Package org.apache.mina.example.udp.perf

Source Code of org.apache.mina.example.udp.perf.UdpClient

/*
*  Licensed to the Apache Software Foundation (ASF) under one
*  or more contributor license agreements.  See the NOTICE file
*  distributed with this work for additional information
*  regarding copyright ownership.  The ASF licenses this file
*  to you under the Apache License, Version 2.0 (the
*  "License"); you may not use this file except in compliance
*  with the License.  You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
*  Unless required by applicable law or agreed to in writing,
*  software distributed under the License is distributed on an
*  "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
*  KIND, either express or implied.  See the License for the
*  specific language governing permissions and limitations
*  under the License.
*
*/
package org.apache.mina.example.udp.perf;

import java.net.InetSocketAddress;

import org.apache.mina.core.buffer.IoBuffer;
import org.apache.mina.core.future.ConnectFuture;
import org.apache.mina.core.service.IoConnector;
import org.apache.mina.core.service.IoHandlerAdapter;
import org.apache.mina.core.session.IdleStatus;
import org.apache.mina.core.session.IoSession;
import org.apache.mina.transport.socket.DatagramSessionConfig;
import org.apache.mina.transport.socket.nio.NioDatagramConnector;

/**
* An UDP client taht just send thousands of small messages to a UdpServer.
*
* This class is used for performance test purposes. It does nothing at all, but send a message
* repetitly to a server.
*
* @author <a href="http://mina.apache.org">Apache MINA Project</a>
*/
public class UdpClient extends IoHandlerAdapter {
    /** The connector */
    private IoConnector connector;

    /** The session */
    private static IoSession session;

    /**
     * Create the UdpClient's instance
     */
    public UdpClient() {
        connector = new NioDatagramConnector();

        connector.setHandler(this);

        ConnectFuture connFuture = connector.connect(new InetSocketAddress("localhost", UdpServer.PORT));

        connFuture.awaitUninterruptibly();

        session = connFuture.getSession();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void exceptionCaught(IoSession session, Throwable cause) throws Exception {
        cause.printStackTrace();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void messageReceived(IoSession session, Object message) throws Exception {
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void messageSent(IoSession session, Object message) throws Exception {
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void sessionClosed(IoSession session) throws Exception {
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void sessionCreated(IoSession session) throws Exception {
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void sessionIdle(IoSession session, IdleStatus status) throws Exception {
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public void sessionOpened(IoSession session) throws Exception {
    }

    /**
     * The main method : instanciates a client, and send N messages. We sleep
     * between each K messages sent, to avoid the server saturation.
     * @param args
     * @throws Exception
     */
    public static void main(String[] args) throws Exception {
        UdpClient client = new UdpClient();

        long t0 = System.currentTimeMillis();

        for (int i = 0; i <= UdpServer.MAX_RECEIVED; i++) {
            Thread.sleep(1);

            String str = Integer.toString(i);
            byte[] data = str.getBytes();
            IoBuffer buffer = IoBuffer.allocate(data.length);
            buffer.put(data);
            buffer.flip();
            session.write(buffer);

            if (i % 10000 == 0) {
                System.out.println("Sent " + i + " messages");
            }
        }

        long t1 = System.currentTimeMillis();

        System.out.println("Sent messages delay : " + (t1 - t0));

        Thread.sleep(100000);

        client.connector.dispose(true);
    }
}
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