Package com.l2jfrozen.gameserver.handler.itemhandlers

Source Code of com.l2jfrozen.gameserver.handler.itemhandlers.BeastSpice

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2FeedableBeastInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

public class BeastSpice implements IItemHandler
{
  // Golden Spice, Crystal Spice
  private static final int[] ITEM_IDS =
  {
      6643, 6644
  };

  @Override
  public void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
    if(!(playable instanceof L2PcInstance))
      return;

    L2PcInstance activeChar = (L2PcInstance) playable;

    if(!(activeChar.getTarget() instanceof L2FeedableBeastInstance))
    {
      activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
      return;
    }

    L2Object[] targets = new L2Object[1];
    targets[0] = activeChar.getTarget();

    int itemId = item.getItemId();
    if(itemId == 6643) // Golden Spice
    {
      activeChar.useMagic(SkillTable.getInstance().getInfo(2188, 1), false, false);
    }
    else if(itemId == 6644) // Crystal Spice
    {
      activeChar.useMagic(SkillTable.getInstance().getInfo(2189, 1), false, false);
    }

    activeChar = null;
  }

  @Override
  public int[] getItemIds()
  {
    return ITEM_IDS;
  }
}
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