package net.minecraft.src;
import java.util.Iterator;
import net.minecraft.src.DamageSource;
import org.spoutcraft.api.Spoutcraft;
import org.spoutcraft.api.material.CustomBlock;
import org.spoutcraft.api.material.MaterialData;
public class EntityItem extends Entity {
/**
* The age of this EntityItem (used to animate it up and down as well as expire it)
*/
public int age;
public int delayBeforeCanPickup;
/** The health of this EntityItem. (For example, damage for tools) */
private int health;
/** The EntityItem's random initial float height. */
public float hoverStart;
public EntityItem(World par1World, double par2, double par4, double par6) {
super(par1World);
this.health = 5;
this.hoverStart = (float)(Math.random() * Math.PI * 2.0D);
this.setSize(0.25F, 0.25F);
this.yOffset = this.height / 2.0F;
this.setPosition(par2, par4, par6);
this.rotationYaw = (float)(Math.random() * 360.0D);
this.motionX = (double)((float)(Math.random() * 0.20000000298023224D - 0.10000000149011612D));
this.motionY = 0.20000000298023224D;
this.motionZ = (double)((float)(Math.random() * 0.20000000298023224D - 0.10000000149011612D));
}
public EntityItem(World par1World, double par2, double par4, double par6, ItemStack par8ItemStack) {
this(par1World, par2, par4, par6);
this.setEntityItemStack(par8ItemStack);
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
protected boolean canTriggerWalking() {
return false;
}
public EntityItem(World par1World) {
super(par1World);
this.health = 5;
this.hoverStart = (float)(Math.random() * Math.PI * 2.0D);
this.setSize(0.25F, 0.25F);
this.yOffset = this.height / 2.0F;
}
protected void entityInit() {
this.getDataWatcher().addObjectByDataType(10, 5);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate() {
super.onUpdate();
if (this.delayBeforeCanPickup > 0) {
--this.delayBeforeCanPickup;
}
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= 0.03999999910593033D;
this.noClip = this.pushOutOfBlocks(this.posX, (this.boundingBox.minY + this.boundingBox.maxY) / 2.0D, this.posZ);
this.moveEntity(this.motionX, this.motionY, this.motionZ);
boolean var1 = (int)this.prevPosX != (int)this.posX || (int)this.prevPosY != (int)this.posY || (int)this.prevPosZ != (int)this.posZ;
if (var1 || this.ticksExisted % 25 == 0) {
if (this.worldObj.getBlockMaterial(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)) == Material.lava) {
this.motionY = 0.20000000298023224D;
this.motionX = (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
this.motionZ = (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
this.playSound("random.fizz", 0.4F, 2.0F + this.rand.nextFloat() * 0.4F);
}
if (!this.worldObj.isRemote) {
this.searchForOtherItemsNearby();
}
}
float var2 = 0.98F;
if (this.onGround) {
var2 = 0.58800006F;
int var3 = this.worldObj.getBlockId(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ));
if (var3 > 0) {
var2 = Block.blocksList[var3].slipperiness * 0.98F;
// Spout Start
if (!worldObj.isRemote) {
int x = MathHelper.floor_double(this.posX);
int y = MathHelper.floor_double(this.boundingBox.minY) - 1;
int z = MathHelper.floor_double(this.posZ);
short customId = Spoutcraft.getChunkAt(worldObj, x, y, z).getCustomBlockId(x, y, z);
if (customId > 0) {
CustomBlock block = MaterialData.getCustomBlock(customId);
if (block != null) {
var2 = block.getFriction() * 0.98F;
}
}
}
// Spout End
}
}
this.motionX *= (double)var2;
this.motionY *= 0.9800000190734863D;
this.motionZ *= (double)var2;
if (this.onGround) {
this.motionY *= -0.5D;
}
++this.age;
if (!this.worldObj.isRemote && this.age >= 6000) {
this.setDead();
}
}
/**
* Looks for other itemstacks nearby and tries to stack them together
*/
private void searchForOtherItemsNearby() {
Iterator var1 = this.worldObj.getEntitiesWithinAABB(EntityItem.class, this.boundingBox.expand(0.5D, 0.0D, 0.5D)).iterator();
while (var1.hasNext()) {
EntityItem var2 = (EntityItem)var1.next();
this.combineItems(var2);
}
}
/**
* Tries to merge this item with the item passed as the parameter. Returns true if successful. Either this item or the
* other item will be removed from the world.
*/
public boolean combineItems(EntityItem par1EntityItem) {
if (par1EntityItem == this) {
return false;
} else if (par1EntityItem.isEntityAlive() && this.isEntityAlive()) {
ItemStack var2 = this.getEntityItem();
ItemStack var3 = par1EntityItem.getEntityItem();
if (var3.getItem() != var2.getItem()) {
return false;
} else if (var3.hasTagCompound() ^ var2.hasTagCompound()) {
return false;
} else if (var3.hasTagCompound() && !var3.getTagCompound().equals(var2.getTagCompound())) {
return false;
} else if (var3.getItem().getHasSubtypes() && var3.getItemDamage() != var2.getItemDamage()) {
return false;
} else if (var3.stackSize < var2.stackSize) {
return par1EntityItem.combineItems(this);
} else if (var3.stackSize + var2.stackSize > var3.getMaxStackSize()) {
return false;
} else {
var3.stackSize += var2.stackSize;
par1EntityItem.delayBeforeCanPickup = Math.max(par1EntityItem.delayBeforeCanPickup, this.delayBeforeCanPickup);
par1EntityItem.age = Math.min(par1EntityItem.age, this.age);
par1EntityItem.setEntityItemStack(var3);
this.setDead();
return true;
}
} else {
return false;
}
}
/**
* sets the age of the item so that it'll despawn one minute after it has been dropped (instead of five). Used when
* items are dropped from players in creative mode
*/
public void setAgeToCreativeDespawnTime() {
this.age = 4800;
}
/**
* Returns if this entity is in water and will end up adding the waters velocity to the entity
*/
public boolean handleWaterMovement() {
return this.worldObj.handleMaterialAcceleration(this.boundingBox, Material.water, this);
}
/**
* Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args: amountDamage
*/
protected void dealFireDamage(int par1) {
this.attackEntityFrom(DamageSource.inFire, (float)par1);
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2) {
if (this.isEntityInvulnerable()) {
return false;
} else if (this.getEntityItem() != null && this.getEntityItem().itemID == Item.netherStar.itemID && par1DamageSource.isExplosion()) {
return false;
} else {
this.setBeenAttacked();
this.health = (int)((float)this.health - par2);
if (this.health <= 0) {
this.setDead();
}
return false;
}
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) {
par1NBTTagCompound.setShort("Health", (short)((byte)this.health));
par1NBTTagCompound.setShort("Age", (short)this.age);
if (this.getEntityItem() != null) {
par1NBTTagCompound.setCompoundTag("Item", this.getEntityItem().writeToNBT(new NBTTagCompound()));
}
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) {
this.health = par1NBTTagCompound.getShort("Health") & 255;
this.age = par1NBTTagCompound.getShort("Age");
NBTTagCompound var2 = par1NBTTagCompound.getCompoundTag("Item");
this.setEntityItemStack(ItemStack.loadItemStackFromNBT(var2));
if (this.getEntityItem() == null) {
this.setDead();
}
}
/**
* Called by a player entity when they collide with an entity
*/
public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) {
if (!this.worldObj.isRemote) {
ItemStack var2 = this.getEntityItem();
int var3 = var2.stackSize;
if (this.delayBeforeCanPickup == 0 && par1EntityPlayer.inventory.addItemStackToInventory(var2)) {
if (var2.itemID == Block.wood.blockID) {
par1EntityPlayer.triggerAchievement(AchievementList.mineWood);
}
if (var2.itemID == Item.leather.itemID) {
par1EntityPlayer.triggerAchievement(AchievementList.killCow);
}
if (var2.itemID == Item.diamond.itemID) {
par1EntityPlayer.triggerAchievement(AchievementList.diamonds);
}
if (var2.itemID == Item.blazeRod.itemID) {
par1EntityPlayer.triggerAchievement(AchievementList.blazeRod);
}
this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
par1EntityPlayer.onItemPickup(this, var3);
if (var2.stackSize <= 0) {
this.setDead();
}
}
}
}
/**
* Gets the username of the entity.
*/
public String getEntityName() {
return StatCollector.translateToLocal("item." + this.getEntityItem().getUnlocalizedName());
}
/**
* If returns false, the item will not inflict any damage against entities.
*/
public boolean canAttackWithItem() {
return false;
}
/**
* Teleports the entity to another dimension. Params: Dimension number to teleport to
*/
public void travelToDimension(int par1) {
super.travelToDimension(par1);
if (!this.worldObj.isRemote) {
this.searchForOtherItemsNearby();
}
}
/**
* Returns the ItemStack corresponding to the Entity (Note: if no item exists, will log an error but still return an
* ItemStack containing Block.stone)
*/
public ItemStack getEntityItem() {
ItemStack var1 = this.getDataWatcher().getWatchableObjectItemStack(10);
if (var1 == null) {
if (this.worldObj != null) {
this.worldObj.getWorldLogAgent().logSevere("Item entity " + this.entityId + " has no item?!");
}
return new ItemStack(Block.stone);
} else {
return var1;
}
}
/**
* Sets the ItemStack for this entity
*/
public void setEntityItemStack(ItemStack par1ItemStack) {
this.getDataWatcher().updateObject(10, par1ItemStack);
this.getDataWatcher().setObjectWatched(10);
}
}