Package org.apache.batik.ext.awt.image.renderable

Source Code of org.apache.batik.ext.awt.image.renderable.DiffuseLightingRable8Bit

/*****************************************************************************
* Copyright (C) The Apache Software Foundation. All rights reserved.        *
* ------------------------------------------------------------------------- *
* This software is published under the terms of the Apache Software License *
* version 1.1, a copy of which has been included with this distribution in  *
* the LICENSE file.                                                         *
*****************************************************************************/

package org.apache.batik.ext.awt.image.renderable;

import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.RenderedImage;
import java.awt.image.renderable.RenderContext;

import org.apache.batik.ext.awt.image.GraphicsUtil;
import org.apache.batik.ext.awt.image.Light;
import org.apache.batik.ext.awt.image.PadMode;
import org.apache.batik.ext.awt.image.rendered.AffineRed;
import org.apache.batik.ext.awt.image.rendered.BumpMap;
import org.apache.batik.ext.awt.image.rendered.CachableRed;
import org.apache.batik.ext.awt.image.rendered.DiffuseLightingRed;
import org.apache.batik.ext.awt.image.rendered.PadRed;

/**
* Implementation of the DiffuseLightRable interface.
*
* @author <a href="mailto:vincent.hardy@eng.sun.com>Vincent Hardy</a>
* @version $Id: DiffuseLightingRable8Bit.java,v 1.9 2001/04/24 21:34:47 deweese Exp $
*/
public class DiffuseLightingRable8Bit
    extends AbstractRable
    implements DiffuseLightingRable {
    /**
     * Surface Scale
     */
    private double surfaceScale;

    /**
     * Diffuse constant
     */
    private double kd;

    /**
     * Light used for the diffuse lighting computations
     */
    private Light light;

    /**
     * Lit Area
     */
    private Rectangle2D litRegion;

    /**
     * The dx/dy to use in user space for the sobel gradient.
     */
    private float [] kernelUnitLength = null;

    public DiffuseLightingRable8Bit(Filter src,
                                    Rectangle2D litRegion,
                                    Light light,
                                    double kd,
                                    double surfaceScale,
                                    double [] kernelUnitLength) {
        super(src, null);
        setLight(light);
        setKd(kd);
        setSurfaceScale(surfaceScale);
        setLitRegion(litRegion);
        setKernelUnitLength(kernelUnitLength);
    }

    /**
     * Returns the source to be filtered
     */
    public Filter getSource(){
        return (Filter)getSources().get(0);
    }

    /**
     * Sets the source to be filtered
     */
    public void setSource(Filter src){
        init(src, null);
    }

    /**
     * Returns this filter's bounds
     */
    public Rectangle2D getBounds2D(){
        return (Rectangle2D)(litRegion.clone());
    }

    /**
     * Returns this filter's litRegion
     */
    public Rectangle2D getLitRegion(){
        return getBounds2D();
    }

    /**
     * Set this filter's litRegion
     */
    public void setLitRegion(Rectangle2D litRegion){
        this.litRegion = litRegion;
    }

    /**
     * @return Light object used for the diffuse lighting
     */
    public Light getLight(){
        return light;
    }

    /**
     * @param New Light object
     */
    public void setLight(Light light){
        this.light = light;
    }

    /**
     * @return surfaceScale
     */
    public double getSurfaceScale(){
        return surfaceScale;
    }

    /**
     * Sets the surface scale
     */
    public void setSurfaceScale(double surfaceScale){
        this.surfaceScale = surfaceScale;
    }

    /**
     * @return diffuse constant, or kd.
     */
    public double getKd(){
        return kd;
    }

    /**
     * Sets the diffuse constant, or kd
     */
    public void setKd(double kd){
        this.kd = kd;
    }

    /**
     * Returns the min [dx,dy] distance in user space for evalutation of
     * the sobel gradient.
     */
    public double [] getKernelUnitLength() {
        if (kernelUnitLength == null)
            return null;

        double [] ret = new double[2];
        ret[0] = kernelUnitLength[0];
        ret[1] = kernelUnitLength[1];
        return ret;
    }

    /**
     * Sets the min [dx,dy] distance in user space for evaluation of the
     * sobel gradient. If set to zero or null then device space will be used.
     */
    public void setKernelUnitLength(double [] kernelUnitLength) {
        touch();
        if (kernelUnitLength == null) {
            this.kernelUnitLength = null;
            return;
        }

        if (this.kernelUnitLength == null)
            this.kernelUnitLength = new float[2];

        this.kernelUnitLength[0] = (float)kernelUnitLength[0];
        this.kernelUnitLength[1] = (float)kernelUnitLength[1];
    }

    public RenderedImage createRendering(RenderContext rc) {
        Shape aoi = rc.getAreaOfInterest();
        if (aoi == null)
            aoi = getBounds2D();

        Rectangle2D aoiR = aoi.getBounds2D();
        aoiR.intersect(aoiR, getBounds2D(), aoiR);

        AffineTransform at = rc.getTransform();
        Rectangle devRect = at.createTransformedShape(aoiR).getBounds();

        if(devRect.width == 0 || devRect.height == 0){
            return null;
        }

        //
        // DiffuseLightingRed only operates on a scaled space.
        // The following extracts the scale portion of the
        // user to device transform
        //
        // The source is rendered with the scale-only transform
        // and the rendered result is used as a bumpMap for the
        // DiffuseLightingRed filter.
        //
        double sx = at.getScaleX();
        double sy = at.getScaleY();

        double shx = at.getShearX();
        double shy = at.getShearY();

        double tx = at.getTranslateX();
        double ty = at.getTranslateY();

         // The Scale is the "hypotonose" of the matrix vectors.
        double scaleX = Math.sqrt(sx*sx + shy*shy);
        double scaleY = Math.sqrt(sy*sy + shx*shx);

        if(scaleX == 0 || scaleY == 0){
            // Non invertible transform
            return null;
        }

        // These values represent the scale factor to the intermediate
        // coordinate system where we will apply our convolution.
        if (kernelUnitLength != null) {
            if ((kernelUnitLength[0] > 0) &&
                (scaleX > 1/kernelUnitLength[0]))
                scaleX = 1/kernelUnitLength[0];

            if ((kernelUnitLength[1] > 0) &&
                (scaleY > 1/kernelUnitLength[1]))
                scaleY = 1/kernelUnitLength[1];
        }

        AffineTransform scale =
            AffineTransform.getScaleInstance(scaleX, scaleY);

        devRect = scale.createTransformedShape(aoiR).getBounds();

        // Grow for surround needs of bump map.
        aoiR.setRect(aoiR.getX()     -(2/scaleX),
                     aoiR.getY()     -(2/scaleY),
                     aoiR.getWidth() +(4/scaleX),
                     aoiR.getHeight()+(4/scaleY));


        // Build texture from the source
        rc = (RenderContext)rc.clone();
        rc.setAreaOfInterest(aoiR);
        rc.setTransform(scale);

        // System.out.println("scaleX / scaleY : " + scaleX + "/" + scaleY);

        CachableRed cr;
        cr = GraphicsUtil.wrap(getSource().createRendering(rc));

        BumpMap bumpMap = new BumpMap(cr, surfaceScale, scaleX, scaleY);

        cr = new DiffuseLightingRed(kd, light, bumpMap,
                                    devRect, 1/scaleX, 1/scaleY);

        // Return sheared/rotated tiled image
        AffineTransform shearAt =
            new AffineTransform(sx/scaleX, shy/scaleX,
                                shx/scaleY, sy/scaleY,
                                tx, ty);

        if(!shearAt.isIdentity()) {
            RenderingHints rh = rc.getRenderingHints();
            Rectangle padRect = new Rectangle(devRect.x-1, devRect.y-1,
                                              devRect.width+2,
                                              devRect.height+2);
            cr = new PadRed(cr, padRect, PadMode.REPLICATE, rh);

            cr = new AffineRed(cr, shearAt, rh);
        }

        return cr;
    }
}

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