Package l2p.gameserver.clientpackets

Source Code of l2p.gameserver.clientpackets.RequestEvaluate

package l2p.gameserver.clientpackets;

import l2p.gameserver.cache.Msg;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.serverpackets.SystemMessage;

public class RequestEvaluate extends L2GameClientPacket
{
  @SuppressWarnings("unused")
  private int _targetid;

  @Override
  public void readImpl()
  {
    _targetid = readD();
  }

  @Override
  public void runImpl()
  {
    SystemMessage sm;
    L2Player activeChar = getClient().getActiveChar();
    if(activeChar == null)
    {
      return;
    }
    if(!activeChar.getPlayerAccess().CanEvaluate)
    {
      return;
    }
    if(activeChar.getTarget() == null)
    {
      activeChar.sendPacket(Msg.THAT_IS_THE_INCORRECT_TARGET);
      return;
    }
    L2Player target = activeChar.getTarget().getPlayer();
    if(target == null)
    {
      activeChar.sendPacket(Msg.THAT_IS_THE_INCORRECT_TARGET);
      return;
    }
    if(activeChar.getLevel() < 10)
    {
      sm = Msg.ONLY_LEVEL_SUP_10_CAN_RECOMMEND;
      activeChar.sendPacket(sm);
      return;
    }
    if(target == activeChar)
    {
      sm = Msg.YOU_CANNOT_RECOMMEND_YOURSELF;
      activeChar.sendPacket(sm);
      return;
    }
    if(activeChar.getRecomLeft() <= 0)
    {
      sm = Msg.NO_MORE_RECOMMENDATIONS_TO_HAVE;
      activeChar.sendPacket(sm);
      return;
    }
    if(target.getRecomHave() >= 255)
    {
      sm = Msg.YOU_NO_LONGER_RECIVE_A_RECOMMENDATION;
      activeChar.sendPacket(sm);
      return;
    }
    if(!activeChar.canRecom(target))
    {
      sm = Msg.THAT_CHARACTER_IS_RECOMMENDED;
      activeChar.sendPacket(sm);
      return;
    }
    activeChar.giveRecom(target);
    sm = new SystemMessage(SystemMessage.YOU_HAVE_RECOMMENDED_C1_YOU_HAVE_S2_RECOMMENDATIONS_LEFT);
    sm.addString(target.getName());
    sm.addNumber(activeChar.getRecomLeft());
    activeChar.sendPacket(sm);
    sm = new SystemMessage(SystemMessage.YOU_HAVE_BEEN_RECOMMENDED_BY_C1);
    sm.addString(activeChar.getName());
    target.sendPacket(sm);
    activeChar.sendUserInfo(false);
    target.broadcastUserInfo(true);
  }
}
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