Package org.apache.hadoop.hbase.master

Source Code of org.apache.hadoop.hbase.master.ServerManager

/**
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.hadoop.hbase.master;

import java.io.IOException;
import java.net.InetAddress;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.SortedMap;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentSkipListMap;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
import org.apache.hadoop.classification.InterfaceAudience;
import org.apache.hadoop.conf.Configuration;
import org.apache.hadoop.hbase.exceptions.ClockOutOfSyncException;
import org.apache.hadoop.hbase.HRegionInfo;
import org.apache.hadoop.hbase.exceptions.PleaseHoldException;
import org.apache.hadoop.hbase.RegionLoad;
import org.apache.hadoop.hbase.Server;
import org.apache.hadoop.hbase.ServerLoad;
import org.apache.hadoop.hbase.ServerName;
import org.apache.hadoop.hbase.exceptions.YouAreDeadException;
import org.apache.hadoop.hbase.exceptions.ZooKeeperConnectionException;
import org.apache.hadoop.hbase.client.AdminProtocol;
import org.apache.hadoop.hbase.client.HConnection;
import org.apache.hadoop.hbase.client.HConnectionManager;
import org.apache.hadoop.hbase.client.RetriesExhaustedException;
import org.apache.hadoop.hbase.master.handler.MetaServerShutdownHandler;
import org.apache.hadoop.hbase.master.handler.ServerShutdownHandler;
import org.apache.hadoop.hbase.monitoring.MonitoredTask;
import org.apache.hadoop.hbase.protobuf.ProtobufUtil;
import org.apache.hadoop.hbase.protobuf.RequestConverter;
import org.apache.hadoop.hbase.protobuf.ResponseConverter;
import org.apache.hadoop.hbase.protobuf.generated.AdminProtos.OpenRegionRequest;
import org.apache.hadoop.hbase.protobuf.generated.AdminProtos.OpenRegionResponse;
import org.apache.hadoop.hbase.regionserver.RegionOpeningState;
import org.apache.hadoop.hbase.util.Bytes;
import org.apache.hadoop.hbase.util.Pair;

import com.google.protobuf.ServiceException;

/**
* The ServerManager class manages info about region servers.
* <p>
* Maintains lists of online and dead servers.  Processes the startups,
* shutdowns, and deaths of region servers.
* <p>
* Servers are distinguished in two different ways.  A given server has a
* location, specified by hostname and port, and of which there can only be one
* online at any given time.  A server instance is specified by the location
* (hostname and port) as well as the startcode (timestamp from when the server
* was started).  This is used to differentiate a restarted instance of a given
* server from the original instance.
* <p>
* If a sever is known not to be running any more, it is called dead. The dead
* server needs to be handled by a ServerShutdownHandler.  If the handler is not
* enabled yet, the server can't be handled right away so it is queued up.
* After the handler is enabled, the server will be submitted to a handler to handle.
* However, the handler may be just partially enabled.  If so,
* the server cannot be fully processed, and be queued up for further processing.
* A server is fully processed only after the handler is fully enabled
* and has completed the handling.
*/
@InterfaceAudience.Private
public class ServerManager {
  public static final String WAIT_ON_REGIONSERVERS_MAXTOSTART =
      "hbase.master.wait.on.regionservers.maxtostart";

  public static final String WAIT_ON_REGIONSERVERS_MINTOSTART =
      "hbase.master.wait.on.regionservers.mintostart";

  public static final String WAIT_ON_REGIONSERVERS_TIMEOUT =
      "hbase.master.wait.on.regionservers.timeout";

  public static final String WAIT_ON_REGIONSERVERS_INTERVAL =
      "hbase.master.wait.on.regionservers.interval";

  private static final Log LOG = LogFactory.getLog(ServerManager.class);

  // Set if we are to shutdown the cluster.
  private volatile boolean clusterShutdown = false;

  private final SortedMap<byte[], Long> flushedSequenceIdByRegion =
    new ConcurrentSkipListMap<byte[], Long>(Bytes.BYTES_COMPARATOR);

  /** Map of registered servers to their current load */
  private final Map<ServerName, ServerLoad> onlineServers =
    new ConcurrentHashMap<ServerName, ServerLoad>();

  // TODO: This is strange to have two maps but HSI above is used on both sides
  /**
   * Map from full server-instance name to the RPC connection for this server.
   */
  private final Map<ServerName, AdminProtocol> serverConnections =
    new HashMap<ServerName, AdminProtocol>();

  /**
   * List of region servers <ServerName> that should not get any more new
   * regions.
   */
  private final ArrayList<ServerName> drainingServers =
    new ArrayList<ServerName>();

  private final Server master;
  private final MasterServices services;
  private final HConnection connection;

  private final DeadServer deadservers = new DeadServer();

  private final long maxSkew;
  private final long warningSkew;

  /**
   * Set of region servers which are dead but not processed immediately. If one
   * server died before master enables ServerShutdownHandler, the server will be
   * added to this set and will be processed through calling
   * {@link ServerManager#processQueuedDeadServers()} by master.
   * <p>
   * A dead server is a server instance known to be dead, not listed in the /hbase/rs
   * znode any more. It may have not been submitted to ServerShutdownHandler yet
   * because the handler is not enabled.
   * <p>
   * A dead server, which has been submitted to ServerShutdownHandler while the
   * handler is not enabled, is queued up.
   * <p>
   * So this is a set of region servers known to be dead but not submitted to
   * ServerShutdownHander for processing yet.
   */
  private Set<ServerName> queuedDeadServers = new HashSet<ServerName>();

  /**
   * Set of region servers which are dead and submitted to ServerShutdownHandler to
   * process but not fully processed immediately.
   * <p>
   * If one server died before assignment manager finished the failover cleanup, the server
   * will be added to this set and will be processed through calling
   * {@link ServerManager#processQueuedDeadServers()} by assignment manager.
   * <p>
   * For all the region servers in this set, HLog split is already completed.
   * <p>
   * ServerShutdownHandler processes a dead server submitted to the handler after
   * the handler is enabled. It may not be able to complete the processing because meta
   * is not yet online or master is currently in startup mode.  In this case, the dead
   * server will be parked in this set temporarily.
   */
  private Set<ServerName> requeuedDeadServers = new HashSet<ServerName>();

  /**
   * Constructor.
   * @param master
   * @param services
   * @throws ZooKeeperConnectionException
   */
  public ServerManager(final Server master, final MasterServices services)
      throws IOException {
    this(master, services, true);
  }

  ServerManager(final Server master, final MasterServices services,
      final boolean connect) throws IOException {
    this.master = master;
    this.services = services;
    Configuration c = master.getConfiguration();
    maxSkew = c.getLong("hbase.master.maxclockskew", 30000);
    warningSkew = c.getLong("hbase.master.warningclockskew", 10000);
    this.connection = connect ? HConnectionManager.getConnection(c) : null;
  }

  /**
   * Let the server manager know a new regionserver has come online
   * @param ia The remote address
   * @param port The remote port
   * @param serverStartcode
   * @param serverCurrentTime The current time of the region server in ms
   * @return The ServerName we know this server as.
   * @throws IOException
   */
  ServerName regionServerStartup(final InetAddress ia, final int port,
    final long serverStartcode, long serverCurrentTime)
  throws IOException {
    // Test for case where we get a region startup message from a regionserver
    // that has been quickly restarted but whose znode expiration handler has
    // not yet run, or from a server whose fail we are currently processing.
    // Test its host+port combo is present in serverAddresstoServerInfo.  If it
    // is, reject the server and trigger its expiration. The next time it comes
    // in, it should have been removed from serverAddressToServerInfo and queued
    // for processing by ProcessServerShutdown.
    ServerName sn = new ServerName(ia.getHostName(), port, serverStartcode);
    checkClockSkew(sn, serverCurrentTime);
    checkIsDead(sn, "STARTUP");
    checkAlreadySameHostPort(sn);
    recordNewServer(sn, ServerLoad.EMPTY_SERVERLOAD);
    return sn;
  }

  /**
   * Updates last flushed sequence Ids for the regions on server sn
   * @param sn
   * @param hsl
   */
  private void updateLastFlushedSequenceIds(ServerName sn, ServerLoad hsl) {
    Map<byte[], RegionLoad> regionsLoad = hsl.getRegionsLoad();
    for (Entry<byte[], RegionLoad> entry : regionsLoad.entrySet()) {
      Long existingValue = flushedSequenceIdByRegion.get(entry.getKey());
      long l = entry.getValue().getCompleteSequenceId();
      if (existingValue != null) {
        if (l != -1 && l < existingValue) {
          if (LOG.isDebugEnabled()) {
            LOG.debug("RegionServer " + sn +
                " indicates a last flushed sequence id (" + entry.getValue() +
                ") that is less than the previous last flushed sequence id (" +
                existingValue + ") for region " +
                Bytes.toString(entry.getKey()) + " Ignoring.");
          }
          continue; // Don't let smaller sequence ids override greater
          // sequence ids.
        }
      }
      flushedSequenceIdByRegion.put(entry.getKey(), l);
    }
  }

  void regionServerReport(ServerName sn, ServerLoad sl)
  throws YouAreDeadException, PleaseHoldException {
    checkIsDead(sn, "REPORT");
    if (!this.onlineServers.containsKey(sn)) {
      // Already have this host+port combo and its just different start code?
      checkAlreadySameHostPort(sn);
      // Just let the server in. Presume master joining a running cluster.
      // recordNewServer is what happens at the end of reportServerStartup.
      // The only thing we are skipping is passing back to the regionserver
      // the ServerName to use. Here we presume a master has already done
      // that so we'll press on with whatever it gave us for ServerName.
      recordNewServer(sn, sl);
    } else {
      this.onlineServers.put(sn, sl);
    }
    updateLastFlushedSequenceIds(sn, sl);
  }

  /**
   * Test to see if we have a server of same host and port already.
   * @param serverName
   * @throws PleaseHoldException
   */
  void checkAlreadySameHostPort(final ServerName serverName)
  throws PleaseHoldException {
    ServerName existingServer =
      ServerName.findServerWithSameHostnamePort(getOnlineServersList(), serverName);
    if (existingServer != null) {
      String message = "Server serverName=" + serverName +
        " rejected; we already have " + existingServer.toString() +
        " registered with same hostname and port";
      LOG.info(message);
      if (existingServer.getStartcode() < serverName.getStartcode()) {
        LOG.info("Triggering server recovery; existingServer " +
          existingServer + " looks stale, new server:" + serverName);
        expireServer(existingServer);
      }
      if (services.isServerShutdownHandlerEnabled()) {
        // master has completed the initialization
        throw new PleaseHoldException(message);
      }
    }
  }

  /**
   * Checks if the clock skew between the server and the master. If the clock skew exceeds the
   * configured max, it will throw an exception; if it exceeds the configured warning threshold,
   * it will log a warning but start normally.
   * @param serverName Incoming servers's name
   * @param serverCurrentTime
   * @throws ClockOutOfSyncException if the skew exceeds the configured max value
   */
  private void checkClockSkew(final ServerName serverName, final long serverCurrentTime)
  throws ClockOutOfSyncException {
    long skew = System.currentTimeMillis() - serverCurrentTime;
    if (skew > maxSkew) {
      String message = "Server " + serverName + " has been " +
        "rejected; Reported time is too far out of sync with master.  " +
        "Time difference of " + skew + "ms > max allowed of " + maxSkew + "ms";
      LOG.warn(message);
      throw new ClockOutOfSyncException(message);
    } else if (skew > warningSkew){
      String message = "Reported time for server " + serverName + " is out of sync with master " +
        "by " + skew + "ms. (Warning threshold is " + warningSkew + "ms; " +
        "error threshold is " + maxSkew + "ms)";
      LOG.warn(message);
    }
  }

  /**
   * If this server is on the dead list, reject it with a YouAreDeadException.
   * If it was dead but came back with a new start code, remove the old entry
   * from the dead list.
   * @param serverName
   * @param what START or REPORT
   * @throws org.apache.hadoop.hbase.exceptions.YouAreDeadException
   */
  private void checkIsDead(final ServerName serverName, final String what)
      throws YouAreDeadException {
    if (this.deadservers.isDeadServer(serverName)) {
      // host name, port and start code all match with existing one of the
      // dead servers. So, this server must be dead.
      String message = "Server " + what + " rejected; currently processing " +
          serverName + " as dead server";
      LOG.debug(message);
      throw new YouAreDeadException(message);
    }
    // remove dead server with same hostname and port of newly checking in rs after master
    // initialization.See HBASE-5916 for more information.
    if ((this.services == null || ((HMaster) this.services).isInitialized())
        && this.deadservers.cleanPreviousInstance(serverName)) {
      // This server has now become alive after we marked it as dead.
      // We removed it's previous entry from the dead list to reflect it.
      LOG.debug(what + ":" + " Server " + serverName + " came back up," +
          " removed it from the dead servers list");
    }
  }

  /**
   * Adds the onlineServers list.
   * @param serverName The remote servers name.
   * @param sl
   */
  void recordNewServer(final ServerName serverName, final ServerLoad sl) {
    LOG.info("Registering server=" + serverName);
    this.onlineServers.put(serverName, sl);
    this.serverConnections.remove(serverName);
  }

  public long getLastFlushedSequenceId(byte[] regionName) {
    long seqId = -1;
    if (flushedSequenceIdByRegion.containsKey(regionName)) {
      seqId = flushedSequenceIdByRegion.get(regionName);
    }
    return seqId;
  }

  /**
   * @param serverName
   * @return ServerLoad if serverName is known else null
   */
  public ServerLoad getLoad(final ServerName serverName) {
    return this.onlineServers.get(serverName);
  }

  /**
   * Compute the average load across all region servers.
   * Currently, this uses a very naive computation - just uses the number of
   * regions being served, ignoring stats about number of requests.
   * @return the average load
   */
  public double getAverageLoad() {
    int totalLoad = 0;
    int numServers = 0;
    double averageLoad;
    for (ServerLoad sl: this.onlineServers.values()) {
        numServers++;
        totalLoad += sl.getNumberOfRegions();
    }
    averageLoad = (double)totalLoad / (double)numServers;
    return averageLoad;
  }

  /** @return the count of active regionservers */
  int countOfRegionServers() {
    // Presumes onlineServers is a concurrent map
    return this.onlineServers.size();
  }

  /**
   * @return Read-only map of servers to serverinfo
   */
  public Map<ServerName, ServerLoad> getOnlineServers() {
    // Presumption is that iterating the returned Map is OK.
    synchronized (this.onlineServers) {
      return Collections.unmodifiableMap(this.onlineServers);
    }
  }


  public DeadServer getDeadServers() {
    return this.deadservers;
  }

  /**
   * Checks if any dead servers are currently in progress.
   * @return true if any RS are being processed as dead, false if not
   */
  public boolean areDeadServersInProgress() {
    return this.deadservers.areDeadServersInProgress();
  }

  void letRegionServersShutdown() {
    long previousLogTime = 0;
    while (!onlineServers.isEmpty()) {

      if (System.currentTimeMillis() > (previousLogTime + 1000)) {
        StringBuilder sb = new StringBuilder();
        for (ServerName key : this.onlineServers.keySet()) {
          if (sb.length() > 0) {
            sb.append(", ");
          }
          sb.append(key);
        }
        LOG.info("Waiting on regionserver(s) to go down " + sb.toString());
        previousLogTime = System.currentTimeMillis();
      }

      synchronized (onlineServers) {
        try {
          onlineServers.wait(100);
        } catch (InterruptedException ignored) {
          // continue
        }
      }
    }
  }

  /*
   * Expire the passed server.  Add it to list of dead servers and queue a
   * shutdown processing.
   */
  public synchronized void expireServer(final ServerName serverName) {
    if (!services.isServerShutdownHandlerEnabled()) {
      LOG.info("Master doesn't enable ServerShutdownHandler during initialization, "
          + "delay expiring server " + serverName);
      this.queuedDeadServers.add(serverName);
      return;
    }
    if (!this.onlineServers.containsKey(serverName)) {
      LOG.warn("Received expiration of " + serverName +
        " but server is not currently online");
    }
    if (this.deadservers.isDeadServer(serverName)) {
      // TODO: Can this happen?  It shouldn't be online in this case?
      LOG.warn("Received expiration of " + serverName +
          " but server shutdown is already in progress");
      return;
    }
    // Remove the server from the known servers lists and update load info BUT
    // add to deadservers first; do this so it'll show in dead servers list if
    // not in online servers list.
    this.deadservers.add(serverName);
    this.onlineServers.remove(serverName);
    synchronized (onlineServers) {
      onlineServers.notifyAll();
    }
    this.serverConnections.remove(serverName);
    // If cluster is going down, yes, servers are going to be expiring; don't
    // process as a dead server
    if (this.clusterShutdown) {
      LOG.info("Cluster shutdown set; " + serverName +
        " expired; onlineServers=" + this.onlineServers.size());
      if (this.onlineServers.isEmpty()) {
        master.stop("Cluster shutdown set; onlineServer=0");
      }
      return;
    }

    boolean carryingMeta = services.getAssignmentManager().isCarryingMeta(serverName);
    if (carryingMeta) {
      this.services.getExecutorService().submit(new MetaServerShutdownHandler(this.master,
        this.services, this.deadservers, serverName));
    } else {
      this.services.getExecutorService().submit(new ServerShutdownHandler(this.master,
        this.services, this.deadservers, serverName, true));
    }
    LOG.debug("Added=" + serverName +
      " to dead servers, submitted shutdown handler to be executed meta=" + carryingMeta);
  }

  public synchronized void processDeadServer(final ServerName serverName) {
    // When assignment manager is cleaning up the zookeeper nodes and rebuilding the
    // in-memory region states, region servers could be down. Meta table can and
    // should be re-assigned, log splitting can be done too. However, it is better to
    // wait till the cleanup is done before re-assigning user regions.
    //
    // We should not wait in the server shutdown handler thread since it can clog
    // the handler threads and meta table could not be re-assigned in case
    // the corresponding server is down. So we queue them up here instead.
    if (!services.getAssignmentManager().isFailoverCleanupDone()) {
      requeuedDeadServers.add(serverName);
      return;
    }

    this.deadservers.add(serverName);
    this.services.getExecutorService().submit(new ServerShutdownHandler(
      this.master, this.services, this.deadservers, serverName, false));
  }

  /**
   * Process the servers which died during master's initialization. It will be
   * called after HMaster#assignMeta and AssignmentManager#joinCluster.
   * */
  synchronized void processQueuedDeadServers() {
    if (!services.isServerShutdownHandlerEnabled()) {
      LOG.info("Master hasn't enabled ServerShutdownHandler");
    }
    Iterator<ServerName> serverIterator = queuedDeadServers.iterator();
    while (serverIterator.hasNext()) {
      expireServer(serverIterator.next());
      serverIterator.remove();
    }

    if (!services.getAssignmentManager().isFailoverCleanupDone()) {
      LOG.info("AssignmentManager hasn't finished failover cleanup");
    }
    serverIterator = requeuedDeadServers.iterator();
    while (serverIterator.hasNext()) {
      processDeadServer(serverIterator.next());
      serverIterator.remove();
    }
  }

  /*
   * Remove the server from the drain list.
   */
  public boolean removeServerFromDrainList(final ServerName sn) {
    // Warn if the server (sn) is not online.  ServerName is of the form:
    // <hostname> , <port> , <startcode>

    if (!this.isServerOnline(sn)) {
      LOG.warn("Server " + sn + " is not currently online. " +
               "Removing from draining list anyway, as requested.");
    }
    // Remove the server from the draining servers lists.
    return this.drainingServers.remove(sn);
  }

  /*
   * Add the server to the drain list.
   */
  public boolean addServerToDrainList(final ServerName sn) {
    // Warn if the server (sn) is not online.  ServerName is of the form:
    // <hostname> , <port> , <startcode>

    if (!this.isServerOnline(sn)) {
      LOG.warn("Server " + sn + " is not currently online. " +
               "Ignoring request to add it to draining list.");
      return false;
    }
    // Add the server to the draining servers lists, if it's not already in
    // it.
    if (this.drainingServers.contains(sn)) {
      LOG.warn("Server " + sn + " is already in the draining server list." +
               "Ignoring request to add it again.");
      return false;
    }
    return this.drainingServers.add(sn);
  }

  // RPC methods to region servers

  /**
   * Sends an OPEN RPC to the specified server to open the specified region.
   * <p>
   * Open should not fail but can if server just crashed.
   * <p>
   * @param server server to open a region
   * @param region region to open
   * @param versionOfOfflineNode that needs to be present in the offline node
   * when RS tries to change the state from OFFLINE to other states.
   */
  public RegionOpeningState sendRegionOpen(final ServerName server,
      HRegionInfo region, int versionOfOfflineNode)
  throws IOException {
    AdminProtocol admin = getServerConnection(server);
    if (admin == null) {
      LOG.warn("Attempting to send OPEN RPC to server " + server.toString() +
        " failed because no RPC connection found to this server");
      return RegionOpeningState.FAILED_OPENING;
    }
    OpenRegionRequest request =
      RequestConverter.buildOpenRegionRequest(region, versionOfOfflineNode);
    try {
      OpenRegionResponse response = admin.openRegion(null, request);
      return ResponseConverter.getRegionOpeningState(response);
    } catch (ServiceException se) {
      throw ProtobufUtil.getRemoteException(se);
    }
  }

  /**
   * Sends an OPEN RPC to the specified server to open the specified region.
   * <p>
   * Open should not fail but can if server just crashed.
   * <p>
   * @param server server to open a region
   * @param regionOpenInfos info of a list of regions to open
   * @return a list of region opening states
   */
  public List<RegionOpeningState> sendRegionOpen(ServerName server,
      List<Pair<HRegionInfo, Integer>> regionOpenInfos)
  throws IOException {
    AdminProtocol admin = getServerConnection(server);
    if (admin == null) {
      LOG.warn("Attempting to send OPEN RPC to server " + server.toString() +
        " failed because no RPC connection found to this server");
      return null;
    }

    OpenRegionRequest request =
      RequestConverter.buildOpenRegionRequest(regionOpenInfos);
    try {
      OpenRegionResponse response = admin.openRegion(null, request);
      return ResponseConverter.getRegionOpeningStateList(response);
    } catch (ServiceException se) {
      throw ProtobufUtil.getRemoteException(se);
    }
  }

  /**
   * Sends an CLOSE RPC to the specified server to close the specified region.
   * <p>
   * A region server could reject the close request because it either does not
   * have the specified region or the region is being split.
   * @param server server to open a region
   * @param region region to open
   * @param versionOfClosingNode
   *   the version of znode to compare when RS transitions the znode from
   *   CLOSING state.
   * @param dest - if the region is moved to another server, the destination server. null otherwise.
   * @return true if server acknowledged close, false if not
   * @throws IOException
   */
  public boolean sendRegionClose(ServerName server, HRegionInfo region,
    int versionOfClosingNode, ServerName dest, boolean transitionInZK) throws IOException {
    if (server == null) throw new NullPointerException("Passed server is null");
    AdminProtocol admin = getServerConnection(server);
    if (admin == null) {
      throw new IOException("Attempting to send CLOSE RPC to server " +
        server.toString() + " for region " +
        region.getRegionNameAsString() +
        " failed because no RPC connection found to this server");
    }
    return ProtobufUtil.closeRegion(admin, region.getRegionName(),
      versionOfClosingNode, dest, transitionInZK);
  }

  public boolean sendRegionClose(ServerName server,
      HRegionInfo region, int versionOfClosingNode) throws IOException {
    return sendRegionClose(server, region, versionOfClosingNode, null, true);
  }

  /**
   * Sends an MERGE REGIONS RPC to the specified server to merge the specified
   * regions.
   * <p>
   * A region server could reject the close request because it either does not
   * have the specified region.
   * @param server server to merge regions
   * @param region_a region to merge
   * @param region_b region to merge
   * @param forcible true if do a compulsory merge, otherwise we will only merge
   *          two adjacent regions
   * @throws IOException
   */
  public void sendRegionsMerge(ServerName server, HRegionInfo region_a,
      HRegionInfo region_b, boolean forcible) throws IOException {
    if (server == null)
      throw new NullPointerException("Passed server is null");
    if (region_a == null || region_b == null)
      throw new NullPointerException("Passed region is null");
    AdminProtocol admin = getServerConnection(server);
    if (admin == null) {
      throw new IOException("Attempting to send MERGE REGIONS RPC to server "
          + server.toString() + " for region "
          + region_a.getRegionNameAsString() + ","
          + region_b.getRegionNameAsString()
          + " failed because no RPC connection found to this server");
    }
    ProtobufUtil.mergeRegions(admin, region_a, region_b, forcible);
  }

    /**
    * @param sn
    * @return
    * @throws IOException
    * @throws RetriesExhaustedException wrapping a ConnectException if failed
    * putting up proxy.
    */
  private AdminProtocol getServerConnection(final ServerName sn)
  throws IOException {
    AdminProtocol admin = this.serverConnections.get(sn);
    if (admin == null) {
      LOG.debug("New connection to " + sn.toString());
      admin = this.connection.getAdmin(sn);
      this.serverConnections.put(sn, admin);
    }
    return admin;
  }

  /**
   * Wait for the region servers to report in.
   * We will wait until one of this condition is met:
   *  - the master is stopped
   *  - the 'hbase.master.wait.on.regionservers.maxtostart' number of
   *    region servers is reached
   *  - the 'hbase.master.wait.on.regionservers.mintostart' is reached AND
   *   there have been no new region server in for
   *      'hbase.master.wait.on.regionservers.interval' time AND
   *   the 'hbase.master.wait.on.regionservers.timeout' is reached
   *
   * @throws InterruptedException
   */
  public void waitForRegionServers(MonitoredTask status)
  throws InterruptedException {
    final long interval = this.master.getConfiguration().
      getLong(WAIT_ON_REGIONSERVERS_INTERVAL, 1500);
    final long timeout = this.master.getConfiguration().
      getLong(WAIT_ON_REGIONSERVERS_TIMEOUT, 4500);
    int minToStart = this.master.getConfiguration().
      getInt(WAIT_ON_REGIONSERVERS_MINTOSTART, 1);
    if (minToStart < 1) {
      LOG.warn(String.format(
        "The value of '%s' (%d) can not be less than 1, ignoring.",
        WAIT_ON_REGIONSERVERS_MINTOSTART, minToStart));
      minToStart = 1;
    }
    int maxToStart = this.master.getConfiguration().
      getInt(WAIT_ON_REGIONSERVERS_MAXTOSTART, Integer.MAX_VALUE);
    if (maxToStart < minToStart) {
        LOG.warn(String.format(
            "The value of '%s' (%d) is set less than '%s' (%d), ignoring.",
            WAIT_ON_REGIONSERVERS_MAXTOSTART, maxToStart,
            WAIT_ON_REGIONSERVERS_MINTOSTART, minToStart));
        maxToStart = Integer.MAX_VALUE;
    }

    long now =  System.currentTimeMillis();
    final long startTime = now;
    long slept = 0;
    long lastLogTime = 0;
    long lastCountChange = startTime;
    int count = countOfRegionServers();
    int oldCount = 0;
    while (
      !this.master.isStopped() &&
        count < maxToStart &&
        (lastCountChange+interval > now || timeout > slept || count < minToStart)
      ){

      // Log some info at every interval time or if there is a change
      if (oldCount != count || lastLogTime+interval < now){
        lastLogTime = now;
        String msg =
          "Waiting for region servers count to settle; currently"+
            " checked in " + count + ", slept for " + slept + " ms," +
            " expecting minimum of " + minToStart + ", maximum of "+ maxToStart+
            ", timeout of "+timeout+" ms, interval of "+interval+" ms.";
        LOG.info(msg);
        status.setStatus(msg);
      }

      // We sleep for some time
      final long sleepTime = 50;
      Thread.sleep(sleepTime);
      now =  System.currentTimeMillis();
      slept = now - startTime;

      oldCount = count;
      count = countOfRegionServers();
      if (count != oldCount) {
        lastCountChange = now;
      }
    }

    LOG.info("Finished waiting for region servers count to settle;" +
      " checked in " + count + ", slept for " + slept + " ms," +
      " expecting minimum of " + minToStart + ", maximum of "+ maxToStart+","+
      " master is "+ (this.master.isStopped() ? "stopped.": "running.")
    );
  }

  /**
   * @return A copy of the internal list of online servers.
   */
  public List<ServerName> getOnlineServersList() {
    // TODO: optimize the load balancer call so we don't need to make a new list
    // TODO: FIX. THIS IS POPULAR CALL.
    return new ArrayList<ServerName>(this.onlineServers.keySet());
  }

  /**
   * @return A copy of the internal list of draining servers.
   */
  public List<ServerName> getDrainingServersList() {
    return new ArrayList<ServerName>(this.drainingServers);
  }

  /**
   * @return A copy of the internal set of deadNotExpired servers.
   */
  Set<ServerName> getDeadNotExpiredServers() {
    return new HashSet<ServerName>(this.queuedDeadServers);
  }

  public boolean isServerOnline(ServerName serverName) {
    return serverName != null && onlineServers.containsKey(serverName);
  }

  /**
   * Check if a server is known to be dead.  A server can be online,
   * or known to be dead, or unknown to this manager (i.e, not online,
   * not known to be dead either. it is simply not tracked by the
   * master any more, for example, a very old previous instance).
   */
  public synchronized boolean isServerDead(ServerName serverName) {
    return serverName == null || deadservers.isDeadServer(serverName)
      || queuedDeadServers.contains(serverName)
      || requeuedDeadServers.contains(serverName);
  }

  public void shutdownCluster() {
    this.clusterShutdown = true;
    this.master.stop("Cluster shutdown requested");
  }

  public boolean isClusterShutdown() {
    return this.clusterShutdown;
  }

  /**
   * Stop the ServerManager.  Currently closes the connection to the master.
   */
  public void stop() {
    if (connection != null) {
      try {
        connection.close();
      } catch (IOException e) {
        LOG.error("Attempt to close connection to master failed", e);
      }
    }
  }

  /**
   * Creates a list of possible destinations for a region. It contains the online servers, but not
   *  the draining or dying servers.
   *  @param serverToExclude can be null if there is no server to exclude
   */
  public List<ServerName> createDestinationServersList(final ServerName serverToExclude){
    final List<ServerName> destServers = getOnlineServersList();

    if (serverToExclude != null){
      destServers.remove(serverToExclude);
    }

    // Loop through the draining server list and remove them from the server list
    final List<ServerName> drainingServersCopy = getDrainingServersList();
    if (!drainingServersCopy.isEmpty()) {
      for (final ServerName server: drainingServersCopy) {
        destServers.remove(server);
      }
    }

    // Remove the deadNotExpired servers from the server list.
    removeDeadNotExpiredServers(destServers);

    return destServers;
  }

  /**
   * Calls {@link #createDestinationServersList} without server to exclude.
   */
  public List<ServerName> createDestinationServersList(){
    return createDestinationServersList(null);
  }

    /**
    * Loop through the deadNotExpired server list and remove them from the
    * servers.
    * This function should be used carefully outside of this class. You should use a high level
    *  method such as {@link #createDestinationServersList()} instead of managing you own list.
    */
  void removeDeadNotExpiredServers(List<ServerName> servers) {
    Set<ServerName> deadNotExpiredServersCopy = this.getDeadNotExpiredServers();
    if (!deadNotExpiredServersCopy.isEmpty()) {
      for (ServerName server : deadNotExpiredServersCopy) {
        LOG.debug("Removing dead but not expired server: " + server
          + " from eligible server pool.");
        servers.remove(server);
      }
    }
  }
 
  /**
   * To clear any dead server with same host name and port of any online server
   */
  void clearDeadServersWithSameHostNameAndPortOfOnlineServer() {
    for (ServerName serverName : getOnlineServersList()) {
      deadservers.cleanAllPreviousInstances(serverName);
    }
  }
}
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