch (Throwable var11) {
var2 = CrashReport.makeCrashReport(var11, "Initializing game");
var2.makeCategory("Initialization");
this.displayCrashReport(this.addGraphicsAndWorldToCrashReport(var2));
return;
}
try {
while (this.running) {
if (this.running) {
if (this.hasCrashed && this.crashReporter != null) {
this.displayCrashReport(this.crashReporter);
return;
}
if (this.refreshTexturePacksScheduled) {
this.refreshTexturePacksScheduled = false;
this.refreshResources();
}
try {
this.runGameLoop();
} catch (OutOfMemoryError var10) {
this.freeMemory();
this.displayGuiScreen(new GuiMemoryErrorScreen());
System.gc();
}
// Spout Start
catch (Throwable t) {
// Try to handle errors gracefuly
try {
t.printStackTrace();
this.theWorld = null;
this.loadWorld((WorldClient) null);
this.displayGuiScreen(new org.spoutcraft.client.gui.error.GuiUnexpectedError(t));
} catch (Throwable failed) {
failed.printStackTrace();
throw new RuntimeException(t);
}
}
// Spout End
continue;
}
}
} catch (MinecraftError var12) {
} catch (ReportedException var13) {
this.addGraphicsAndWorldToCrashReport(var13.getCrashReport());
this.freeMemory();
var13.printStackTrace();
this.displayCrashReport(var13.getCrashReport());
} catch (Throwable var14) {
var2 = this.addGraphicsAndWorldToCrashReport(new CrashReport("Unexpected error", var14));
this.freeMemory();
var14.printStackTrace();
this.displayCrashReport(var2);
} finally {
// Spout Start
if (theWorld != null) {
HeightMap map = HeightMap.getHeightMap(MinimapUtils.getWorldName());
if (map.isDirty()) {
map.saveThreaded();
}
}
HeightMap.joinSaveThread();
// Spout End
this.shutdownMinecraftApplet();
}
}
/**
* Called repeatedly from run()
*/
private void runGameLoop() {
TexturePackChangeHandler.checkForTexturePackChange();
// Spout Start
this.checkGLError("First render check");
// Spout End
AxisAlignedBB.getAABBPool().cleanPool();
// Spout Start
mainThread = Thread.currentThread();
if (sndManager != null) {
sndManager.tick();
}
// Spout End
if (this.theWorld != null) {
this.theWorld.getWorldVec3Pool().clear();
}
this.mcProfiler.startSection("root");
if (Display.isCloseRequested()) {
this.shutdown();
}
// Spout Start
this.checkGLError("Pre*3 render");
// Spout End
if (this.isGamePaused && this.theWorld != null) {
float var1 = this.timer.renderPartialTicks;
this.timer.updateTimer();
this.timer.renderPartialTicks = var1;
} else {
this.timer.updateTimer();
}
// Spout Start
this.checkGLError("Pre pre render");
// Spout End
long var6 = System.nanoTime();
this.mcProfiler.startSection("tick");
for (int var3 = 0; var3 < this.timer.elapsedTicks; ++var3) {
this.runTick();
}
this.mcProfiler.endStartSection("preRenderErrors");
long var7 = System.nanoTime() - var6;
this.checkGLError("Pre render");
RenderBlocks.fancyGrass = this.gameSettings.fancyGraphics;
this.mcProfiler.endStartSection("sound");
this.sndManager.setListener(this.thePlayer, this.timer.renderPartialTicks);
if (!this.isGamePaused) {
this.sndManager.func_92071_g();
}
this.mcProfiler.endSection();
// Spout Start
if (this.thePlayer != null) {
this.mcProfiler.startSection("spoutclient");
SpoutClient.getInstance().onTick(); // Spout - tick
this.mcProfiler.endSection();
// Spout End
}
this.mcProfiler.startSection("render");
this.mcProfiler.startSection("display");
GL11.glEnable(GL11.GL_TEXTURE_2D);
if (!Keyboard.isKeyDown(65)) {
Display.update();
}
if (this.thePlayer != null && this.thePlayer.isEntityInsideOpaqueBlock()) {
this.gameSettings.thirdPersonView = 0;
}
this.mcProfiler.endSection();
if (!this.skipRenderWorld) {
this.mcProfiler.endStartSection("gameRenderer");
this.entityRenderer.updateCameraAndRender(this.timer.renderPartialTicks);
this.mcProfiler.endSection();
}
GL11.glFlush();
this.mcProfiler.endSection();
if (!Display.isActive() && this.fullscreen) {
this.toggleFullscreen();
}
if (this.gameSettings.showDebugInfo && this.gameSettings.showDebugProfilerChart) {
if (!this.mcProfiler.profilingEnabled) {
this.mcProfiler.clearProfiling();
}
this.mcProfiler.profilingEnabled = true;
this.displayDebugInfo(var7);
} else {
this.mcProfiler.profilingEnabled = false;
this.prevFrameTime = System.nanoTime();
}
this.guiAchievement.updateAchievementWindow();
this.mcProfiler.startSection("root");
Thread.yield();
if (Keyboard.isKeyDown(65)) {
Display.update();
}
this.screenshotListener();
if (!this.fullscreen && Display.wasResized()) {
this.displayWidth = Display.getWidth();
this.displayHeight = Display.getHeight();
if (this.displayWidth <= 0) {
this.displayWidth = 1;
}
if (this.displayHeight <= 0) {
this.displayHeight = 1;
}
this.resize(this.displayWidth, this.displayHeight);
}
this.checkGLError("Post render");
++this.fpsCounter;
boolean var5 = this.isGamePaused;
this.isGamePaused = this.isSingleplayer() && this.currentScreen != null && this.currentScreen.doesGuiPauseGame() && !this.theIntegratedServer.getPublic();
if (this.isIntegratedServerRunning() && this.thePlayer != null && this.thePlayer.sendQueue != null && this.isGamePaused != var5) {
((MemoryConnection)this.thePlayer.sendQueue.getNetManager()).setGamePaused(this.isGamePaused);
}
// Spout Start
this.checkGLError("Late render");
// Spout End
while (getSystemTime() >= this.debugUpdateTime + 1000L) {
debugFPS = this.fpsCounter;
this.debug = debugFPS + " fps, " + WorldRenderer.chunksUpdated + " chunk updates";
WorldRenderer.chunksUpdated = 0;
this.debugUpdateTime += 1000L;
// Spout Start
framesPerSecond = fpsCounter;
checkGLError("Late render before fps");
SpoutWorth.getInstance().updateFPS(framesPerSecond);
checkGLError("Late render after fps");
// Spout End
this.fpsCounter = 0;
this.usageSnooper.addMemoryStatsToSnooper();
if (!this.usageSnooper.isSnooperRunning()) {
this.usageSnooper.startSnooper();
}
}
this.mcProfiler.endSection();
if (this.getLimitFramerate() > 0) {
Display.sync(EntityRenderer.performanceToFps(this.getLimitFramerate()));
}
// Spout Start
this.checkGLError("After sync");
// Spout End
}
private int getLimitFramerate() {
return this.currentScreen != null && this.currentScreen instanceof GuiMainMenu ? 2 : this.gameSettings.limitFramerate;
}
public void freeMemory() {
try {
memoryReserve = new byte[0];
this.renderGlobal.deleteAllDisplayLists();
} catch (Throwable var4) {
;
}
try {
System.gc();
AxisAlignedBB.getAABBPool().clearPool();
this.theWorld.getWorldVec3Pool().clearAndFreeCache();
} catch (Throwable var3) {
;
}
try {
System.gc();
this.loadWorld((WorldClient)null);
} catch (Throwable var2) {
;
}
System.gc();
}
/**
* checks if keys are down
*/
private void screenshotListener() {
if (Keyboard.isKeyDown(60)) {
if (!this.isTakingScreenshot) {
this.isTakingScreenshot = true;
if (theWorld != null) {
this.ingameGUI.getChatGUI().printChatMessage(ScreenShotHelper.saveScreenshot(this.mcDataDir, this.displayWidth, this.displayHeight));
}
}
} else {
this.isTakingScreenshot = false;
}
}
/**
* Update debugProfilerName in response to number keys in debug screen
*/
private void updateDebugProfilerName(int par1) {
List var2 = this.mcProfiler.getProfilingData(this.debugProfilerName);
if (var2 != null && !var2.isEmpty()) {
ProfilerResult var3 = (ProfilerResult)var2.remove(0);
if (par1 == 0) {
if (var3.field_76331_c.length() > 0) {
int var4 = this.debugProfilerName.lastIndexOf(".");
if (var4 >= 0) {
this.debugProfilerName = this.debugProfilerName.substring(0, var4);
}
}
} else {
--par1;
if (par1 < var2.size() && !((ProfilerResult)var2.get(par1)).field_76331_c.equals("unspecified")) {
if (this.debugProfilerName.length() > 0) {
this.debugProfilerName = this.debugProfilerName + ".";
}
this.debugProfilerName = this.debugProfilerName + ((ProfilerResult)var2.get(par1)).field_76331_c;
}
}
}
}
private void displayDebugInfo(long par1) {
// Spout Start - Only show if no other screens are up
if (currentScreen != null) {
return;
}
// Spout End
if (this.mcProfiler.profilingEnabled) {
List var3 = this.mcProfiler.getProfilingData(this.debugProfilerName);
ProfilerResult var4 = (ProfilerResult)var3.remove(0);
GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glEnable(GL11.GL_COLOR_MATERIAL);
GL11.glLoadIdentity();
GL11.glOrtho(0.0D, (double)this.displayWidth, (double)this.displayHeight, 0.0D, 1000.0D, 3000.0D);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F, 0.0F, -2000.0F);
GL11.glLineWidth(1.0F);
GL11.glDisable(GL11.GL_TEXTURE_2D);
Tessellator var5 = Tessellator.instance;
short var6 = 160;
int var7 = this.displayWidth - var6 - 10;
int var8 = this.displayHeight - var6 * 2;
GL11.glEnable(GL11.GL_BLEND);
var5.startDrawingQuads();
var5.setColorRGBA_I(0, 200);
var5.addVertex((double)((float)var7 - (float)var6 * 1.1F), (double)((float)var8 - (float)var6 * 0.6F - 16.0F), 0.0D);
var5.addVertex((double)((float)var7 - (float)var6 * 1.1F), (double)(var8 + var6 * 2), 0.0D);
var5.addVertex((double)((float)var7 + (float)var6 * 1.1F), (double)(var8 + var6 * 2), 0.0D);
var5.addVertex((double)((float)var7 + (float)var6 * 1.1F), (double)((float)var8 - (float)var6 * 0.6F - 16.0F), 0.0D);
var5.draw();
GL11.glDisable(GL11.GL_BLEND);
double var9 = 0.0D;
int var13;
for (int var11 = 0; var11 < var3.size(); ++var11) {
ProfilerResult var12 = (ProfilerResult)var3.get(var11);
var13 = MathHelper.floor_double(var12.field_76332_a / 4.0D) + 1;
var5.startDrawing(6);
var5.setColorOpaque_I(var12.func_76329_a());
var5.addVertex((double)var7, (double)var8, 0.0D);
int var14;
float var15;
float var17;
float var16;
for (var14 = var13; var14 >= 0; --var14) {
var15 = (float)((var9 + var12.field_76332_a * (double)var14 / (double)var13) * Math.PI * 2.0D / 100.0D);
var16 = MathHelper.sin(var15) * (float)var6;
var17 = MathHelper.cos(var15) * (float)var6 * 0.5F;
var5.addVertex((double)((float)var7 + var16), (double)((float)var8 - var17), 0.0D);
}
var5.draw();
var5.startDrawing(5);
var5.setColorOpaque_I((var12.func_76329_a() & 16711422) >> 1);
for (var14 = var13; var14 >= 0; --var14) {
var15 = (float)((var9 + var12.field_76332_a * (double)var14 / (double)var13) * Math.PI * 2.0D / 100.0D);
var16 = MathHelper.sin(var15) * (float)var6;
var17 = MathHelper.cos(var15) * (float)var6 * 0.5F;
var5.addVertex((double)((float)var7 + var16), (double)((float)var8 - var17), 0.0D);
var5.addVertex((double)((float)var7 + var16), (double)((float)var8 - var17 + 10.0F), 0.0D);
}
var5.draw();
var9 += var12.field_76332_a;
}
DecimalFormat var19 = new DecimalFormat("##0.00");
GL11.glEnable(GL11.GL_TEXTURE_2D);
String var18 = "";
if (!var4.field_76331_c.equals("unspecified")) {
var18 = var18 + "[0] ";
}
if (var4.field_76331_c.length() == 0) {
var18 = var18 + "ROOT ";
} else {
var18 = var18 + var4.field_76331_c + " ";
}
var13 = 16777215;
this.fontRenderer.drawStringWithShadow(var18, var7 - var6, var8 - var6 / 2 - 16, var13);
this.fontRenderer.drawStringWithShadow(var18 = var19.format(var4.field_76330_b) + "%", var7 + var6 - this.fontRenderer.getStringWidth(var18), var8 - var6 / 2 - 16, var13);
for (int var21 = 0; var21 < var3.size(); ++var21) {
ProfilerResult var20 = (ProfilerResult)var3.get(var21);
String var22 = "";
if (var20.field_76331_c.equals("unspecified")) {
var22 = var22 + "[?] ";
} else {
var22 = var22 + "[" + (var21 + 1) + "] ";
}
var22 = var22 + var20.field_76331_c;
this.fontRenderer.drawStringWithShadow(var22, var7 - var6, var8 + var6 / 2 + var21 * 8 + 20, var20.func_76329_a());
this.fontRenderer.drawStringWithShadow(var22 = var19.format(var20.field_76332_a) + "%", var7 + var6 - 50 - this.fontRenderer.getStringWidth(var22), var8 + var6 / 2 + var21 * 8 + 20, var20.func_76329_a());
this.fontRenderer.drawStringWithShadow(var22 = var19.format(var20.field_76330_b) + "%", var7 + var6 - this.fontRenderer.getStringWidth(var22), var8 + var6 / 2 + var21 * 8 + 20, var20.func_76329_a());
}
}
}
/**
* Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.
*/
public void shutdown() {
this.running = false;
}
/**
* Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently
* displayed
*/
public void setIngameFocus() {
// Spout Start
setIngameFocus(true);
}
public void setIngameFocus(boolean close) {
// Spout End
if (Display.isActive()) {
if (!this.inGameHasFocus) {
this.inGameHasFocus = true;
this.mouseHelper.grabMouseCursor();
// Spout Start
if (close) {
this.displayGuiScreen((GuiScreen)null);
}
// Spout End
this.leftClickCounter = 10000;
}
}
}
/**
* Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
*/
public void setIngameNotInFocus() {
if (this.inGameHasFocus) {
KeyBinding.unPressAllKeys();
this.inGameHasFocus = false;
this.mouseHelper.ungrabMouseCursor();
}
}
/**
* Displays the ingame menu
*/
public void displayInGameMenu() {
if (this.currentScreen == null) {
this.displayGuiScreen(new GuiIngameMenu());
if (this.isSingleplayer() && !this.theIntegratedServer.getPublic()) {
this.sndManager.pauseAllSounds();
}
}
}
private void sendClickBlockToController(int par1, boolean par2) {
if (!par2) {
this.leftClickCounter = 0;
}
if (par1 != 0 || this.leftClickCounter <= 0) {
if (par2 && this.objectMouseOver != null && this.objectMouseOver.typeOfHit == EnumMovingObjectType.TILE && par1 == 0) {
int var3 = this.objectMouseOver.blockX;
int var4 = this.objectMouseOver.blockY;
int var5 = this.objectMouseOver.blockZ;
this.playerController.onPlayerDamageBlock(var3, var4, var5, this.objectMouseOver.sideHit);
if (this.thePlayer.isCurrentToolAdventureModeExempt(var3, var4, var5)) {
this.effectRenderer.addBlockHitEffects(var3, var4, var5, this.objectMouseOver.sideHit);
this.thePlayer.swingItem();
}
} else {
this.playerController.resetBlockRemoving();
}
}
}
/**
* Called whenever the mouse is clicked. Button clicked is 0 for left clicking and 1 for right clicking. Args:
* buttonClicked
*/
private void clickMouse(int par1) {
if (par1 != 0 || this.leftClickCounter <= 0) {
if (par1 == 0) {
this.thePlayer.swingItem();
}
if (par1 == 1) {
this.rightClickDelayTimer = 4;
}
boolean var2 = true;
ItemStack var3 = this.thePlayer.inventory.getCurrentItem();
if (this.objectMouseOver == null) {
if (par1 == 0 && this.playerController.isNotCreative()) {
this.leftClickCounter = 10;
}
} else if (this.objectMouseOver.typeOfHit == EnumMovingObjectType.ENTITY) {
if (par1 == 0) {
this.playerController.attackEntity(this.thePlayer, this.objectMouseOver.entityHit);
}
if (par1 == 1 && this.playerController.func_78768_b(this.thePlayer, this.objectMouseOver.entityHit)) {
var2 = false;
}
} else if (this.objectMouseOver.typeOfHit == EnumMovingObjectType.TILE) {
int var4 = this.objectMouseOver.blockX;
int var5 = this.objectMouseOver.blockY;
int var6 = this.objectMouseOver.blockZ;
int var7 = this.objectMouseOver.sideHit;
if (par1 == 0) {
this.playerController.clickBlock(var4, var5, var6, this.objectMouseOver.sideHit);
} else {
int var8 = var3 != null ? var3.stackSize : 0;
if (this.playerController.onPlayerRightClick(this.thePlayer, this.theWorld, var3, var4, var5, var6, var7, this.objectMouseOver.hitVec)) {
var2 = false;
this.thePlayer.swingItem();
}
if (var3 == null) {
return;
}
if (var3.stackSize == 0) {
this.thePlayer.inventory.mainInventory[this.thePlayer.inventory.currentItem] = null;
} else if (var3.stackSize != var8 || this.playerController.isInCreativeMode()) {
this.entityRenderer.itemRenderer.resetEquippedProgress();
}
}
}
if (var2 && par1 == 1) {
ItemStack var9 = this.thePlayer.inventory.getCurrentItem();
if (var9 != null && this.playerController.sendUseItem(this.thePlayer, this.theWorld, var9)) {
this.entityRenderer.itemRenderer.resetEquippedProgress2();
}
}
}
}
/**
* Toggles fullscreen mode.
*/
public void toggleFullscreen() {
try {
this.fullscreen = !this.fullscreen;
if (this.fullscreen) {
this.updateDisplayMode();
this.displayWidth = Display.getDisplayMode().getWidth();
this.displayHeight = Display.getDisplayMode().getHeight();
if (this.displayWidth <= 0) {
this.displayWidth = 1;
}
if (this.displayHeight <= 0) {
this.displayHeight = 1;
}
} else {
Display.setDisplayMode(new DisplayMode(this.tempDisplayWidth, this.tempDisplayHeight));
this.displayWidth = this.tempDisplayWidth;
this.displayHeight = this.tempDisplayHeight;
if (this.displayWidth <= 0) {
this.displayWidth = 1;
}
if (this.displayHeight <= 0) {
this.displayHeight = 1;
}
}
if (this.currentScreen != null) {
this.resize(this.displayWidth, this.displayHeight);
}
Display.setFullscreen(this.fullscreen);
Display.setVSyncEnabled(this.gameSettings.enableVsync);
Display.update();
} catch (Exception var2) {
var2.printStackTrace();
}
}
/**
* Called to resize the current screen.
*/
// Spout Start - private to public
public void resize(int par1, int par2) {
// Spout End
this.displayWidth = par1 <= 0 ? 1 : par1;
this.displayHeight = par2 <= 0 ? 1 : par2;
if (this.currentScreen != null) {
ScaledResolution var3 = new ScaledResolution(this.gameSettings, par1, par2);
int var4 = var3.getScaledWidth();
int var5 = var3.getScaledHeight();
this.currentScreen.setWorldAndResolution(this, var4, var5);
}
}
/**
* Runs the current tick.
*/
public void runTick() {
if (this.rightClickDelayTimer > 0) {
--this.rightClickDelayTimer;
}
this.mcProfiler.startSection("stats");
this.statFileWriter.func_77449_e();
this.mcProfiler.endStartSection("gui");
if (!this.isGamePaused) {
this.ingameGUI.updateTick();
}
this.mcProfiler.endStartSection("pick");
this.entityRenderer.getMouseOver(1.0F);
this.mcProfiler.endStartSection("gameMode");
if (!this.isGamePaused && this.theWorld != null) {
this.playerController.updateController();
}
this.mcProfiler.endStartSection("textures");
if (!this.isGamePaused) {
this.renderEngine.tick();
}
if (this.currentScreen == null && this.thePlayer != null) {
if (this.thePlayer.getHealth() <= 0.0F) {
this.displayGuiScreen((GuiScreen)null);
} else if (this.thePlayer.isPlayerSleeping() && this.theWorld != null) {
this.displayGuiScreen(new GuiSleepMP());
}
} else if (this.currentScreen != null && this.currentScreen instanceof GuiSleepMP && !this.thePlayer.isPlayerSleeping()) {
this.displayGuiScreen((GuiScreen)null);
}
if (this.currentScreen != null) {
this.leftClickCounter = 10000;
}
CrashReport var2;
CrashReportCategory var3;
if (this.currentScreen != null) {
try {
this.currentScreen.handleInput();
} catch (Throwable var6) {
var2 = CrashReport.makeCrashReport(var6, "Updating screen events");
var3 = var2.makeCategory("Affected screen");
var3.addCrashSectionCallable("Screen name", new CallableUpdatingScreenName(this));
throw new ReportedException(var2);
}
if (this.currentScreen != null) {
try {
this.currentScreen.updateScreen();
} catch (Throwable var5) {
var2 = CrashReport.makeCrashReport(var5, "Ticking screen");
var3 = var2.makeCategory("Affected screen");
var3.addCrashSectionCallable("Screen name", new CallableParticleScreenName(this));
throw new ReportedException(var2);
}
}
}
if (this.currentScreen == null || this.currentScreen.allowUserInput) {
this.mcProfiler.endStartSection("mouse");
int var1;
while (Mouse.next()) {
var1 = Mouse.getEventButton();
if (isRunningOnMac && var1 == 0 && (Keyboard.isKeyDown(29) || Keyboard.isKeyDown(157))) {
var1 = 1;
}
// Spout Start
if (var1 >= 0) {
((SimpleKeyBindingManager) SpoutClient.getInstance().getKeyBindingManager()).pressKey(Mouse.getEventButton() - 100, Mouse.getEventButtonState(), ScreenUtil.getType(currentScreen).getCode());
this.thePlayer.handleKeyPress(Mouse.getEventButton() - 100, Mouse.getEventButtonState()); // Spout handle key press
}
// Spout End
KeyBinding.setKeyBindState(var1 - 100, Mouse.getEventButtonState());
if (Mouse.getEventButtonState()) {
KeyBinding.onTick(var1 - 100);
}
long var9 = getSystemTime() - this.systemTime;
if (var9 <= 200L) {
int var4 = Mouse.getEventDWheel();
if (var4 != 0) {
this.thePlayer.inventory.changeCurrentItem(var4);
if (this.gameSettings.noclip) {
if (var4 > 0) {
var4 = 1;
}
if (var4 < 0) {
var4 = -1;
}
this.gameSettings.noclipRate += (float)var4 * 0.25F;
}
}
if (this.currentScreen == null) {
if (!this.inGameHasFocus && Mouse.getEventButtonState()) {
this.setIngameFocus();
}
} else if (this.currentScreen != null) {
this.currentScreen.handleMouseInput();
}
}
}
if (this.leftClickCounter > 0) {
--this.leftClickCounter;
}
this.mcProfiler.endStartSection("keyboard");
boolean var8;
while (Keyboard.next()) {
// Spout Start
((SimpleKeyBindingManager) SpoutClient.getInstance().getKeyBindingManager()).pressKey(Keyboard.getEventKey(), Keyboard.getEventKeyState(), ScreenUtil.getType(currentScreen).getCode());
this.thePlayer.handleKeyPress(Keyboard.getEventKey(), Keyboard.getEventKeyState()); // Spout handle key press
// Spout End
KeyBinding.setKeyBindState(Keyboard.getEventKey(), Keyboard.getEventKeyState());
if (Keyboard.getEventKeyState()) {
KeyBinding.onTick(Keyboard.getEventKey());
}
if (this.field_83002_am > 0L) {
if (getSystemTime() - this.field_83002_am >= 6000L) {
throw new ReportedException(new CrashReport("Manually triggered debug crash", new Throwable()));
}
if (!Keyboard.isKeyDown(46) || !Keyboard.isKeyDown(61)) {
this.field_83002_am = -1L;
}
} else if (Keyboard.isKeyDown(46) && Keyboard.isKeyDown(61)) {
this.field_83002_am = getSystemTime();
}
if (Keyboard.getEventKeyState()) {
if (Keyboard.getEventKey() == 87) {
this.toggleFullscreen();
} else {
if (this.currentScreen != null) {
this.currentScreen.handleKeyboardInput();
} else {
if (Keyboard.getEventKey() == 1) {
this.displayInGameMenu();
}
if (Keyboard.getEventKey() == 31 && Keyboard.isKeyDown(61)) {
this.refreshResources();
}
if (Keyboard.getEventKey() == 20 && Keyboard.isKeyDown(61)) {
this.refreshResources();
}
if (Keyboard.getEventKey() == 33 && Keyboard.isKeyDown(61)) {
var8 = Keyboard.isKeyDown(42) | Keyboard.isKeyDown(54);
this.gameSettings.setOptionValue(EnumOptions.RENDER_DISTANCE, var8 ? -1 : 1);
}
if (Keyboard.getEventKey() == 30 && Keyboard.isKeyDown(61)) {
this.renderGlobal.loadRenderers();
}
if (Keyboard.getEventKey() == 35 && Keyboard.isKeyDown(61)) {
this.gameSettings.advancedItemTooltips = !this.gameSettings.advancedItemTooltips;
this.gameSettings.saveOptions();
}
if (Keyboard.getEventKey() == 48 && Keyboard.isKeyDown(61)) {
RenderManager.field_85095_o = !RenderManager.field_85095_o;
}
if (Keyboard.getEventKey() == 25 && Keyboard.isKeyDown(61)) {
this.gameSettings.pauseOnLostFocus = !this.gameSettings.pauseOnLostFocus;
this.gameSettings.saveOptions();
}
if (Keyboard.getEventKey() == 59) {
this.gameSettings.hideGUI = !this.gameSettings.hideGUI;
}
if (Keyboard.getEventKey() == 61) {
this.gameSettings.showDebugInfo = !this.gameSettings.showDebugInfo;
this.gameSettings.showDebugProfilerChart = GuiScreen.isShiftKeyDown();
}
if (Keyboard.getEventKey() == 63) {
++this.gameSettings.thirdPersonView;
if (this.gameSettings.thirdPersonView > 2) {
this.gameSettings.thirdPersonView = 0;
}
}
if (Keyboard.getEventKey() == 66) {
this.gameSettings.smoothCamera = !this.gameSettings.smoothCamera;
}
}
int var9;
// Spout Start
if (Configuration.isHotbarQuickKeysEnabled()) {
for (var9 = 0; var9 < 9; ++var9) {
if (Keyboard.getEventKey() == 2 + var9) {
this.thePlayer.inventory.currentItem = var9;
}
}
}
// Spout End
if (this.gameSettings.showDebugInfo && this.gameSettings.showDebugProfilerChart) {
if (Keyboard.getEventKey() == 11) {
this.updateDebugProfilerName(0);
}
for (var9 = 0; var9 < 9; ++var9) {
if (Keyboard.getEventKey() == 2 + var9) {
this.updateDebugProfilerName(var9 + 1);
}
}
}
}
}
}
var8 = this.gameSettings.chatVisibility != 2;
while (this.gameSettings.keyBindInventory.isPressed()) {
if (this.playerController.func_110738_j()) {
this.thePlayer.func_110322_i();
} else {
this.displayGuiScreen(new GuiInventory(this.thePlayer));
}
}
while (this.gameSettings.keyBindDrop.isPressed()) {
this.thePlayer.dropOneItem(GuiScreen.isCtrlKeyDown());
}
while (this.gameSettings.keyBindChat.isPressed() && var8) {
this.displayGuiScreen(new GuiChat());
}
// Spout Start - Open chat in SP with debug key
if (this.currentScreen == null && this.gameSettings.keyBindCommand.isPressed() && var8 && Keyboard.getEventKey() != Keyboard.KEY_SLASH && isIntegratedServerRunning()) {
this.displayGuiScreen(new GuiChat());
thePlayer.sendChatMessage(ChatColor.RED + "Debug Console Opened");
}
if (currentScreen == null && Keyboard.getEventKey() == Keyboard.KEY_SLASH) {
// Spout End
this.displayGuiScreen(new GuiChat("/"));
}
if (this.thePlayer.isUsingItem()) {
if (!this.gameSettings.keyBindUseItem.pressed) {
this.playerController.onStoppedUsingItem(this.thePlayer);
}
label381:
while (true) {
if (!this.gameSettings.keyBindAttack.isPressed()) {
while (this.gameSettings.keyBindUseItem.isPressed()) {
;
}
while (true) {
if (this.gameSettings.keyBindPickBlock.isPressed()) {
continue;
}
break label381;
}
}
}
} else {
while (this.gameSettings.keyBindAttack.isPressed()) {
this.clickMouse(0);
}
while (this.gameSettings.keyBindUseItem.isPressed()) {
this.clickMouse(1);
}
while (this.gameSettings.keyBindPickBlock.isPressed()) {
this.clickMiddleMouseButton();
}
}
if (this.gameSettings.keyBindUseItem.pressed && this.rightClickDelayTimer == 0 && !this.thePlayer.isUsingItem()) {
this.clickMouse(1);
}
this.sendClickBlockToController(0, this.currentScreen == null && this.gameSettings.keyBindAttack.pressed && this.inGameHasFocus);
}
if (this.theWorld != null) {
if (this.thePlayer != null) {
++this.joinPlayerCounter;
if (this.joinPlayerCounter == 30) {
this.joinPlayerCounter = 0;
this.theWorld.joinEntityInSurroundings(this.thePlayer);
}
}
this.mcProfiler.endStartSection("gameRenderer");
if (!this.isGamePaused) {
this.entityRenderer.updateRenderer();
}
this.mcProfiler.endStartSection("levelRenderer");
if (!this.isGamePaused) {
this.renderGlobal.updateClouds();
}
this.mcProfiler.endStartSection("level");
if (!this.isGamePaused) {
if (this.theWorld.lastLightningBolt > 0) {
--this.theWorld.lastLightningBolt;
}
this.theWorld.updateEntities();
}
if (!this.isGamePaused) {
this.theWorld.setAllowedSpawnTypes(this.theWorld.difficultySetting > 0, true);
try {
this.theWorld.tick();
} catch (Throwable var7) {
var2 = CrashReport.makeCrashReport(var7, "Exception in world tick");
if (this.theWorld == null) {
var3 = var2.makeCategory("Affected level");
var3.addCrashSection("Problem", "Level is null!");
} else {
this.theWorld.addWorldInfoToCrashReport(var2);
}
throw new ReportedException(var2);
}
}
this.mcProfiler.endStartSection("animateTick");
if (!this.isGamePaused && this.theWorld != null) {
this.theWorld.doVoidFogParticles(MathHelper.floor_double(this.thePlayer.posX), MathHelper.floor_double(this.thePlayer.posY), MathHelper.floor_double(this.thePlayer.posZ));
}
this.mcProfiler.endStartSection("particles");
if (!this.isGamePaused) {
this.effectRenderer.updateEffects();
}
} else if (this.myNetworkManager != null) {
this.mcProfiler.endStartSection("pendingConnection");
this.myNetworkManager.processReadPackets();
}
this.mcProfiler.endSection();
this.systemTime = getSystemTime();
}
/**
* Arguments: World foldername, World ingame name, WorldSettings
*/
public void launchIntegratedServer(String par1Str, String par2Str, WorldSettings par3WorldSettings) {
this.loadWorld((WorldClient)null);
System.gc();
ISaveHandler var4 = this.saveLoader.getSaveLoader(par1Str, false);
WorldInfo var5 = var4.loadWorldInfo();
if (var5 == null && par3WorldSettings != null) {
var5 = new WorldInfo(par3WorldSettings, par1Str);
var4.saveWorldInfo(var5);
}
if (par3WorldSettings == null) {
par3WorldSettings = new WorldSettings(var5);
}
this.statFileWriter.readStat(StatList.startGameStat, 1);
this.theIntegratedServer = new IntegratedServer(this, par1Str, par2Str, par3WorldSettings);
this.theIntegratedServer.startServerThread();
this.integratedServerIsRunning = true;
this.loadingScreen.displayProgressMessage(I18n.getString("menu.loadingLevel"));
while (!this.theIntegratedServer.serverIsInRunLoop()) {
String var6 = this.theIntegratedServer.getUserMessage();
if (var6 != null) {
this.loadingScreen.resetProgresAndWorkingMessage(I18n.getString(var6));
} else {
this.loadingScreen.resetProgresAndWorkingMessage("");
}
try {
Thread.sleep(200L);
} catch (InterruptedException var9) {
;
}
}
this.displayGuiScreen((GuiScreen)null);
try {
NetClientHandler var10 = new NetClientHandler(this, this.theIntegratedServer);
this.myNetworkManager = var10.getNetManager();
} catch (IOException var8) {
this.displayCrashReport(this.addGraphicsAndWorldToCrashReport(new CrashReport("Connecting to integrated server", var8)));
}
}
/**
* unloads the current world first
*/
public void loadWorld(WorldClient par1WorldClient) {
this.loadWorld(par1WorldClient, "");
}
/**
* par2Str is displayed on the loading screen to the user unloads the current world first
*/
public void loadWorld(WorldClient par1WorldClient, String par2Str) {
this.statFileWriter.syncStats();
if (par1WorldClient == null) {
NetClientHandler var3 = this.getNetHandler();
if (var3 != null) {
var3.cleanup();
}
if (this.myNetworkManager != null) {
this.myNetworkManager.closeConnections();
}
if (this.theIntegratedServer != null) {
this.theIntegratedServer.initiateShutdown();
}
this.theIntegratedServer = null;
}
this.renderViewEntity = null;
this.myNetworkManager = null;
if (this.loadingScreen != null) {
this.loadingScreen.resetProgressAndMessage(par2Str);
this.loadingScreen.resetProgresAndWorkingMessage("");
}
if (par1WorldClient == null && this.theWorld != null) {
this.setServerData((ServerData)null);
this.integratedServerIsRunning = false;
}
this.sndManager.playStreaming((String)null, 0.0F, 0.0F, 0.0F);
this.sndManager.stopAllSounds();
this.theWorld = par1WorldClient;
if (par1WorldClient != null) {
if (this.renderGlobal != null) {
this.renderGlobal.setWorldAndLoadRenderers(par1WorldClient);
}
if (this.effectRenderer != null) {
this.effectRenderer.clearEffects(par1WorldClient);
}
if (this.thePlayer == null) {
this.thePlayer = this.playerController.func_78754_a(par1WorldClient);
this.playerController.flipPlayer(this.thePlayer);
}
this.thePlayer.preparePlayerToSpawn();
par1WorldClient.spawnEntityInWorld(this.thePlayer);
this.thePlayer.movementInput = new MovementInputFromOptions(this.gameSettings);
this.playerController.setPlayerCapabilities(this.thePlayer);
this.renderViewEntity = this.thePlayer;
// Spout Start
SpoutClient.getInstance().onWorldEnter();
// Spout End
} else {
this.saveLoader.flushCache();
this.thePlayer = null;
SpoutClient.getInstance().onWorldExit();
SpoutClient.getInstance().clearPermissions();
// Spout End
}
System.gc();
this.systemTime = 0L;
}
/**
* A String of renderGlobal.getDebugInfoRenders
*/
public String debugInfoRenders() {
return this.renderGlobal.getDebugInfoRenders();
}
/**
* Gets the information in the F3 menu about how many entities are infront/around you
*/
public String getEntityDebug() {
return this.renderGlobal.getDebugInfoEntities();
}
/**
* Gets the name of the world's current chunk provider
*/
public String getWorldProviderName() {
return this.theWorld.getProviderName();
}
/**
* A String of how many entities are in the world
*/
public String debugInfoEntities() {
return "P: " + this.effectRenderer.getStatistics() + ". T: " + this.theWorld.getDebugLoadedEntities();
}
public void setDimensionAndSpawnPlayer(int par1) {
this.theWorld.setSpawnLocation();
this.theWorld.removeAllEntities();
int var2 = 0;
String var3 = null;
if (this.thePlayer != null) {
var2 = this.thePlayer.entityId;
this.theWorld.removeEntity(this.thePlayer);
var3 = this.thePlayer.func_142021_k();
}
this.renderViewEntity = null;
this.thePlayer = this.playerController.func_78754_a(this.theWorld);
this.thePlayer.dimension = par1;
this.renderViewEntity = this.thePlayer;
this.thePlayer.preparePlayerToSpawn();
this.thePlayer.func_142020_c(var3);
this.theWorld.spawnEntityInWorld(this.thePlayer);
this.playerController.flipPlayer(this.thePlayer);
this.thePlayer.movementInput = new MovementInputFromOptions(this.gameSettings);
this.thePlayer.entityId = var2;
this.playerController.setPlayerCapabilities(this.thePlayer);
//ToDo: Needs var9.func_110138_aP update.
// Spout Start
/*
EntityPlayer var9 = this.thePlayer;
if (var9 != null) {
this.thePlayer.setData(var9.getData()); // Even in MP still need to copy Spout data across
if (var9.health <= 0) {
String name = "Death " + new SimpleDateFormat("dd-MM-yyyy").format(new Date());
Waypoint death = new Waypoint(name, (int)var9.posX, (int)var9.posY, (int)var9.posZ, true);
death.deathpoint = true;
MinimapConfig.getInstance().addWaypoint(death);
}
}*/
// Spout End
if (this.currentScreen instanceof GuiGameOver) {
this.displayGuiScreen((GuiScreen)null);
}
}
/**
* Gets whether this is a demo or not.
*/
public final boolean isDemo() {
return this.isDemo;
}
/**
* Returns the NetClientHandler.
*/
public NetClientHandler getNetHandler() {
return this.thePlayer != null ? this.thePlayer.sendQueue : null;
}
public static boolean isGuiEnabled() {
return theMinecraft == null || !theMinecraft.gameSettings.hideGUI;
}
public static boolean isFancyGraphicsEnabled() {
return theMinecraft != null && theMinecraft.gameSettings.fancyGraphics;
}
/**
* Returns if ambient occlusion is enabled
*/
public static boolean isAmbientOcclusionEnabled() {
// Spout Start
return theMinecraft != null && Configuration.ambientOcclusion;
// Spout End
}
public static boolean isDebugInfoEnabled() {
return theMinecraft != null && theMinecraft.gameSettings.showDebugInfo;
}
/**
* Returns true if the message is a client command and should not be sent to the server. However there are no such
* commands at this point in time.
*/
public boolean handleClientCommand(String par1Str) {
return false;
}
/**
* Called when the middle mouse button gets clicked
*/
private void clickMiddleMouseButton() {
if (this.objectMouseOver != null) {
boolean var1 = this.thePlayer.capabilities.isCreativeMode;
int var3 = 0;
boolean var4 = false;
int var2;
int var5;
if (this.objectMouseOver.typeOfHit == EnumMovingObjectType.TILE) {
var5 = this.objectMouseOver.blockX;
int var6 = this.objectMouseOver.blockY;
int var7 = this.objectMouseOver.blockZ;
Block var8 = Block.blocksList[this.theWorld.getBlockId(var5, var6, var7)];
if (var8 == null) {
return;
}
var2 = var8.idPicked(this.theWorld, var5, var6, var7);
if (var2 == 0) {
return;
}
var4 = Item.itemsList[var2].getHasSubtypes();
int var9 = var2 < 256 && !Block.blocksList[var8.blockID].isFlowerPot() ? var2 : var8.blockID;
var3 = Block.blocksList[var9].getDamageValue(this.theWorld, var5, var6, var7);
} else {
if (this.objectMouseOver.typeOfHit != EnumMovingObjectType.ENTITY || this.objectMouseOver.entityHit == null || !var1) {
return;
}
if (this.objectMouseOver.entityHit instanceof EntityPainting) {
var2 = Item.painting.itemID;
} else if (this.objectMouseOver.entityHit instanceof EntityLeashKnot) {
var2 = Item.leash.itemID;
} else if (this.objectMouseOver.entityHit instanceof EntityItemFrame) {
EntityItemFrame var10 = (EntityItemFrame)this.objectMouseOver.entityHit;
if (var10.getDisplayedItem() == null) {
var2 = Item.itemFrame.itemID;
} else {
var2 = var10.getDisplayedItem().itemID;
var3 = var10.getDisplayedItem().getItemDamage();
var4 = true;
}
} else if (this.objectMouseOver.entityHit instanceof EntityMinecart) {
EntityMinecart var11 = (EntityMinecart)this.objectMouseOver.entityHit;
if (var11.getMinecartType() == 2) {
var2 = Item.minecartPowered.itemID;
} else if (var11.getMinecartType() == 1) {
var2 = Item.minecartCrate.itemID;
} else if (var11.getMinecartType() == 3) {
var2 = Item.minecartTnt.itemID;
} else if (var11.getMinecartType() == 5) {
var2 = Item.minecartHopper.itemID;
} else {
var2 = Item.minecartEmpty.itemID;
}
} else if (this.objectMouseOver.entityHit instanceof EntityBoat) {
var2 = Item.boat.itemID;
} else {
var2 = Item.monsterPlacer.itemID;
var3 = EntityList.getEntityID(this.objectMouseOver.entityHit);
var4 = true;
if (var3 <= 0 || !EntityList.entityEggs.containsKey(Integer.valueOf(var3))) {
return;
}
}
}
this.thePlayer.inventory.setCurrentItem(var2, var3, var4, var1);
if (var1) {
var5 = this.thePlayer.inventoryContainer.inventorySlots.size() - 9 + this.thePlayer.inventory.currentItem;
this.playerController.sendSlotPacket(this.thePlayer.inventory.getStackInSlot(this.thePlayer.inventory.currentItem), var5);
}
}
}
/**
* adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report
*/
public CrashReport addGraphicsAndWorldToCrashReport(CrashReport par1CrashReport) {
par1CrashReport.getCategory().addCrashSectionCallable("Launched Version", new CallableLaunchedVersion(this));
par1CrashReport.getCategory().addCrashSectionCallable("LWJGL", new CallableLWJGLVersion(this));
par1CrashReport.getCategory().addCrashSectionCallable("OpenGL", new CallableGLInfo(this));
par1CrashReport.getCategory().addCrashSectionCallable("Is Modded", new CallableModded(this));
par1CrashReport.getCategory().addCrashSectionCallable("Type", new CallableType2(this));
par1CrashReport.getCategory().addCrashSectionCallable("Resource Pack", new CallableTexturePack(this));
par1CrashReport.getCategory().addCrashSectionCallable("Current Language", new CallableClientProfiler(this));
par1CrashReport.getCategory().addCrashSectionCallable("Profiler Position", new CallableClientMemoryStats(this));
par1CrashReport.getCategory().addCrashSectionCallable("Vec3 Pool Size", new MinecraftINNER13(this));
if (this.theWorld != null) {
this.theWorld.addWorldInfoToCrashReport(par1CrashReport);
}
return par1CrashReport;
}
/**
* Return the singleton Minecraft instance for the game
*/
public static Minecraft getMinecraft() {
return theMinecraft;
}
public void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper) {
par1PlayerUsageSnooper.addData("fps", Integer.valueOf(debugFPS));
par1PlayerUsageSnooper.addData("texpack_name", this.mcResourcePackRepository.getResourcePackName());
par1PlayerUsageSnooper.addData("vsync_enabled", Boolean.valueOf(this.gameSettings.enableVsync));
par1PlayerUsageSnooper.addData("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
par1PlayerUsageSnooper.addData("display_type", this.fullscreen ? "fullscreen" : "windowed");
par1PlayerUsageSnooper.addData("run_time", Long.valueOf((MinecraftServer.getSystemTimeMillis() - par1PlayerUsageSnooper.func_130105_g()) / 60L * 1000L));
if (this.theIntegratedServer != null && this.theIntegratedServer.getPlayerUsageSnooper() != null) {
par1PlayerUsageSnooper.addData("snooper_partner", this.theIntegratedServer.getPlayerUsageSnooper().getUniqueID());
}
}
public void addServerTypeToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper) {
par1PlayerUsageSnooper.addData("opengl_version", GL11.glGetString(GL11.GL_VERSION));
par1PlayerUsageSnooper.addData("opengl_vendor", GL11.glGetString(GL11.GL_VENDOR));
par1PlayerUsageSnooper.addData("client_brand", ClientBrandRetriever.getClientModName());
par1PlayerUsageSnooper.addData("launched_version", this.launchedVersion);
ContextCapabilities var2 = GLContext.getCapabilities();
par1PlayerUsageSnooper.addData("gl_caps[ARB_multitexture]", Boolean.valueOf(var2.GL_ARB_multitexture));
par1PlayerUsageSnooper.addData("gl_caps[ARB_multisample]", Boolean.valueOf(var2.GL_ARB_multisample));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_cube_map]", Boolean.valueOf(var2.GL_ARB_texture_cube_map));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_blend]", Boolean.valueOf(var2.GL_ARB_vertex_blend));
par1PlayerUsageSnooper.addData("gl_caps[ARB_matrix_palette]", Boolean.valueOf(var2.GL_ARB_matrix_palette));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_program]", Boolean.valueOf(var2.GL_ARB_vertex_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_shader]", Boolean.valueOf(var2.GL_ARB_vertex_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_program]", Boolean.valueOf(var2.GL_ARB_fragment_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_shader]", Boolean.valueOf(var2.GL_ARB_fragment_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_shader_objects]", Boolean.valueOf(var2.GL_ARB_shader_objects));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_buffer_object]", Boolean.valueOf(var2.GL_ARB_vertex_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_framebuffer_object]", Boolean.valueOf(var2.GL_ARB_framebuffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_pixel_buffer_object]", Boolean.valueOf(var2.GL_ARB_pixel_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_uniform_buffer_object]", Boolean.valueOf(var2.GL_ARB_uniform_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_non_power_of_two]", Boolean.valueOf(var2.GL_ARB_texture_non_power_of_two));
par1PlayerUsageSnooper.addData("gl_caps[gl_max_vertex_uniforms]", Integer.valueOf(GL11.glGetInteger(GL20.GL_MAX_VERTEX_UNIFORM_COMPONENTS)));
par1PlayerUsageSnooper.addData("gl_caps[gl_max_fragment_uniforms]", Integer.valueOf(GL11.glGetInteger(GL20.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS)));
par1PlayerUsageSnooper.addData("gl_max_texture_size", Integer.valueOf(getGLMaximumTextureSize()));
}
/**
* Used in the usage snooper.
*/
public static int getGLMaximumTextureSize() {
for (int var0 = 16384; var0 > 0; var0 >>= 1) {
GL11.glTexImage2D(GL11.GL_PROXY_TEXTURE_2D, 0, GL11.GL_RGBA, var0, var0, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, (ByteBuffer)null);
int var1 = GL11.glGetTexLevelParameteri(GL11.GL_PROXY_TEXTURE_2D, 0, GL11.GL_TEXTURE_WIDTH);
if (var1 != 0) {
return var0;
}
}
return -1;
}
/**
* Returns whether snooping is enabled or not.
*/
public boolean isSnooperEnabled() {
return this.gameSettings.snooperEnabled;
}
/**
* Set the current ServerData instance.
*/
public void setServerData(ServerData par1ServerData) {
this.currentServerData = par1ServerData;
}
public boolean isIntegratedServerRunning() {
return this.integratedServerIsRunning;
}
/**
* Returns true if there is only one player playing, and the current server is the integrated one.
*/
public boolean isSingleplayer() {
return this.integratedServerIsRunning && this.theIntegratedServer != null;
}
/**
* Returns the currently running integrated server
*/
public IntegratedServer getIntegratedServer() {
return this.theIntegratedServer;
}
public static void stopIntegratedServer() {
if (theMinecraft != null) {
IntegratedServer var0 = theMinecraft.getIntegratedServer();
if (var0 != null) {
var0.stopServer();
}
}
}
/**
* Returns the PlayerUsageSnooper instance.
*/
public PlayerUsageSnooper getPlayerUsageSnooper() {
return this.usageSnooper;
}
/**
* Gets the system time in milliseconds.
*/
public static long getSystemTime() {
return Sys.getTime() * 1000L / Sys.getTimerResolution();
}
/**
* Returns whether we're in full screen or not.
*/
public boolean isFullScreen() {
return this.fullscreen;
}
public ILogAgent getLogAgent() {
return this.mcLogAgent;
}
public Session getSession() {
return this.session;
}
public Proxy getProxy() {
return this.proxy;
}
public TextureManager getTextureManager() {
return this.renderEngine;
}
public ResourceManager getResourceManager() {
return this.mcResourceManager;
}
public ResourcePackRepository getResourcePackRepository() {
return this.mcResourcePackRepository;
}
public LanguageManager getLanguageManager() {
return this.mcLanguageManager;
}
static String getLaunchedVersion(Minecraft par0Minecraft) {
return par0Minecraft.launchedVersion;
}
static LanguageManager func_142024_b(Minecraft par0Minecraft) {
return par0Minecraft.mcLanguageManager;
}
// Spout Start
public boolean isMultiplayerWorld() {
return theWorld != null && theWorld.isRemote;
}
// Spout End
}