Package tripleplay.util

Examples of tripleplay.util.TexturePacker.pack()


                }
            }
        }

        // Pack and update all texture symbols to the new regions
        Map<String,Image.Region> images = packer.pack();
        for (int ii = 0, ll = list.size(); ii < ll; ++ii) {
            Library lib = list.get(ii);
            for (Symbol symbol : lib.symbols.values()) {
                if (symbol instanceof Texture.Symbol) {
                    ((Texture.Symbol)symbol).region = images.get(ii+":"+symbol.name());
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