package edu.mit.blocks.codeblockutil;
import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.geom.Rectangle2D;
public class CBorderlessButton extends CButton {
private static final long serialVersionUID = 328149080229L;
public CBorderlessButton(String text) {
super(Color.black, CGraphite.blue, text);
}
/**
* re paints this
*/
@Override
public void paint(Graphics g) {
// Set up graphics and buffer
//super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
// Set up first layer
int buttonHeight = this.getHeight() - (INSET * 2);
int buttonWidth = this.getWidth() - (INSET * 2);
if (this.focus) {
int arc = buttonHeight / 3;
Color topColoring;
Color bottomColoring;
if (this.pressed || this.selected) {
topColoring = this.selectedColor.darker();
bottomColoring = CGraphite.blue;
} else {
topColoring = this.buttonColor;
bottomColoring = this.buttonColor;
}
// Paint the first layer
g2.setPaint(new GradientPaint(0, 0, topColoring, 0, buttonHeight, bottomColoring, false));
g2.fillRoundRect(INSET, INSET, buttonWidth, buttonHeight, arc, arc);
g2.setColor(Color.darkGray);
g2.drawRoundRect(INSET, INSET, buttonWidth, buttonHeight, arc, arc);
// set up paint data fields for second layer
int highlightHeight = buttonHeight / 2 - HIGHLIGHT_INSET;
int highlightWidth = buttonWidth - (HIGHLIGHT_INSET * 2) + 1;
if (this.pressed || this.selected) {
topColoring = Color.white;
bottomColoring = this.selectedColor;
} else {
topColoring = Color.white;
bottomColoring = Color.darkGray;
}
// Paint the second layer
g2.setPaint(new GradientPaint(0, 0, topColoring, 0, buttonHeight, bottomColoring, false));
g2.fillRoundRect(INSET + HIGHLIGHT_INSET, INSET + HIGHLIGHT_INSET + 1, highlightWidth, highlightHeight, arc, arc);
}
// Draw the text (if any)
if (this.getText() != null) {
g2.setColor(Color.white);
Font font = g2.getFont().deriveFont((float) (((float) buttonHeight) * .5));
g2.setFont(font);
FontMetrics metrics = g2.getFontMetrics();
Rectangle2D textBounds = metrics.getStringBounds(this.getText(), g2);
float x = (float) ((this.getWidth() / 2) - (textBounds.getWidth() / 2));
float y = (float) ((this.getHeight() / 2) + (textBounds.getHeight() / 2)) - metrics.getDescent();
g2.drawString(this.getText(), x, y);
}
}
}