Package org.apache.commons.math.analysis.interpolation

Source Code of org.apache.commons.math.analysis.interpolation.SplineInterpolator

/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements.  See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License.  You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.math.analysis.interpolation;

import org.apache.commons.math.MathRuntimeException;
import org.apache.commons.math.analysis.polynomials.PolynomialFunction;
import org.apache.commons.math.analysis.polynomials.PolynomialSplineFunction;

/**
* Computes a natural (also known as "free", "unclamped") cubic spline interpolation for the data set.
* <p>
* The {@link #interpolate(double[], double[])} method returns a {@link PolynomialSplineFunction}
* consisting of n cubic polynomials, defined over the subintervals determined by the x values, 
* x[0] < x[i] ... < x[n].  The x values are referred to as "knot points."</p>
* <p>
* The value of the PolynomialSplineFunction at a point x that is greater than or equal to the smallest
* knot point and strictly less than the largest knot point is computed by finding the subinterval to which
* x belongs and computing the value of the corresponding polynomial at <code>x - x[i] </code> where
* <code>i</code> is the index of the subinterval.  See {@link PolynomialSplineFunction} for more details.
* </p>
* <p>
* The interpolating polynomials satisfy: <ol>
* <li>The value of the PolynomialSplineFunction at each of the input x values equals the
*  corresponding y value.</li>
* <li>Adjacent polynomials are equal through two derivatives at the knot points (i.e., adjacent polynomials
*  "match up" at the knot points, as do their first and second derivatives).</li>
* </ol></p>
* <p>
* The cubic spline interpolation algorithm implemented is as described in R.L. Burden, J.D. Faires,
* <u>Numerical Analysis</u>, 4th Ed., 1989, PWS-Kent, ISBN 0-53491-585-X, pp 126-131.
* </p>
*
* @version $Revision: 799857 $ $Date: 2009-08-01 09:07:12 -0400 (Sat, 01 Aug 2009) $
*
*/
public class SplineInterpolator implements UnivariateRealInterpolator {
   
    /**
     * Computes an interpolating function for the data set.
     * @param x the arguments for the interpolation points
     * @param y the values for the interpolation points
     * @return a function which interpolates the data set
     */
    public PolynomialSplineFunction interpolate(double x[], double y[]) {
        if (x.length != y.length) {
            throw MathRuntimeException.createIllegalArgumentException(
                  "dimension mismatch {0} != {1}", x.length, y.length);
        }
       
        if (x.length < 3) {
            throw MathRuntimeException.createIllegalArgumentException(
                  "{0} points are required, got only {1}", 3, x.length);
        }
       
        // Number of intervals.  The number of data points is n + 1.
        int n = x.length - 1;  
       
        for (int i = 0; i < n; i++) {
            if (x[i>= x[i + 1]) {
                throw MathRuntimeException.createIllegalArgumentException(
                      "points {0} and {1} are not strictly increasing ({2} >= {3})",
                      i, i+1, x[i], x[i+1]);
            }
        }
       
        // Differences between knot points
        double h[] = new double[n];
        for (int i = 0; i < n; i++) {
            h[i] = x[i + 1] - x[i];
        }
       
        double mu[] = new double[n];
        double z[] = new double[n + 1];
        mu[0] = 0d;
        z[0] = 0d;
        double g = 0;
        for (int i = 1; i < n; i++) {
            g = 2d * (x[i+1- x[i - 1]) - h[i - 1] * mu[i -1];
            mu[i] = h[i] / g;
            z[i] = (3d * (y[i + 1] * h[i - 1] - y[i] * (x[i + 1] - x[i - 1])+ y[i - 1] * h[i]) /
                    (h[i - 1] * h[i]) - h[i - 1] * z[i - 1]) / g;
        }
      
        // cubic spline coefficients --  b is linear, c quadratic, d is cubic (original y's are constants)
        double b[] = new double[n];
        double c[] = new double[n + 1];
        double d[] = new double[n];
       
        z[n] = 0d;
        c[n] = 0d;
       
        for (int j = n -1; j >=0; j--) {
            c[j] = z[j] - mu[j] * c[j + 1];
            b[j] = (y[j + 1] - y[j]) / h[j] - h[j] * (c[j + 1] + 2d * c[j]) / 3d;
            d[j] = (c[j + 1] - c[j]) / (3d * h[j]);
        }
       
        PolynomialFunction polynomials[] = new PolynomialFunction[n];
        double coefficients[] = new double[4];
        for (int i = 0; i < n; i++) {
            coefficients[0] = y[i];
            coefficients[1] = b[i];
            coefficients[2] = c[i];
            coefficients[3] = d[i];
            polynomials[i] = new PolynomialFunction(coefficients);
        }
       
        return new PolynomialSplineFunction(x, polynomials);
    }

}
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