package net.minecraft.src;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import com.prupe.mcpatcher.sky.FireworksHelper;
import org.newdawn.slick.opengl.Texture;
//Spout Start
import org.spoutcraft.api.block.design.BlockDesign;
import org.spoutcraft.api.Spoutcraft;
import org.spoutcraft.api.material.CustomBlock;
import org.spoutcraft.api.material.MaterialData;
import org.spoutcraft.client.io.CustomTextureManager;
import org.spoutcraft.client.SpoutClient;
import org.spoutcraft.client.block.SpoutcraftChunk;
import org.spoutcraft.client.config.Configuration;
//Spout End
public class EffectRenderer {
private static final ResourceLocation particleTextures = new ResourceLocation("textures/particle/particles.png");
/** Reference to the World object. */
// MCPatcher Start - protected to public
public World worldObj;
// MCPatcher End
private List[] fxLayers = new List[5];
private TextureManager renderer;
/** RNG. */
private Random rand = new Random();
public EffectRenderer(World par1World, TextureManager par2TextureManager) {
if (par1World != null) {
this.worldObj = par1World;
}
this.renderer = par2TextureManager;
for (int var3 = 0; var3 < 5; ++var3) {
this.fxLayers[var3] = new ArrayList();
}
}
public void addEffect(EntityFX par1EntityFX) {
int var2 = FireworksHelper.getFXLayer(par1EntityFX);
if (this.fxLayers[var2].size() >= 4000) {
this.fxLayers[var2].remove(0);
}
this.fxLayers[var2].add(par1EntityFX);
}
public void updateEffects() {
for (int var1 = 0; var1 < 5; ++var1) {
for (int var2 = 0; var2 < this.fxLayers[var1].size(); ++var2) {
EntityFX var3 = (EntityFX)this.fxLayers[var1].get(var2);
var3.onUpdate();
if (var3.isDead) {
this.fxLayers[var1].remove(var2--);
}
}
}
}
/**
* Renders all current particles. Args player, partialTickTime
*/
public void renderParticles(Entity par1Entity, float par2) {
float var3 = ActiveRenderInfo.rotationX;
float var4 = ActiveRenderInfo.rotationZ;
float var5 = ActiveRenderInfo.rotationYZ;
float var6 = ActiveRenderInfo.rotationXY;
float var7 = ActiveRenderInfo.rotationXZ;
EntityFX.interpPosX = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
EntityFX.interpPosY = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
EntityFX.interpPosZ = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
for (int var8 = 0; var8 < 5; ++var8) {
if (!FireworksHelper.skipThisLayer(this.fxLayers[var8].isEmpty(), var8)) {
switch (var8) {
case 0:
default:
this.renderer.bindTexture(particleTextures);
break;
case 1:
this.renderer.bindTexture(TextureMap.locationBlocksTexture);
break;
case 2:
this.renderer.bindTexture(TextureMap.locationItemsTexture);
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDepthMask(false);
GL11.glEnable(GL11.GL_BLEND);
FireworksHelper.setParticleBlendMethod(var8);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.003921569F);
Tessellator var9 = Tessellator.instance;
var9.startDrawingQuads();
for (int var10 = 0; var10 < this.fxLayers[var8].size(); ++var10) {
EntityFX var11 = (EntityFX)this.fxLayers[var8].get(var10);
var9.setBrightness(var11.getBrightnessForRender(par2));
var11.renderParticle(var9, par2, var3, var7, var4, var5, var6);
}
var9.draw();
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthMask(true);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
}
}
}
public void renderLitParticles(Entity par1Entity, float par2) {
float var3 = 0.017453292F;
float var4 = MathHelper.cos(par1Entity.rotationYaw * 0.017453292F);
float var5 = MathHelper.sin(par1Entity.rotationYaw * 0.017453292F);
float var6 = -var5 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
float var7 = var4 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
float var8 = MathHelper.cos(par1Entity.rotationPitch * 0.017453292F);
byte var9 = 3;
List var10 = this.fxLayers[var9];
if (!var10.isEmpty()) {
Tessellator var11 = Tessellator.instance;
for (int var12 = 0; var12 < var10.size(); ++var12) {
EntityFX var13 = (EntityFX)var10.get(var12);
var11.setBrightness(var13.getBrightnessForRender(par2));
var13.renderParticle(var11, par2, var4, var8, var5, var6, var7);
}
}
}
public void clearEffects(World par1World) {
this.worldObj = par1World;
for (int var2 = 0; var2 < 5; ++var2) {
this.fxLayers[var2].clear();
}
}
public void addBlockDestroyEffects(int par1, int par2, int par3, int par4, int par5) {
if (par4 != 0) {
Block var6 = Block.blocksList[par4];
// Spout Start
Texture texture = null;
short customId = 0;
if (SpoutClient.getInstance().getRawWorld() != null) {
SpoutcraftChunk sChunk = Spoutcraft.getChunkAt(SpoutClient.getInstance().getRawWorld(), par1, par2, par3);
customId = sChunk.getCustomBlockId(par1, par2, par3);
short[] customBlockIds = sChunk.getCustomBlockIds();
byte[] customBlockData = sChunk.getCustomBlockData();
if (customId > 0) {
if (Configuration.displayCustomParticles) {
CustomBlock block = MaterialData.getCustomBlock(customId);
if (block != null) {
BlockDesign design = block.getBlockDesign(customBlockData[customId]);
if (design != null) {
texture = CustomTextureManager.getTextureFromUrl(block.getAddon(), design.getTextureURL());
}
}
} else {
return;
}
}
}
// Spout End
byte var7 = 4;
for (int var8 = 0; var8 < var7; ++var8) {
for (int var9 = 0; var9 < var7; ++var9) {
for (int var10 = 0; var10 < var7; ++var10) {
double var11 = (double)par1 + ((double)var8 + 0.5D) / (double)var7;
double var13 = (double)par2 + ((double)var9 + 0.5D) / (double)var7;
double var15 = (double)par3 + ((double)var10 + 0.5D) / (double)var7;
this.addEffect((new EntityDiggingFX(this.worldObj, var11, var13, var15, var11 - (double)par1 - 0.5D, var13 - (double)par2 - 0.5D, var15 - (double)par3 - 0.5D, var6, par5, texture)).applyColourMultiplier(par1, par2, par3));
}
}
}
}
}
/**
* Adds block hit particles for the specified block. Args: x, y, z, sideHit
*/
public void addBlockHitEffects(int par1, int par2, int par3, int par4) {
int var5 = this.worldObj.getBlockId(par1, par2, par3);
if (var5 != 0) {
Block var6 = Block.blocksList[var5];
// Spout Start
Texture texture = null;
short customId = 0;
if (SpoutClient.getInstance().getRawWorld() != null) {
SpoutcraftChunk sChunk = Spoutcraft.getChunkAt(SpoutClient.getInstance().getRawWorld(), par1, par2, par3);
customId = sChunk.getCustomBlockId(par1, par2, par3);
short[] customBlockIds = sChunk.getCustomBlockIds();
byte[] customBlockData = sChunk.getCustomBlockData();
if (customId > 0) {
if (Configuration.displayCustomParticles) {
CustomBlock block = MaterialData.getCustomBlock(customId);
if (block != null) {
BlockDesign design = block.getBlockDesign(customBlockData[customId]);
if (design != null) {
texture = CustomTextureManager.getTextureFromUrl(block.getAddon(), design.getTextureURL());
}
}
} else {
return;
}
}
}
// Spout End
float var7 = 0.1F;
double var8 = (double)par1 + this.rand.nextDouble() * (var6.getBlockBoundsMaxX() - var6.getBlockBoundsMinX() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinX();
double var10 = (double)par2 + this.rand.nextDouble() * (var6.getBlockBoundsMaxY() - var6.getBlockBoundsMinY() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinY();
double var12 = (double)par3 + this.rand.nextDouble() * (var6.getBlockBoundsMaxZ() - var6.getBlockBoundsMinZ() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinZ();
if (par4 == 0) {
var10 = (double)par2 + var6.getBlockBoundsMinY() - (double)var7;
}
if (par4 == 1) {
var10 = (double)par2 + var6.getBlockBoundsMaxY() + (double)var7;
}
if (par4 == 2) {
var12 = (double)par3 + var6.getBlockBoundsMinZ() - (double)var7;
}
if (par4 == 3) {
var12 = (double)par3 + var6.getBlockBoundsMaxZ() + (double)var7;
}
if (par4 == 4) {
var8 = (double)par1 + var6.getBlockBoundsMinX() - (double)var7;
}
if (par4 == 5) {
var8 = (double)par1 + var6.getBlockBoundsMaxX() + (double)var7;
}
this.addEffect((new EntityDiggingFX(this.worldObj, var8, var10, var12, 0.0D, 0.0D, 0.0D, var6, this.worldObj.getBlockMetadata(par1, par2, par3), texture)).applyColourMultiplier(par1, par2, par3).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F));
}
}
public String getStatistics() {
return "" + (this.fxLayers[0].size() + this.fxLayers[1].size() + this.fxLayers[2].size());
}
}